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Side by Side Diff: src/gpu/GrDistanceFieldGenFromVector.cpp

Issue 1643143002: Generate Signed Distance Field directly from vector path (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Move implementation to src/gpu Created 4 years, 10 months ago
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1 /*
2 * Copyright 2016 ARM Ltd.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrDistanceFieldGenFromVector.h"
9 #include "SkPoint.h"
10 #include "SkGeometry.h"
11 #include "GrPathUtils.h"
12 #include "GrConfig.h"
13
14 /**
15 * If a scanline (a row of texel) cross from the kRight_Side
16 * of a segment to the kLeft_Side, the winding score should
17 * add 1.
18 * And winding score should subtract 1 if the scanline cross
19 * from kLeft_Side to kRight_Side.
20 * Always return kNA_Side if the scanline does not cross over
21 * the segment. Winding score should be zero in this case.
22 * You can get the winding number for each texel of the scanline
23 * by adding the winding score from left to right.
24 * Assuming we always start from outside, so the winding number
25 * should always start from zero.
26 * ________ ________
27 * | | | |
28 * ...R|L......L|R.....L|R......R|L..... <= Scanline & side of segment
29 * |+1 |-1 |-1 |+1 <= Winding score
30 * 0 | 1 ^ 0 ^ -1 |0 <= Winding number
31 * |________| |________|
32 *
33 * .......NA................NA..........
34 * 0 0
35 */
36 enum SegSide {
bsalomon 2016/02/02 18:03:48 nit, we usually put the full name of the enum afte
Joel.Liang 2016/02/04 12:12:05 Done.
37 kLeft_Side = -1,
38 kOn_Side = 0,
39 kRight_Side = 1,
40 kNA_Side = 2,
41 };
42
43 struct DFData {
44 float fDistSq; // distance squared to nearest (so far) edge
45 int fDeltaWindingScore; // +1 or -1 whenever a scanline cross over a segme nt
46 };
47
48 ///////////////////////////////////////////////////////////////////////////////
49
50 /*
51 * Type definition for double precision DScalar, DPoint and DMatrix
52 */
53
54 // Scalar with double precision
55 typedef double DScalar;
mtklein 2016/02/04 14:32:59 We could probably just type "double". SkScalar on
Joel.Liang 2016/02/05 10:10:55 Done.
56
57 // Point with double precision
58 struct DPoint {
59 DScalar fX, fY;
60
61 static DPoint Make(DScalar x, DScalar y) {
62 DPoint pt;
63 pt.set(x, y);
64 return pt;
65 }
66
67 DScalar x() const { return fX; }
68 DScalar y() const { return fY; }
69
70 void set(DScalar x, DScalar y) { fX = x; fY = y; }
71
72 /** Returns the euclidian distance from (0,0) to (x,y)
73 */
74 static DScalar Length(DScalar x, DScalar y) {
75 return sqrt(x * x + y * y);
76 }
77
78 /** Returns the euclidian distance between a and b
79 */
80 static DScalar Distance(const DPoint& a, const DPoint& b) {
81 return Length(a.fX - b.fX, a.fY - b.fY);
82 }
83
84 DScalar distanceToSqd(const DPoint& pt) const {
85 DScalar dx = fX - pt.fX;
86 DScalar dy = fY - pt.fY;
87 return dx * dx + dy * dy;
88 }
89 };
90
91 // Matrix with double precision
92 class DMatrix {
bsalomon 2016/02/02 18:03:48 SkMatrix promotes itself to doubles for some opera
Joel.Liang 2016/02/04 12:12:04 I just tried SkMatrix, it didn't give sufficient p
93 public:
94 DScalar operator[](int index) const {
95 SkASSERT((unsigned)index < 9);
96 return fMat[index];
97 }
98
99 DScalar& operator[](int index) {
