| Index: core/cross/gl/renderer_gl.cc
|
| ===================================================================
|
| --- core/cross/gl/renderer_gl.cc (revision 22687)
|
| +++ core/cross/gl/renderer_gl.cc (working copy)
|
| @@ -1560,10 +1560,7 @@
|
| height));
|
| }
|
|
|
| -// Saves a png screenshot 'file_name.png'.
|
| -// Returns true on success and false on failure.
|
| -bool RendererGL::SaveScreen(const String& file_name) {
|
| -#ifdef TESTING
|
| +Bitmap::Ref RendererGL::TakeScreenshot() {;
|
| MakeCurrentLazy();
|
| Bitmap::Ref bitmap = Bitmap::Ref(new Bitmap(service_locator()));
|
| bitmap->Allocate(Texture::ARGB8, width(), height(), 1, false);
|
| @@ -1574,16 +1571,7 @@
|
| // might exhibit suprise translucency.
|
| ::glReadPixels(0, 0, width(), height(), GL_BGRA, GL_UNSIGNED_BYTE,
|
| bitmap->image_data());
|
| - bool result = bitmap->SaveToPNGFile((file_name + ".png").c_str());
|
| - if (!result) {
|
| - O3D_ERROR(service_locator())
|
| - << "Failed to save screen into " << file_name;
|
| - }
|
| - return result;
|
| -#else
|
| - // Not a test build, always return false.
|
| - return false;
|
| -#endif
|
| + return bitmap;
|
| }
|
|
|
| const int* RendererGL::GetRGBAUByteNSwizzleTable() {
|
|
|