| Index: third_party/WebKit/LayoutTests/virtual/media-gpu-accelerated/http/tests/media/media-source/README.txt
|
| diff --git a/third_party/WebKit/LayoutTests/virtual/media-gpu-accelerated/http/tests/media/media-source/README.txt b/third_party/WebKit/LayoutTests/virtual/media-gpu-accelerated/http/tests/media/media-source/README.txt
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..45e1c5383dd315bf81d603c2eec799460217a2c9
|
| --- /dev/null
|
| +++ b/third_party/WebKit/LayoutTests/virtual/media-gpu-accelerated/http/tests/media/media-source/README.txt
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| @@ -0,0 +1,12 @@
|
| +The media-gpu-accelerated prefix sets flags to facilitate hardware accelerated
|
| +video decoding on android bots.
|
| +
|
| +TODO(chcunningham): Explore enabling hardware acceleration for desktop bots.
|
| +Non-android bots do not currently test with proprietary codecs, which translates
|
| +to no hardware acceleration.
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| +
|
| +Layout tests generally run using Mesa (see http://crrev.com/23868030) to
|
| +to produce more stable output for pixel layout tests when running on different
|
| +devices. However, Mesa is not compatible with android's SurfaceTexture,
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| +used in in HW accelerated video decoding (H264 in mp4). We specify
|
| +use-gpu-in-tests to override the MesaGL default.
|
|
|