Index: cc/output/renderer_pixeltest.cc |
diff --git a/cc/output/renderer_pixeltest.cc b/cc/output/renderer_pixeltest.cc |
index 1146779097a397971b2349819417f6d7d01d6bb4..083bac1722f5bce8fd5c479aacff1b63daa595ef 100644 |
--- a/cc/output/renderer_pixeltest.cc |
+++ b/cc/output/renderer_pixeltest.cc |
@@ -1733,6 +1733,95 @@ TYPED_TEST(RendererPixelTest, RenderPassAndMaskWithPartialQuad) { |
ExactPixelComparator(true))); |
} |
+// This tests the case where we have a RenderPass with a mask, but the quad |
+// for the masked surface does not include the full surface texture. |
+TYPED_TEST(RendererPixelTest, RenderPassAndMaskWithPartialQuad2) { |
+ gfx::Rect viewport_rect(this->device_viewport_size_); |
+ |
+ RenderPassId root_pass_id(1, 1); |
+ scoped_ptr<RenderPass> root_pass = |
+ CreateTestRootRenderPass(root_pass_id, viewport_rect); |
+ SharedQuadState* root_pass_shared_state = CreateTestSharedQuadState( |
+ gfx::Transform(), viewport_rect, root_pass.get()); |
+ |
+ RenderPassId child_pass_id(2, 2); |
+ gfx::Transform transform_to_root; |
+ scoped_ptr<RenderPass> child_pass = |
+ CreateTestRenderPass(child_pass_id, viewport_rect, transform_to_root); |
+ SharedQuadState* child_pass_shared_state = CreateTestSharedQuadState( |
+ gfx::Transform(), viewport_rect, child_pass.get()); |
+ |
+ // The child render pass is just a green box. |
+ static const SkColor kCSSGreen = 0xff008000; |
+ SolidColorDrawQuad* green = |
+ child_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
+ green->SetNew(child_pass_shared_state, viewport_rect, viewport_rect, |
+ kCSSGreen, false); |
+ |
+ // Make a mask. |
+ gfx::Rect mask_rect = viewport_rect; |
+ SkBitmap bitmap; |
+ bitmap.allocPixels( |
+ SkImageInfo::MakeN32Premul(mask_rect.width(), mask_rect.height())); |
+ SkCanvas canvas(bitmap); |
+ SkPaint paint; |
+ paint.setStyle(SkPaint::kStroke_Style); |
+ paint.setStrokeWidth(SkIntToScalar(4)); |
+ paint.setColor(SK_ColorWHITE); |
+ canvas.clear(SK_ColorTRANSPARENT); |
+ gfx::Rect rect = mask_rect; |
+ while (!rect.IsEmpty()) { |
+ rect.Inset(6, 6, 4, 4); |
+ canvas.drawRect( |
+ SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()), |
+ paint); |
+ rect.Inset(6, 6, 4, 4); |
+ } |
+ |
+ ResourceId mask_resource_id = this->resource_provider_->CreateResource( |
+ mask_rect.size(), ResourceProvider::TEXTURE_HINT_IMMUTABLE, RGBA_8888); |
+ { |
+ SkAutoLockPixels lock(bitmap); |
+ this->resource_provider_->CopyToResource( |
+ mask_resource_id, reinterpret_cast<uint8_t*>(bitmap.getPixels()), |
+ mask_rect.size()); |
+ } |
+ |
+ // This RenderPassDrawQuad does not include the full |viewport_rect| which is |
+ // the size of the child render pass. |
+ gfx::Rect sub_rect = gfx::Rect(50, 20, 200, 60); |
+ EXPECT_NE(sub_rect.x(), child_pass->output_rect.x()); |
+ EXPECT_NE(sub_rect.y(), child_pass->output_rect.y()); |
+ EXPECT_NE(sub_rect.right(), child_pass->output_rect.right()); |
+ EXPECT_NE(sub_rect.bottom(), child_pass->output_rect.bottom()); |
+ |
+ // Set up a mask on the RenderPassDrawQuad. |
+ RenderPassDrawQuad* mask_quad = |
+ root_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
+ mask_quad->SetNew(root_pass_shared_state, sub_rect, sub_rect, child_pass_id, |
+ mask_resource_id, |
+ gfx::Vector2dF(2.f / mask_rect.width(), |
+ 2.f / mask_rect.height()), // mask_uv_scale |
+ gfx::Size(mask_rect.size()), // mask_texture_size |
+ FilterOperations(), // foreground filters |
+ gfx::Vector2dF(), // filters scale |
+ FilterOperations()); // background filters |
+ |
+ // White background behind the masked render pass. |
+ SolidColorDrawQuad* white = |
+ root_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
+ white->SetNew(root_pass_shared_state, viewport_rect, viewport_rect, |
+ SK_ColorWHITE, false); |
+ |
+ RenderPassList pass_list; |
+ pass_list.push_back(std::move(child_pass)); |
+ pass_list.push_back(std::move(root_pass)); |
+ |
+ EXPECT_TRUE(this->RunPixelTest( |
+ &pass_list, base::FilePath(FILE_PATH_LITERAL("mask_middle.png")), |
+ ExactPixelComparator(true))); |
+} |
+ |
template <typename RendererType> |
class RendererPixelTestWithBackgroundFilter |
: public RendererPixelTest<RendererType> { |