100 SkASSERT((unsigned)index < 9);
101 return fMat[index];
102 }
103
104 enum {
105 kMScaleX,
106 kMSkewX,
107 kMTransX,
108 kMSkewY,
109 kMScaleY,
110 kMTransY,
111 kMPersp0,
112 kMPersp1,
113 kMPersp2
114 };
115
116 void setAll(DScalar scaleX, DScalar skewX, DScalar transX,
117 DScalar skewY, DScalar scaleY, DScalar transY,
118 DScalar persp0, DScalar persp1, DScalar persp2) {
119 fMat[kMScaleX] = scaleX;
120 fMat[kMSkewX] = skewX;
121 fMat[kMTransX] = transX;
122 fMat[kMSkewY] = skewY;
123 fMat[kMScaleY] = scaleY;
124 fMat[kMTransY] = transY;
125 fMat[kMPersp0] = persp0;
126 fMat[kMPersp1] = persp1;
127 fMat[kMPersp2] = persp2;
128 }
129
130 /** Set the matrix to identity
131 */
132 void reset() {
133 fMat[kMScaleX] = fMat[kMScaleY] = fMat[kMPersp2] = 1.0;
134 fMat[kMSkewX] = fMat[kMSkewY] =
135 fMat[kMTransX] = fMat[kMTransY] =
136 fMat[kMPersp0] = fMat[kMPersp1] = 0.0;
137 }
138
139 // alias for reset()
140 void setIdentity() { this->reset(); }
141
142 DPoint mapPoint(const SkPoint& src) const {
143 DPoint pt = DPoint::Make(src.x(), src.y());
144 return this->mapPoint(pt);
145 }
146
147 DPoint mapPoint(const DPoint& src) const {
148 return DPoint::Make(fMat[kMScaleX] * src.x() + fMat[kMSkewY] * src.y() + fMat[kMPersp0],
mtklein 2016/02/04 14:32:59 If you only use this matrix for affine transformat
Wasim.Abbas 2016/02/04 14:48:38 In Patch Set 5 we have changed this matrix code. I
149 fMat[kMSkewX] * src.x() + fMat[kMScaleY] * src.y() + fMat[kMPersp1]);
150 }
151 private:
152 DScalar fMat[9];
153 };
154
155 ///////////////////////////////////////////////////////////////////////////////
156
157 static const SkScalar kClose = (SK_Scalar1 / 16.0);
158 static const SkScalar kCloseSqd = SkScalarMul(kClose, kClose);
159 static const SkScalar kNearlyZero = (SK_Scalar1 / (1 << 15));
160
161 static inline bool between_closed_open(double a, double b, double c,
bsalomon 2016/02/02 18:03:48 Should these doubles be DScalars? (same for the co
Joel.Liang 2016/02/04 12:12:05 Done.
162 SkScalar tolerance = kNearlyZero) {
163 SkASSERT(tolerance >= 0.f);
164 return b < c ? (a >= b - tolerance && a < c - tolerance) :
165 (a >= c - tolerance && a < b - tolerance);
166 }
167
168 static inline bool between_closed(double a, double b, double c,
169 SkScalar tolerance = kNearlyZero) {
170 SkASSERT(tolerance >= 0.f);
171 return b < c ? (a >= b - tolerance && a <= c + tolerance) :
172 (a >= c - tolerance && a <= b + tolerance);
173 }
174
175 static inline bool nearly_zero(double x,
176 SkScalar tolerance = kNearlyZero) {
177 SkASSERT(tolerance >= 0.f);
178 return fabs(x) <= tolerance;
179 }
180
181 static inline bool nearly_equal(double x, double y,
182 SkScalar tolerance = kNearlyZero) {
183 SkASSERT(tolerance >= 0.f);
184 return fabs(x - y) <= tolerance;
185 }
186
187 static inline float sign_of(const float &val) {
bsalomon 2016/02/02 18:03:48 Do we not have a helper for this already?
Joel.Liang 2016/02/04 12:12:04 For input value 0.0, we need 1.0 return here. The
188 return (val < 0.f) ? -1.f : 1.f;
189 }
190
191 static bool is_colinear(const SkPoint pts[3]) {
192 return nearly_zero((pts[1].y() - pts[0].y()) * (pts[1].x() - pts[2].x()) -
193 (pts[1].y() - pts[2].y()) * (pts[1].x() - pts[0].x()));
194 }
195
196 class PathSegment {
197 public:
198 enum {
199 // These enum values are assumed in member functions below.
