Index: src/core/SkDistanceFieldGen.h |
diff --git a/src/core/SkDistanceFieldGen.h b/src/core/SkDistanceFieldGen.h |
index 4a09ace107f16c241fdaeddbd084e5a89f952126..4122b6b620454eac55e29918e15c008f87d74d71 100644 |
--- a/src/core/SkDistanceFieldGen.h |
+++ b/src/core/SkDistanceFieldGen.h |
@@ -20,7 +20,7 @@ |
// for the fragment shader |
// The distance field is constructed as unsigned char values, so that the zero value is at 128, |
-// and the range is [-4, 4 - 1/255). Hence our multiplier is 8 - 1/32 and zero threshold is 128/255. |
+// and the range is [-4, 4 * (1 - 1/128) ). Hence our multiplier is 8 - 1/32 and zero threshold is 128/255. |
#define SK_DistanceFieldMultiplier "7.96875" |
#define SK_DistanceFieldThreshold "0.50196078431" |