Index: cc/layers/scrollbar_layer_unittest.cc |
diff --git a/cc/layers/scrollbar_layer_unittest.cc b/cc/layers/scrollbar_layer_unittest.cc |
index eb885c0eb0da77f01760b9d7c80c577b56d541aa..7cce413837d53e0032eb875b47842dcef6afe3bf 100644 |
--- a/cc/layers/scrollbar_layer_unittest.cc |
+++ b/cc/layers/scrollbar_layer_unittest.cc |
@@ -162,8 +162,8 @@ TEST_F(ScrollbarLayerTest, ShouldScrollNonOverlayOnMainThread) { |
// When the scrollbar is not an overlay scrollbar, the scroll should be |
// responded to on the main thread as the compositor does not yet implement |
// scrollbar scrolling. |
- InputHandler::ScrollStatus status = scrollbar_layer_impl->TryScroll( |
- gfx::PointF(), InputHandler::GESTURE, SCROLL_BLOCKS_ON_NONE); |
+ InputHandler::ScrollStatus status = |
+ scrollbar_layer_impl->TryScroll(gfx::PointF(), InputHandler::GESTURE); |
EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD, status.thread); |
EXPECT_EQ(MainThreadScrollingReason::kScrollbarScrolling, |
status.main_thread_scrolling_reasons); |
@@ -179,8 +179,8 @@ TEST_F(ScrollbarLayerTest, ShouldScrollNonOverlayOnMainThread) { |
// The user shouldn't be able to drag an overlay scrollbar and the scroll |
// may be handled in the compositor. |
- status = scrollbar_layer_impl->TryScroll(gfx::PointF(), InputHandler::GESTURE, |
- SCROLL_BLOCKS_ON_NONE); |
+ status = |
+ scrollbar_layer_impl->TryScroll(gfx::PointF(), InputHandler::GESTURE); |
EXPECT_EQ(InputHandler::SCROLL_IGNORED, status.thread); |
EXPECT_EQ(MainThreadScrollingReason::kNotScrollable, |
status.main_thread_scrolling_reasons); |