200 kLine = 0,
201 kQuad = 1,
202 } fType;
203
204 // line uses 2 pts, quad uses 3 pts
205 SkPoint fPts[3];
206
207 DPoint fB0T, fB2T;
208 DMatrix fXformMatrix;
209 DScalar fScalingFactor;
210 SkRect fBoundingBox;
211
212 void init();
213
214 int countPoints() {
215 GR_STATIC_ASSERT(0 == kLine && 1 == kQuad);
216 return fType + 2;
217 }
218
219 const SkPoint& endPt() const {
220 GR_STATIC_ASSERT(0 == kLine && 1 == kQuad);
221 return fPts[fType + 1];
222 };
223 };
224
225 typedef SkTArray<PathSegment, true> PathSegmentArray;
226
227 void PathSegment::init() {
228 const DPoint b0 = DPoint::Make(this->fPts[0].x(), this->fPts[0].y());
229 const DPoint b2 = DPoint::Make(this->endPt().x(), this->endPt().y());
230 const DScalar b0x = b0.x();
231 const DScalar b0y = b0.y();
232 const DScalar b2x = b2.x();
233 const DScalar b2y = b2.y();
234
235 this->fBoundingBox.set(this->fPts[0], this->endPt());
236
237 if (this->fType == PathSegment::kLine) {
238 this->fScalingFactor = DPoint::Distance(b0, b2);
239
240 const DScalar cosTheta = (b2x - b0x) / this->fScalingFactor;
241 const DScalar sinTheta = (b2y - b0y) / this->fScalingFactor;
242
243 this->fXformMatrix.setAll(
244 cosTheta, -sinTheta, 0.0,
245 sinTheta, cosTheta, 0.0,
246 -(cosTheta * b0x) - (sinTheta * b0y), (sinTheta * b0x) - (cosTheta * b0y), 1.0
247 );
Joel.Liang 2016/02/04 12:12:04 This matrix is a transposed matrix of general Open
248 } else {
249 SkASSERT(this->fType == PathSegment::kQuad);
250
251 // Calculate bounding box
252 const SkPoint _P1mP0 = this->fPts[1] - this->fPts[0];
253 SkPoint t = _P1mP0 - this->fPts[2] + this->fPts[1];
254 t.fX = _P1mP0.x() / t.x();
255 t.fY = _P1mP0.y() / t.y();
256 t.fX = SkScalarClampMax(t.x(), 1.0);
257 t.fY = SkScalarClampMax(t.y(), 1.0);
258 t.fX = _P1mP0.x() * t.x();
259 t.fY = _P1mP0.y() * t.y();
260 const SkPoint b1 = this->fPts[0] + t;
261 this->fBoundingBox.growToInclude(&b1, 1);
262
263 const DScalar cp1x = this->fPts[1].x();
264 const DScalar cp1y = this->fPts[1].y();
265
266
267 const double a = pow(b0y - (2.0 * cp1y) + b2y, 2.0);
bsalomon 2016/02/02 18:03:48 DScalars?
Joel.Liang 2016/02/04 12:12:05 Done.
268 const double h = -1.0 * (b0y - (2.0 * cp1y) + b2y) * (b0x - (2.0 * cp1x) + b2x);
269 const double b = pow(b0x - (2.0 * cp1x) + b2x, 2.0);
bsalomon 2016/02/02 18:03:48 Are pow(<foo>, 2.0)s as fast as <foo>*<foo>?
