| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
| 3 * All rights reserved. | 3 * All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
| 7 * met: | 7 * met: |
| 8 * | 8 * |
| 9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
| (...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 149 | 149 |
| 150 // Creates and returns a D3D9 specific Sampler object. | 150 // Creates and returns a D3D9 specific Sampler object. |
| 151 virtual Sampler::Ref CreateSampler(); | 151 virtual Sampler::Ref CreateSampler(); |
| 152 | 152 |
| 153 // Creates and returns a platform-specific RenderDepthStencilSurface object | 153 // Creates and returns a platform-specific RenderDepthStencilSurface object |
| 154 // for use as a depth-stencil render target. | 154 // for use as a depth-stencil render target. |
| 155 virtual RenderDepthStencilSurface::Ref CreateDepthStencilSurface( | 155 virtual RenderDepthStencilSurface::Ref CreateDepthStencilSurface( |
| 156 int width, | 156 int width, |
| 157 int height); | 157 int height); |
| 158 | 158 |
| 159 // Saves a png screenshot 'file_name.png'. | 159 // Overridden from Renderer. |
| 160 // Returns true on success and false on failure. | 160 virtual Bitmap::Ref TakeScreenshot(); |
| 161 virtual bool SaveScreen(const String& file_name); | |
| 162 | 161 |
| 163 inline LPDIRECT3DDEVICE9 d3d_device() const { return d3d_device_; } | 162 inline LPDIRECT3DDEVICE9 d3d_device() const { return d3d_device_; } |
| 164 inline LPDIRECT3D9 d3d() const { return d3d_; } | 163 inline LPDIRECT3D9 d3d() const { return d3d_; } |
| 165 | 164 |
| 166 inline DWORD supported_depth_format() const { | 165 inline DWORD supported_depth_format() const { |
| 167 return supported_depth_format_; | 166 return supported_depth_format_; |
| 168 } | 167 } |
| 169 | 168 |
| 170 // Overridden from Renderer. | 169 // Overridden from Renderer. |
| 171 virtual const int* GetRGBAUByteNSwizzleTable(); | 170 virtual const int* GetRGBAUByteNSwizzleTable(); |
| (...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 272 | 271 |
| 273 // The font to use to display the message when we go to fullscreen. | 272 // The font to use to display the message when we go to fullscreen. |
| 274 CComPtr<ID3DXFont> fullscreen_message_font_; | 273 CComPtr<ID3DXFont> fullscreen_message_font_; |
| 275 // The line used to draw the background for the message. | 274 // The line used to draw the background for the message. |
| 276 CComPtr<ID3DXLine> fullscreen_message_line_; | 275 CComPtr<ID3DXLine> fullscreen_message_line_; |
| 277 }; | 276 }; |
| 278 | 277 |
| 279 } // namespace o3d | 278 } // namespace o3d |
| 280 | 279 |
| 281 #endif // O3D_CORE_WIN_D3D9_RENDERER_D3D9_H_ | 280 #endif // O3D_CORE_WIN_D3D9_RENDERER_D3D9_H_ |
| OLD | NEW |