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Unified Diff: src/core/SkPM4fPriv.h

Issue 1642703003: starter procs for blending with pm4f (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: int to float Created 4 years, 11 months ago
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Index: src/core/SkPM4fPriv.h
diff --git a/src/core/SkPM4fPriv.h b/src/core/SkPM4fPriv.h
new file mode 100644
index 0000000000000000000000000000000000000000..a4cec5c449ac89e0bef824c54a8f552c9089e5c6
--- /dev/null
+++ b/src/core/SkPM4fPriv.h
@@ -0,0 +1,121 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkColorPriv.h"
+#include "SkNx.h"
+
+static inline float get_alpha(const Sk4f& f4) {
+ return f4.kth<SkPM4f::A>();
+}
+
+static inline Sk4f set_alpha(const Sk4f& f4, float alpha) {
+ static_assert(3 == SkPM4f::A, "");
+ return Sk4f(f4.kth<0>(), f4.kth<1>(), f4.kth<2>(), alpha);
+}
+
+static inline uint32_t to_4b(const Sk4f& f4) {
+ uint32_t b4;
+ SkNx_cast<uint8_t>(f4).store((uint8_t*)&b4);
+ return b4;
+}
+
+static inline Sk4f to_4f(uint32_t b4) {
+ return SkNx_cast<float>(Sk4b::Load((const uint8_t*)&b4));
+}
+
+static inline Sk4f s2l(const Sk4f& s4) {
mtklein 2016/01/29 15:23:00 Had to think about what these were for a second.
reed1 2016/01/29 22:35:27 Done.
+ return set_alpha(s4 * s4, get_alpha(s4));
+}
+
+static inline Sk4f l2s(const Sk4f& l4) {
+ return set_alpha(l4.rsqrt1() * l4, get_alpha(l4));
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+static inline Sk4f Sk4f_fromL32(uint32_t src) {
+ return to_4f(src) * Sk4f(1.0f/255);
+}
+
+static inline Sk4f Sk4f_fromS32(uint32_t src) {
+ return s2l(to_4f(src) * Sk4f(1.0f/255));
+}
+
+static inline uint32_t Sk4f_toL32(const Sk4f& x4) {
+ return to_4b(x4 * Sk4f(255) + Sk4f(0.5f));
+}
+
+static inline uint32_t Sk4f_toS32(const Sk4f& x4) {
+ return to_4b(l2s(x4) * Sk4f(255) + Sk4f(0.5f));
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+static Sk4f unit_to_l255_round(const SkPM4f& pm4) {
mtklein 2016/01/29 15:23:00 I think this might be clearer if we start first wi
reed1 2016/01/29 22:35:27 Agree, this is definitely a worktable of experimen
+ return Sk4f::Load(pm4.fVec) * Sk4f(255) + Sk4f(0.5f);
+}
+
+static Sk4f unit_to_s255_round(const SkPM4f& pm4) {
+ return l2s(Sk4f::Load(pm4.fVec)) * Sk4f(255) + Sk4f(0.5f);
+}
+
+static inline void SkPM4f_l32_src_mode(SkPMColor dst[], const SkPM4f src[], int count) {
+ for (int i = 0; i < (count >> 2); ++i) {
mtklein 2016/01/29 15:23:00 This looks right to me, but in my experience I've
+ SkASSERT(src[0].isUnit());
+ SkASSERT(src[1].isUnit());
+ SkASSERT(src[2].isUnit());
+ SkASSERT(src[3].isUnit());
+ Sk4f_ToBytes((uint8_t*)dst,
+ unit_to_l255_round(src[0]), unit_to_l255_round(src[1]),
+ unit_to_l255_round(src[2]), unit_to_l255_round(src[3]));
+ src += 4;
+ dst += 4;
+ }
+ count &= 3;
+ for (int i = 0; i < count; ++i) {
+ SkASSERT(src[i].isUnit());
+ SkNx_cast<uint8_t>(unit_to_l255_round(src[i])).store((uint8_t*)&dst[i]);
+ }
+}
+
+static inline void SkPM4f_l32_srcover_mode(SkPMColor dst[], const SkPM4f src[], int count) {
+ for (int i = 0; i < count; ++i) {
+ SkASSERT(src[i].isUnit());
+ Sk4f s4 = Sk4f::Load(src[i].fVec);
+ Sk4f d4 = Sk4f_fromL32(dst[i]);
+ dst[i] = Sk4f_toL32(s4 + d4 * Sk4f(1 - get_alpha(s4)));
+ }
+}
+
+static inline void SkPM4f_s32_src_mode(SkPMColor dst[], const SkPM4f src[], int count) {
mtklein 2016/01/29 15:23:00 I think we're going to have to come up with a new
reed1 2016/01/29 22:35:27 Done.
+ for (int i = 0; i < (count >> 2); ++i) {
+ SkASSERT(src[0].isUnit());
+ SkASSERT(src[1].isUnit());
+ SkASSERT(src[2].isUnit());
+ SkASSERT(src[3].isUnit());
+ Sk4f_ToBytes((uint8_t*)dst,
+ unit_to_s255_round(src[0]), unit_to_s255_round(src[1]),
+ unit_to_s255_round(src[2]), unit_to_s255_round(src[3]));
+ src += 4;
+ dst += 4;
+ }
+ count &= 3;
+ for (int i = 0; i < count; ++i) {
+ SkASSERT(src[i].isUnit());
+ SkNx_cast<uint8_t>(unit_to_s255_round(src[i])).store((uint8_t*)&dst[i]);
+ }
+}
+
+static inline void SkPM4f_s32_srcover_mode(SkPMColor dst[], const SkPM4f src[], int count) {
+ for (int i = 0; i < count; ++i) {
+ SkASSERT(src[i].isUnit());
+ Sk4f s4 = Sk4f::Load(src[i].fVec);
+ Sk4f d4 = Sk4f_fromS32(dst[i]);
+ dst[i] = Sk4f_toS32(s4 + d4 * Sk4f(1 - get_alpha(s4)));
+ }
+}
+

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