Joel.Liang 2016/02/04 12:12:04 I done a performance test for pow and <foo>*<foo>,
270 const double c = (pow(b0x, 2.0) * pow(b2y, 2.0)) - (4.0 * b0x * cp1x * c p1y * b2y)
271 - (2.0 * b0x * b2x * b0y * b2y) + (4.0 * b0x * b2x * pow(cp1y, 2 .0))
272 + (4.0 * pow(cp1x, 2.0) * b0y * b2y) - (4.0 * cp1x * b2x * b0y * cp1y)
273 + (pow(b2x, 2.0) * pow(b0y, 2.0));
274 const double g = (b0x * b0y * b2y) - (2.0 * b0x * pow(cp1y, 2.0))
275 + (2.0 * b0x * cp1y * b2y) - (b0x * pow(b2y, 2.0))
276 + (2.0 * cp1x * b0y * cp1y) - (4.0 * cp1x * b0y * b2y)
277 + (2.0 * cp1x * cp1y * b2y) - (b2x * pow(b0y, 2.0))
278 + (2.0 * b2x * b0y * cp1y) + (b2x * b0y * b2y)
279 - (2.0 * b2x * pow(cp1y, 2.0));
280 const double f = -((pow(b0x, 2.0) * b2y) - (2.0 * b0x * cp1x * cp1y)
281 - (2.0 * b0x * cp1x * b2y) - (b0x * b2x * b0y)
282 + (4.0 * b0x * b2x * cp1y) - (b0x * b2x * b2y)
283 + (2.0 * pow(cp1x, 2.0) * b0y) + (2.0 * pow(cp1x, 2.0) * b2y)
284 - (2.0 * cp1x * b2x * b0y) - (2.0 * cp1x * b2x * cp1y)
285 + (pow(b2x, 2.0) * b0y));
286
287
288 const double cosTheta = sqrt(a / (a + b));
289 const double sinTheta = -1.0 * sign_of((a + b) * h) * sqrt(b / (a + b));
290
291 const double gDef = cosTheta * g - sinTheta * f;
292 const double fDef = sinTheta * g + cosTheta * f;
293
294
295 const double x0 = gDef / (a + b);
296 const double y0 = (1.0 / (2.0 * fDef)) * (c - (pow(gDef, 2.0) / (a + b)) );
297
298
299 const double lambda = -1.0 * ((a + b) / (2.0 * fDef));
300 this->fScalingFactor = (1.0 / lambda);
301 this->fScalingFactor *= this->fScalingFactor;
302
303
304 this->fXformMatrix.setAll(
305 lambda * cosTheta, lambda * sinTheta, 0.0,
306 - lambda * sinTheta, lambda * cosTheta, 0.0,
307 lambda * x0, lambda * y0, 1.0
308 );
Joel.Liang 2016/02/04 12:12:04 Transpose the matrix in the next commit.
309 }
310
311 this->fB0T = this->fXformMatrix.mapPoint(b0);
312 this->fB2T = this->fXformMatrix.mapPoint(b2);
313 }
314
315 static void init_distances(DFData* data, int size) {
316 DFData* currData = data;
317
318 for (int i = 0; i < size; ++i) {
319 // init distance to "far away"
320 currData->fDistSq = SK_DistanceFieldMagnitude * SK_DistanceFieldMagnitud e;
321 currData->fDeltaWindingScore = 0;
322 ++currData;
323 }
324 }
325
326 static inline bool get_direction(const SkPath& path, const SkMatrix& m,
327 SkPathPriv::FirstDirection* dir) {
328 if (!SkPathPriv::CheapComputeFirstDirection(path, dir)) {
329 return false;
330 }
331
332 // check whether m reverses the orientation
333 SkASSERT(!m.hasPerspective());
334 SkScalar det2x2 = SkScalarMul(m.get(SkMatrix::kMScaleX), m.get(SkMatrix::kMS caleY)) -
335 SkScalarMul(m.get(SkMatrix::kMSkewX), m.get(SkMatrix::kMSk ewY));
336
337 if (det2x2 < 0) {
338 *dir = SkPathPriv::OppositeFirstDirection(*dir);
339 }
340 return true;
341 }
342
343 static inline void add_line_to_segment(const SkPoint pts[2],
344 PathSegmentArray* segments) {
345 segments->push_back();
346 segments->back().fType = PathSegment::kLine;
347 segments->back().fPts[0] = pts[0];
348 segments->back().fPts[1] = pts[1];
349
350 segments->back().init();
351 }
352
353 static inline void add_quad_segment(const SkPoint pts[3],
354 PathSegmentArray* segments) {
355 if (pts[0].distanceToSqd(pts[1]) < kCloseSqd ||
356 pts[1].distanceToSqd(pts[2]) < kCloseSqd ||
357 is_colinear(pts)) {
358 if (pts[0] != pts[2]) {
359 SkPoint line_pts[2];
360 line_pts[0] = pts[0];
361 line_pts[1] = pts[2];
362 add_line_to_segment(line_pts, segments);
363 }
364 } else {
365 segments->push_back();
366 segments->back().fType = PathSegment::kQuad;
367 segments->back().fPts[0] = pts[0];
368 segments->back().fPts[1] = pts[1];
369 segments->back().fPts[2] = pts[2];
370
371 segments->back().init();
372 }
373 }
374
375 static inline void add_cubic_segments(const SkPoint pts[4],
376 SkPathPriv::FirstDirection dir,
377 PathSegmentArray* segments) {
378 SkSTArray<15, SkPoint, true> quads;
379 GrPathUtils::convertCubicToQuads(pts, SK_Scalar1, true, dir, &quads);
380 int count = quads.count();
381 for (int q = 0; q < count; q += 3) {
382 add_quad_segment(&quads[q], segments);
383 }
384 }
385
386 static float calculate_nearest_point_for_quad(
387 const PathSegment& segment,
388 const DPoint &xFormPt) {
389 #define THIRD float(0.33333333333f)
bsalomon 2016/02/02 18:03:48 If you're only using these in this function maybe
Joel.Liang 2016/02/04 12:12:05 Done.
