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1 /* | 1 /* |
2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
3 * All rights reserved. | 3 * All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
7 * met: | 7 * met: |
8 * | 8 * |
9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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149 | 149 |
150 // Creates and returns a D3D9 specific Sampler object. | 150 // Creates and returns a D3D9 specific Sampler object. |
151 virtual Sampler::Ref CreateSampler(); | 151 virtual Sampler::Ref CreateSampler(); |
152 | 152 |
153 // Creates and returns a platform-specific RenderDepthStencilSurface object | 153 // Creates and returns a platform-specific RenderDepthStencilSurface object |
154 // for use as a depth-stencil render target. | 154 // for use as a depth-stencil render target. |
155 virtual RenderDepthStencilSurface::Ref CreateDepthStencilSurface( | 155 virtual RenderDepthStencilSurface::Ref CreateDepthStencilSurface( |
156 int width, | 156 int width, |
157 int height); | 157 int height); |
158 | 158 |
159 // Saves a png screenshot 'file_name.png'. | 159 // Overridden from Renderer. |
160 // Returns true on success and false on failure. | 160 virtual Bitmap::Ref TakeScreenshot(); |
161 virtual bool SaveScreen(const String& file_name); | |
162 | 161 |
163 inline LPDIRECT3DDEVICE9 d3d_device() const { return d3d_device_; } | 162 inline LPDIRECT3DDEVICE9 d3d_device() const { return d3d_device_; } |
164 inline LPDIRECT3D9 d3d() const { return d3d_; } | 163 inline LPDIRECT3D9 d3d() const { return d3d_; } |
165 | 164 |
166 inline DWORD supported_depth_format() const { | 165 inline DWORD supported_depth_format() const { |
167 return supported_depth_format_; | 166 return supported_depth_format_; |
168 } | 167 } |
169 | 168 |
170 // Overridden from Renderer. | 169 // Overridden from Renderer. |
171 virtual const int* GetRGBAUByteNSwizzleTable(); | 170 virtual const int* GetRGBAUByteNSwizzleTable(); |
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272 | 271 |
273 // The font to use to display the message when we go to fullscreen. | 272 // The font to use to display the message when we go to fullscreen. |
274 CComPtr<ID3DXFont> fullscreen_message_font_; | 273 CComPtr<ID3DXFont> fullscreen_message_font_; |
275 // The line used to draw the background for the message. | 274 // The line used to draw the background for the message. |
276 CComPtr<ID3DXLine> fullscreen_message_line_; | 275 CComPtr<ID3DXLine> fullscreen_message_line_; |
277 }; | 276 }; |
278 | 277 |
279 } // namespace o3d | 278 } // namespace o3d |
280 | 279 |
281 #endif // O3D_CORE_WIN_D3D9_RENDERER_D3D9_H_ | 280 #endif // O3D_CORE_WIN_D3D9_RENDERER_D3D9_H_ |
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