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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ | 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ |
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ | 6 #define V8_COMPILER_MACHINE_OPERATOR_H_ |
7 | 7 |
8 #include "src/base/flags.h" | 8 #include "src/base/flags.h" |
9 #include "src/machine-type.h" | 9 #include "src/machine-type.h" |
10 | 10 |
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95 typedef MachineType CheckedLoadRepresentation; | 95 typedef MachineType CheckedLoadRepresentation; |
96 | 96 |
97 CheckedLoadRepresentation CheckedLoadRepresentationOf(Operator const*); | 97 CheckedLoadRepresentation CheckedLoadRepresentationOf(Operator const*); |
98 | 98 |
99 | 99 |
100 // A CheckedStore needs a MachineType. | 100 // A CheckedStore needs a MachineType. |
101 typedef MachineRepresentation CheckedStoreRepresentation; | 101 typedef MachineRepresentation CheckedStoreRepresentation; |
102 | 102 |
103 CheckedStoreRepresentation CheckedStoreRepresentationOf(Operator const*); | 103 CheckedStoreRepresentation CheckedStoreRepresentationOf(Operator const*); |
104 | 104 |
105 MachineRepresentation StackSlotRepresentationOf(Operator const* op); | |
106 | 105 |
107 // Interface for building machine-level operators. These operators are | 106 // Interface for building machine-level operators. These operators are |
108 // machine-level but machine-independent and thus define a language suitable | 107 // machine-level but machine-independent and thus define a language suitable |
109 // for generating code to run on architectures such as ia32, x64, arm, etc. | 108 // for generating code to run on architectures such as ia32, x64, arm, etc. |
110 class MachineOperatorBuilder final : public ZoneObject { | 109 class MachineOperatorBuilder final : public ZoneObject { |
111 public: | 110 public: |
112 // Flags that specify which operations are available. This is useful | 111 // Flags that specify which operations are available. This is useful |
113 // for operations that are unsupported by some back-ends. | 112 // for operations that are unsupported by some back-ends. |
114 enum Flag { | 113 enum Flag { |
115 kNoFlags = 0u, | 114 kNoFlags = 0u, |
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299 const Operator* Float64ExtractHighWord32(); | 298 const Operator* Float64ExtractHighWord32(); |
300 const Operator* Float64InsertLowWord32(); | 299 const Operator* Float64InsertLowWord32(); |
301 const Operator* Float64InsertHighWord32(); | 300 const Operator* Float64InsertHighWord32(); |
302 | 301 |
303 // load [base + index] | 302 // load [base + index] |
304 const Operator* Load(LoadRepresentation rep); | 303 const Operator* Load(LoadRepresentation rep); |
305 | 304 |
306 // store [base + index], value | 305 // store [base + index], value |
307 const Operator* Store(StoreRepresentation rep); | 306 const Operator* Store(StoreRepresentation rep); |
308 | 307 |
309 const Operator* StackSlot(MachineRepresentation rep); | |
310 | |
311 // Access to the machine stack. | 308 // Access to the machine stack. |
312 const Operator* LoadStackPointer(); | 309 const Operator* LoadStackPointer(); |
313 const Operator* LoadFramePointer(); | 310 const Operator* LoadFramePointer(); |
314 | 311 |
315 // checked-load heap, index, length | 312 // checked-load heap, index, length |
316 const Operator* CheckedLoad(CheckedLoadRepresentation); | 313 const Operator* CheckedLoad(CheckedLoadRepresentation); |
317 // checked-store heap, index, length, value | 314 // checked-store heap, index, length, value |
318 const Operator* CheckedStore(CheckedStoreRepresentation); | 315 const Operator* CheckedStore(CheckedStoreRepresentation); |
319 | 316 |
320 // Target machine word-size assumed by this builder. | 317 // Target machine word-size assumed by this builder. |
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360 }; | 357 }; |
361 | 358 |
362 | 359 |
363 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) | 360 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) |
364 | 361 |
365 } // namespace compiler | 362 } // namespace compiler |
366 } // namespace internal | 363 } // namespace internal |
367 } // namespace v8 | 364 } // namespace v8 |
368 | 365 |
369 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ | 366 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ |
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