390 #define TWENTYSEVENTH float(0.037037037f)
391
392 const float a = 0.5f - xFormPt.y();
393 const float b = -0.5f * xFormPt.x();
394
395 const float a3 = a * a * a;
396 const float b2 = b * b;
397
398 const float c = (b2 * 0.25f) + (a3 * TWENTYSEVENTH);
399
400 if (c >= 0.f) {
401 const float sqrtC = sqrt(c);
402 const float result = (float)cbrt((-b * 0.5f) + sqrtC) + (float)cbrt((-b * 0.5f) - sqrtC);
403 return result;
404 } else {
405 const float cosPhi = (float)sqrt((b2 * 0.25f) * (-27.f / a3)) * ((b > 0) ? -1.f : 1.f);
406 const float phi = (float)acos(cosPhi);
407 float result;
408 if (xFormPt.x() > 0.f) {
409 result = 2.f * (float)sqrt(-a * THIRD) * (float)cos(phi * THIRD);
410 if (!between_closed(result, segment.fB0T.x(), segment.fB2T.x())) {
411 result = 2.f * (float)sqrt(-a * THIRD) * (float)cos((phi * THIRD ) + (SK_ScalarPI * 2.f * THIRD));
412 }
413 } else {
414 result = 2.f * (float)sqrt(-a * THIRD) * (float)cos((phi * THIRD) + (SK_ScalarPI * 2.f * THIRD));
415 if (!between_closed(result, segment.fB0T.x(), segment.fB2T.x())) {
416 result = 2.f * (float)sqrt(-a * THIRD) * (float)cos(phi * THIRD) ;
417 }
418 }
419 return result;
420 }
421 }
422
423 struct RowData
bsalomon 2016/02/02 18:03:48 Some comments on this struct might be useful (e.g.
Joel.Liang 2016/02/04 12:12:05 Done. I have changed some member variable name and
424 {
bsalomon 2016/02/02 18:03:48 { on prev line
Joel.Liang 2016/02/04 12:12:04 Done.
425 enum IntersectionType {
426 kNoIntersection,
427 kVerticalLine,
428 kTangentLine,
429 kTwoPointsIntersect
430 } fIntersectionType;
431 int fSignB0B2;
432 double fPow2x;
bsalomon 2016/02/02 18:03:48 DScalars?
Joel.Liang 2016/02/04 12:12:04 Done.
433 double fIntersectionPoint1;
434 double fIntersectionPoint2;
435 };
436
437 void precomputation_for_row(
438 RowData *rowData,
439 const PathSegment& segment,
440 const SkPoint& pointLeft,
441 const SkPoint& pointRight
442 ) {
443 if (segment.fType != PathSegment::kQuad) {
444 return;
445 }
446
447 const DPoint& xFormPtLeft = segment.fXformMatrix.mapPoint(pointLeft);
448 const DPoint& xFormPtRight = segment.fXformMatrix.mapPoint(pointRight);;
449
450 rowData->fSignB0B2 = sign_of(segment.fB2T.x() - segment.fB0T.x());
451
452 const double x1 = xFormPtLeft.x();
bsalomon 2016/02/02 18:03:48 DScalars?
Joel.Liang 2016/02/04 12:12:04 Done.
