Index: gpu/command_buffer/service/gpu_switches.cc |
diff --git a/gpu/command_buffer/service/gpu_switches.cc b/gpu/command_buffer/service/gpu_switches.cc |
index a02c4845b8239298cd7c79f8fdf6073f7e99dac8..171f543b7d44e11b32df43eddf996d04712fa9bc 100644 |
--- a/gpu/command_buffer/service/gpu_switches.cc |
+++ b/gpu/command_buffer/service/gpu_switches.cc |
@@ -71,6 +71,11 @@ |
// round intermediate values in ANGLE. |
const char kEmulateShaderPrecision[] = "emulate-shader-precision"; |
+// Enables using path rendering implementation implemented currently |
+// in NV_path_rendering OpenGL extension. Requires compatible hardware |
+// and driver. This is used in GPU rasterization. |
+const char kEnableGLPathRendering[] = "enable-gl-path-rendering"; |
+ |
const char* kGpuSwitches[] = { |
kCompileShaderAlwaysSucceeds, |
kDisableGLErrorLimit, |
@@ -90,6 +95,7 @@ |
kEnableSubscribeUniformExtension, |
kGLShaderIntermOutput, |
kEmulateShaderPrecision, |
+ kEnableGLPathRendering, |
}; |
const int kNumGpuSwitches = arraysize(kGpuSwitches); |