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Side by Side Diff: src/core/SkBitmapProcState.cpp

Issue 1642273002: Add sampler bias for the nofilter/translate specializations (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: comment Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapCache.h" 8 #include "SkBitmapCache.h"
9 #include "SkBitmapController.h" 9 #include "SkBitmapController.h"
10 #include "SkBitmapProcState.h" 10 #include "SkBitmapProcState.h"
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579 sk_memset32(colors, color, count); 579 sk_memset32(colors, color, count);
580 } 580 }
581 581
582 static void DoNothing_shaderproc(const void*, int x, int y, 582 static void DoNothing_shaderproc(const void*, int x, int y,
583 SkPMColor* SK_RESTRICT colors, int count) { 583 SkPMColor* SK_RESTRICT colors, int count) {
584 // if we get called, the matrix is too tricky, so we just draw nothing 584 // if we get called, the matrix is too tricky, so we just draw nothing
585 sk_memset32(colors, 0, count); 585 sk_memset32(colors, 0, count);
586 } 586 }
587 587
588 bool SkBitmapProcState::setupForTranslate() { 588 bool SkBitmapProcState::setupForTranslate() {
589 #ifdef SK_SUPPORT_LEGACY_SAMPLER_BIAS
589 SkPoint pt; 590 SkPoint pt;
590 fInvProc(fInvMatrix, SK_ScalarHalf, SK_ScalarHalf, &pt); 591 fInvProc(fInvMatrix, SK_ScalarHalf, SK_ScalarHalf, &pt);
591 592
593 const SkScalar too_big = SkIntToScalar(1 << 30);
594 if (SkScalarAbs(pt.fX) > too_big || SkScalarAbs(pt.fY) > too_big) {
595 return false;
596 }
597
598 fFilterOneX = SkScalarFloorToInt(pt.fX);
599 fFilterOneY = SkScalarFloorToInt(pt.fY);
600 #else
601 SkBitmapProcStateAutoMapper mapper(*this, 0, 0);
602
592 /* 603 /*
593 * if the translate is larger than our ints, we can get random results, or 604 * if the translate is larger than our ints, we can get random results, or
594 * worse, we might get 0x80000000, which wreaks havoc on us, since we can't 605 * worse, we might get 0x80000000, which wreaks havoc on us, since we can't
595 * negate it. 606 * negate it.
596 */ 607 */
597 const SkScalar too_big = SkIntToScalar(1 << 30); 608 if (mapper.isOverflow()) {
598 if (SkScalarAbs(pt.fX) > too_big || SkScalarAbs(pt.fY) > too_big) {
599 return false; 609 return false;
600 } 610 }
601 611
602 // Since we know we're not filtered, we re-purpose these fields allow 612 // Since we know we're not filtered, we re-purpose these fields allow
603 // us to go from device -> src coordinates w/ just an integer add, 613 // us to go from device -> src coordinates w/ just an integer add,
604 // rather than running through the inverse-matrix 614 // rather than running through the inverse-matrix
605 fFilterOneX = SkScalarFloorToInt(pt.fX); 615 fFilterOneX = SkFractionalIntToInt(mapper.x());
606 fFilterOneY = SkScalarFloorToInt(pt.fY); 616 fFilterOneY = SkFractionalIntToInt(mapper.y());
617 #endif
618
607 return true; 619 return true;
608 } 620 }
609 621
610 SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() { 622 SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() {
611 623
612 if (kN32_SkColorType != fPixmap.colorType()) { 624 if (kN32_SkColorType != fPixmap.colorType()) {
613 return nullptr; 625 return nullptr;
614 } 626 }
615 627
616 static const unsigned kMask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_M ask; 628 static const unsigned kMask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_M ask;
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815 fx += dx; 827 fx += dx;
816 } 828 }
817 } else { 829 } else {
818 for (int i = 0; i < count; ++i) { 830 for (int i = 0; i < count; ++i) {
819 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; 831 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)];
820 fx += dx; 832 fx += dx;
821 } 833 }
822 } 834 }
823 } 835 }
824 836
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