453 const double y1 = xFormPtLeft.y();
454 const double x2 = xFormPtRight.x();
455 const double y2 = xFormPtRight.y();
456
457 if (nearly_equal(x1, x2)) {
458 rowData->fIntersectionType = RowData::kVerticalLine;
459 rowData->fPow2x = pow(x1, 2.0);
460 return;
461 }
462
463 // Line y = mx + b
464 const double m = (y2 - y1) / (x2 - x1);
465 const double b = -m * x1 + y1;
466
467 const double c = pow(m, 2.0) + 4.0 * b;
468
469 if (nearly_zero(c, 4.0 * kNearlyZero * kNearlyZero)) {
470 rowData->fIntersectionType = RowData::kTangentLine;
471 rowData->fIntersectionPoint1 = m / 2.0;
472 rowData->fIntersectionPoint2 = m / 2.0;
473 } else if (c < 0.0) {
474 rowData->fIntersectionType = RowData::kNoIntersection;
475 return;
476 } else {
477 rowData->fIntersectionType = RowData::kTwoPointsIntersect;
478 const double d = sqrt(c);
479 rowData->fIntersectionPoint1 = (m + d) / 2.0;
480 rowData->fIntersectionPoint2 = (m - d) / 2.0;
481 }
482 }
483
484 SegSide calculate_side_of_quad(
485 const PathSegment& segment,
486 const SkPoint& point,
487 const DPoint& xFormPt,
488 const RowData& rowData) {
489 SegSide side = kNA_Side;
490
491 if (RowData::kVerticalLine == rowData.fIntersectionType) {
492 side = (SegSide)(int)(sign_of(rowData.fPow2x - xFormPt.y()) * rowData.fS ignB0B2);
493 }
494 else if (RowData::kTwoPointsIntersect == rowData.fIntersectionType ||
495 RowData::kTangentLine == rowData.fIntersectionType) {
496 const double p1 = rowData.fIntersectionPoint1;
497 const double p2 = rowData.fIntersectionPoint2;
498
499 int signP1 = sign_of(p1 - xFormPt.x());
500 if (between_closed(p1, segment.fB0T.x(), segment.fB2T.x())) {
501 side = (SegSide)((-signP1) * rowData.fSignB0B2);
502 }
503 if (between_closed(p2, segment.fB0T.x(), segment.fB2T.x())) {
504 int signP2 = sign_of(p2 - xFormPt.x());
505 if (side == kNA_Side || signP2 == 1) {
506 side = (SegSide)(signP2 * rowData.fSignB0B2);
507 }
508 }
509
510 // The scanline is the tangent line of current quadratic segment.
511 if (RowData::kTangentLine == rowData.fIntersectionType) {
512 // The path start at the tangent point.
513 if (nearly_equal(p1, segment.fB0T.x())) {
514 side = (SegSide)(side * (-signP1) * rowData.fSignB0B2);
515 }
516
517 // The path end at the tangent point.
518 if (nearly_equal(p1, segment.fB2T.x())) {
519 side = (SegSide)(side * signP1 * rowData.fSignB0B2);
520 }
521 }
522 }
523
524 return side;
525 }
526
527 static float distance_to_segment(const SkPoint& point,
528 const PathSegment& segment,
529 const RowData& rowData,
530 SegSide* side) {
531 SkASSERT(side);
532
533 const DPoint xformPt = segment.fXformMatrix.mapPoint(point);
534
535 if (segment.fType == PathSegment::kLine) {
536 float result = SK_DistanceFieldPad * SK_DistanceFieldPad;
537
538 if (between_closed(xformPt.x(), segment.fB0T.x(), segment.fB2T.x())) {
539 result = pow(xformPt.y(), 2.0);
540 } else if (xformPt.x() < segment.fB0T.x()) {
541 result = (pow(xformPt.x(), 2.0) + pow(xformPt.y(), 2.0));
542 } else {
543 result = (pow((xformPt.x() - segment.fB2T.x()), 2.0)
544 + pow(xformPt.y(), 2.0));
545 }
546
547 if (between_closed_open(point.y(), segment.fBoundingBox.top(),
548 segment.fBoundingBox.bottom())) {
549 *side = (SegSide)(int)sign_of(-xformPt.y());
550 } else {
551 *side = kNA_Side;
552 }
553 return result;
554 } else {
555 SkASSERT(segment.fType == PathSegment::kQuad);
556
557 const DPoint& xformPt = segment.fXformMatrix.mapPoint(point);
558 const float nearestPoint = calculate_nearest_point_for_quad(segment, xfo rmPt);
559
560 float dist;
561
562 if (between_closed(nearestPoint, segment.fB0T.x(), segment.fB2T.x())) {
563 DPoint x = DPoint::Make(nearestPoint, nearestPoint * nearestPoint);
564 dist = xformPt.distanceToSqd(x);
565 } else {
566 const float distToB0T = xformPt.distanceToSqd(segment.fB0T);
567 const float distToB2T = xformPt.distanceToSqd(segment.fB2T);
568
