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Issue 16430005: Call OnSwapBuffersComplete at the end of each frame (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: tidy Begin/End Paint Created 7 years, 6 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/output_surface.h" 5 #include "cc/output/output_surface.h"
6 6
7 #include <set> 7 #include <set>
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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129 gfx::Size OutputSurface::SurfaceSize() const { 129 gfx::Size OutputSurface::SurfaceSize() const {
130 return surface_size_; 130 return surface_size_;
131 } 131 }
132 132
133 void OutputSurface::BindFramebuffer() { 133 void OutputSurface::BindFramebuffer() {
134 DCHECK(context3d_); 134 DCHECK(context3d_);
135 context3d_->bindFramebuffer(GL_FRAMEBUFFER, 0); 135 context3d_->bindFramebuffer(GL_FRAMEBUFFER, 0);
136 } 136 }
137 137
138 void OutputSurface::SwapBuffers(const ui::LatencyInfo& latency_info) { 138 void OutputSurface::SwapBuffers(const ui::LatencyInfo& latency_info) {
139 DCHECK(context3d_); 139 if (context3d_) {
140 // Note that currently this has the same effect as SwapBuffers; we should 140 // Note that currently this has the same effect as SwapBuffers; we should
141 // consider exposing a different entry point on WebGraphicsContext3D. 141 // consider exposing a different entry point on WebGraphicsContext3D.
142 context3d_->prepareTexture(); 142 context3d_->prepareTexture();
143 }
143 } 144 }
144 145
145 void OutputSurface::PostSubBuffer(gfx::Rect rect, 146 void OutputSurface::PostSubBuffer(gfx::Rect rect,
146 const ui::LatencyInfo& latency_info) { 147 const ui::LatencyInfo& latency_info) {
147 DCHECK(context3d_); 148 DCHECK(context3d_);
148 context3d_->postSubBufferCHROMIUM( 149 context3d_->postSubBufferCHROMIUM(
149 rect.x(), rect.y(), rect.width(), rect.height()); 150 rect.x(), rect.y(), rect.width(), rect.height());
150 } 151 }
151 152
152 } // namespace cc 153 } // namespace cc
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