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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_JUMP_THREADING_H_ | 5 #ifndef V8_COMPILER_JUMP_THREADING_H_ |
6 #define V8_COMPILER_JUMP_THREADING_H_ | 6 #define V8_COMPILER_JUMP_THREADING_H_ |
7 | 7 |
8 #include "src/compiler/instruction.h" | 8 #include "src/compiler/instruction.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
11 namespace internal { | 11 namespace internal { |
12 namespace compiler { | 12 namespace compiler { |
13 | 13 |
14 // Forwards jumps to empty basic blocks that end with a second jump to the | 14 // Forwards jumps to empty basic blocks that end with a second jump to the |
15 // destination of the second jump, transitively. | 15 // destination of the second jump, transitively. |
16 class JumpThreading { | 16 class JumpThreading { |
17 public: | 17 public: |
18 // Compute the forwarding map of basic blocks to their ultimate destination. | 18 // Compute the forwarding map of basic blocks to their ultimate destination. |
19 // Returns {true} if there is at least one block that is forwarded. | 19 // Returns {true} if there is at least one block that is forwarded. |
20 static bool ComputeForwarding(Zone* local_zone, ZoneVector<RpoNumber>& result, | 20 static bool ComputeForwarding(Zone* local_zone, ZoneVector<RpoNumber>& result, |
21 InstructionSequence* code); | 21 InstructionSequence* code, bool frame_at_start); |
Jarin
2016/01/28 05:26:58
Please explain what the {frame_at_start} parameter
| |
22 | 22 |
23 // Rewrite the instructions to forward jumps and branches. | 23 // Rewrite the instructions to forward jumps and branches. |
24 // May also negate some branches. | 24 // May also negate some branches. |
25 static void ApplyForwarding(ZoneVector<RpoNumber>& forwarding, | 25 static void ApplyForwarding(ZoneVector<RpoNumber>& forwarding, |
26 InstructionSequence* code); | 26 InstructionSequence* code); |
27 }; | 27 }; |
28 | 28 |
29 } // namespace compiler | 29 } // namespace compiler |
30 } // namespace internal | 30 } // namespace internal |
31 } // namespace v8 | 31 } // namespace v8 |
32 | 32 |
33 #endif // V8_COMPILER_JUMP_THREADING_H | 33 #endif // V8_COMPILER_JUMP_THREADING_H |
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