569 if (distToB0T < distToB2T) {
570 dist = distToB0T;
571 } else {
572 dist = distToB2T;
573 }
574 }
575
576 if (between_closed_open(point.y(), segment.fBoundingBox.top(),
577 segment.fBoundingBox.bottom())) {
578 *side = calculate_side_of_quad(segment, point, xformPt, rowData);
579 } else {
580 *side = kNA_Side;
581 }
582
583 return dist * segment.fScalingFactor;
584 }
585 }
586
587 static void calculate_distance_field_data(PathSegmentArray* segments,
588 DFData* dataPtr,
589 int width, int height) {
590 int count = segments->count();
591 for (int a = 0; a < count; ++a) {
592 PathSegment& segment = (*segments)[a];
593 const SkRect& segBB = segment.fBoundingBox.makeOutset(
594 SK_DistanceFieldPad, SK_DistanceFieldPad);
595 int startColumn = segBB.left();
596 int endColumn = segBB.right() + 1;
597
598 int startRow = segBB.top();
599 int endRow = segBB.bottom() + 1;
600
601 SkASSERT((startColumn >= 0) && "StartColumn < 0!");
602 SkASSERT((endColumn <= width) && "endColumn > width!");
603 SkASSERT((startRow >= 0) && "StartRow < 0!");
604 SkASSERT((endRow <= height) && "EndRow > height!");
605
606 for (int row = startRow; row < endRow; ++row) {
607 SegSide prevSide = kNA_Side;
608 const float pY = row + 0.5f;
609 RowData rowData;
610
611 const SkPoint pointLeft = SkPoint::Make(startColumn, pY);
612 const SkPoint pointRight = SkPoint::Make(endColumn, pY);
613
614 precomputation_for_row(&rowData, segment, pointLeft, pointRight);
615
616 for (int col = startColumn; col < endColumn; ++col) {
617 int idx = (row * width) + col;
618
619 const float pX = col + 0.5f;
620 const SkPoint point = SkPoint::Make(pX, pY);
621
622 const float distSq = dataPtr[idx].fDistSq;
623 int dilation = distSq < 1.5 * 1.5 ? 1 :
624 distSq < 2.5 * 2.5 ? 2 :
625 distSq < 3.5 * 3.5 ? 3 : SK_DistanceFieldPad;
626 if (dilation > SK_DistanceFieldPad) {
627 dilation = SK_DistanceFieldPad;
628 }
629
630 // Optimisation for not calculating some points.
631 if (dilation != SK_DistanceFieldPad
632 && !segment.fBoundingBox.roundOut()
bsalomon 2016/02/02 18:03:48 && on prev line, looks like everything following &
Joel.Liang 2016/02/04 12:12:04 Not fits within 100 col. So I split it into 2 line
633 .makeOutset(dilation, dilation)
634 .contains(col, row)) {
635 continue;
636 }
637
638 SegSide side = kNA_Side;
639 int deltaWindingScore = 0;
640 float currDistSq =
641 distance_to_segment(point, segment, rowData, &side);
642 if (prevSide == kLeft_Side && side == kRight_Side) {
643 deltaWindingScore = -1;
644 } else if (prevSide == kRight_Side && side == kLeft_Side) {
645 deltaWindingScore = 1;
646 }
647 prevSide = side;
648
649 if (currDistSq < distSq) {
650 dataPtr[idx].fDistSq = currDistSq;
651 }
652 dataPtr[idx].fDeltaWindingScore += deltaWindingScore;
653 }
654 }
655 }
656 }
657
658 static unsigned char pack_distance_field_val(float dist, float distanceMagnitude ) {
659 if (dist <= -(distanceMagnitude * (1.0f - 1.0f / 128.0f))) {
660 return 255;
661 } else if (dist > distanceMagnitude) {
662 return 0;
663 } else {
664 return (unsigned char)((distanceMagnitude - dist) * 128.0f / distanceMag nitude);
665 }
666 }
667
668 bool GrGenerateDistanceFieldFromPath(unsigned char* distanceField,
669 const SkPath& path, const SkMatrix& drawMat rix,
670 int width, int height, size_t rowBytes) {
671 SkASSERT(distanceField);
672
673 SkMatrix m = drawMatrix;
674 m.postTranslate(SK_DistanceFieldPad, SK_DistanceFieldPad);
675
676 // create temp data
677 size_t dataSize = width * height * sizeof(DFData);
678 SkAutoSMalloc<1024> dfStorage(dataSize);
679 DFData* dataPtr = (DFData*) dfStorage.get();
680
681 // create initial distance data
682 init_distances(dataPtr, width * height);
683
684 SkPath::Iter iter(path, true);
685 SkSTArray<15, PathSegment, true> segments;
686
687 SkPathPriv::FirstDirection dir;
688 // get_direction can fail for some degenerate paths.
689 if (path.getSegmentMasks() & SkPath::kCubic_SegmentMask &&
690 !get_direction(path, m, &dir)) {
691 return false;
692 }
693
694 for (;;) {
695 SkPoint pts[4];
696 SkPath::Verb verb = iter.next(pts);
697 switch (verb) {
698 case SkPath::kMove_Verb:
699 // m.mapPoints(pts, 1);
700 break;
701 case SkPath::kLine_Verb: {
702 m.mapPoints(pts, 2);
703 add_line_to_segment(pts, &segments);
704 break;
705 }
706 case SkPath::kQuad_Verb:
707 m.mapPoints(pts, 3);
708 add_quad_segment(pts, &segments);
709 break;
710 case SkPath::kConic_Verb: {
711 m.mapPoints(pts, 3);
712 SkScalar weight = iter.conicWeight();
713 SkAutoConicToQuads converter;
714 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.5 f);
715 for (int i = 0; i < converter.countQuads(); ++i) {
716 add_quad_segment(quadPts + 2*i, &segments);
717 }
718 break;
719 }
720 case SkPath::kCubic_Verb: {
721 m.mapPoints(pts, 4);
722 add_cubic_segments(pts, dir, &segments);
723 break;
724 };
725 default:
726 break;
727 }
728 if (verb == SkPath::kDone_Verb) {
729 break;
730 }
731 }
732
733 calculate_distance_field_data(&segments, dataPtr, width, height);
734
735 for (int row = 0; row < height; ++row) {
736 int windingNumber = 0; // Winding number start from zero for each scanli ne
737 for (int col = 0; col < width; ++col) {
738 int idx = (row * width) + col;
739 windingNumber += dataPtr[idx].fDeltaWindingScore;
740
741 enum DFSign {
742 kInside = -1,
743 kOutside = 1
744 } dfSign;
745
746 if (path.getFillType() == SkPath::kWinding_FillType) {
747 dfSign = windingNumber ? kInside : kOutside;
748 } else if (path.getFillType() == SkPath::kInverseWinding_FillType) {
749 dfSign = windingNumber ? kOutside : kInside;
750 } else if (path.getFillType() == SkPath::kEvenOdd_FillType) {
751 dfSign = (windingNumber % 2) ? kInside : kOutside;
752 } else {
753 SkASSERT(path.getFillType() == SkPath::kInverseEvenOdd_FillType) ;
754 dfSign = (windingNumber % 2) ? kOutside : kInside;
755 }
756
757 // The winding number at the end of a scanline should be zero.
758 if ((col == width - 1) && (windingNumber != 0)) {
759 SkASSERT(0 && "Winding number should be zero at the end of a sca n line.");
760 return false;
761 }
762
763 const float miniDist = sqrt(dataPtr[idx].fDistSq);
764 const float dist = dfSign * miniDist;
765
766 unsigned char pixelVal =
767 pack_distance_field_val(dist, (float)SK_DistanceFieldMagnitude);
768
769 distanceField[(row * rowBytes) + col] = pixelVal;
770 }
771 }
772 return true;
773 }
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