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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_ | 5 #ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_ |
6 #define CC_SURFACES_SURFACE_AGGREGATOR_H_ | 6 #define CC_SURFACES_SURFACE_AGGREGATOR_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
| 9 #include <unordered_map> |
| 10 #include <unordered_set> |
9 | 11 |
10 #include "base/containers/hash_tables.h" | 12 #include "base/containers/hash_tables.h" |
11 #include "base/containers/scoped_ptr_hash_map.h" | 13 #include "base/containers/scoped_ptr_hash_map.h" |
12 #include "base/macros.h" | 14 #include "base/macros.h" |
13 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
14 #include "cc/quads/draw_quad.h" | 16 #include "cc/quads/draw_quad.h" |
15 #include "cc/quads/render_pass.h" | 17 #include "cc/quads/render_pass.h" |
16 #include "cc/resources/transferable_resource.h" | 18 #include "cc/resources/transferable_resource.h" |
17 #include "cc/surfaces/surface_id.h" | 19 #include "cc/surfaces/surface_id.h" |
18 #include "cc/surfaces/surfaces_export.h" | 20 #include "cc/surfaces/surfaces_export.h" |
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29 class CC_SURFACES_EXPORT SurfaceAggregatorClient { | 31 class CC_SURFACES_EXPORT SurfaceAggregatorClient { |
30 public: | 32 public: |
31 virtual ~SurfaceAggregatorClient() {} | 33 virtual ~SurfaceAggregatorClient() {} |
32 | 34 |
33 virtual void AddSurface(Surface* surface) = 0; | 35 virtual void AddSurface(Surface* surface) = 0; |
34 virtual void RemoveSurface(Surface* surface) = 0; | 36 virtual void RemoveSurface(Surface* surface) = 0; |
35 }; | 37 }; |
36 | 38 |
37 class CC_SURFACES_EXPORT SurfaceAggregator { | 39 class CC_SURFACES_EXPORT SurfaceAggregator { |
38 public: | 40 public: |
39 typedef base::hash_map<SurfaceId, int> SurfaceIndexMap; | 41 using SurfaceIndexMap = std::unordered_map<SurfaceId, int, SurfaceIdHash>; |
40 | 42 |
41 SurfaceAggregator(SurfaceAggregatorClient* client, | 43 SurfaceAggregator(SurfaceAggregatorClient* client, |
42 SurfaceManager* manager, | 44 SurfaceManager* manager, |
43 ResourceProvider* provider, | 45 ResourceProvider* provider, |
44 bool aggregate_only_damaged); | 46 bool aggregate_only_damaged); |
45 ~SurfaceAggregator(); | 47 ~SurfaceAggregator(); |
46 | 48 |
47 scoped_ptr<CompositorFrame> Aggregate(SurfaceId surface_id); | 49 scoped_ptr<CompositorFrame> Aggregate(SurfaceId surface_id); |
48 void ReleaseResources(SurfaceId surface_id); | 50 void ReleaseResources(SurfaceId surface_id); |
49 SurfaceIndexMap& previous_contained_surfaces() { | 51 SurfaceIndexMap& previous_contained_surfaces() { |
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106 int ChildIdForSurface(Surface* surface); | 108 int ChildIdForSurface(Surface* surface); |
107 gfx::Rect DamageRectForSurface(const Surface* surface, | 109 gfx::Rect DamageRectForSurface(const Surface* surface, |
108 const RenderPass& source, | 110 const RenderPass& source, |
109 const gfx::Rect& full_rect) const; | 111 const gfx::Rect& full_rect) const; |
110 | 112 |
111 SurfaceAggregatorClient* client_; // Outlives this class. | 113 SurfaceAggregatorClient* client_; // Outlives this class. |
112 SurfaceManager* manager_; | 114 SurfaceManager* manager_; |
113 ResourceProvider* provider_; | 115 ResourceProvider* provider_; |
114 | 116 |
115 class RenderPassIdAllocator; | 117 class RenderPassIdAllocator; |
116 typedef base::ScopedPtrHashMap<SurfaceId, scoped_ptr<RenderPassIdAllocator>> | 118 using RenderPassIdAllocatorMap = |
117 RenderPassIdAllocatorMap; | 119 std::unordered_map<SurfaceId, |
| 120 scoped_ptr<RenderPassIdAllocator>, |
| 121 SurfaceIdHash>; |
118 RenderPassIdAllocatorMap render_pass_allocator_map_; | 122 RenderPassIdAllocatorMap render_pass_allocator_map_; |
119 int next_render_pass_id_; | 123 int next_render_pass_id_; |
120 const bool aggregate_only_damaged_; | 124 const bool aggregate_only_damaged_; |
121 | 125 |
122 typedef base::hash_map<SurfaceId, int> SurfaceToResourceChildIdMap; | 126 using SurfaceToResourceChildIdMap = |
| 127 std::unordered_map<SurfaceId, int, SurfaceIdHash>; |
123 SurfaceToResourceChildIdMap surface_id_to_resource_child_id_; | 128 SurfaceToResourceChildIdMap surface_id_to_resource_child_id_; |
124 | 129 |
125 // The following state is only valid for the duration of one Aggregate call | 130 // The following state is only valid for the duration of one Aggregate call |
126 // and is only stored on the class to avoid having to pass through every | 131 // and is only stored on the class to avoid having to pass through every |
127 // function call. | 132 // function call. |
128 | 133 |
129 // This is the set of surfaces referenced in the aggregation so far, used to | 134 // This is the set of surfaces referenced in the aggregation so far, used to |
130 // detect cycles. | 135 // detect cycles. |
131 typedef std::set<SurfaceId> SurfaceSet; | 136 typedef std::set<SurfaceId> SurfaceSet; |
132 SurfaceSet referenced_surfaces_; | 137 SurfaceSet referenced_surfaces_; |
133 | 138 |
134 // For each Surface used in the last aggregation, gives the frame_index at | 139 // For each Surface used in the last aggregation, gives the frame_index at |
135 // that time. | 140 // that time. |
136 SurfaceIndexMap previous_contained_surfaces_; | 141 SurfaceIndexMap previous_contained_surfaces_; |
137 SurfaceIndexMap contained_surfaces_; | 142 SurfaceIndexMap contained_surfaces_; |
138 | 143 |
139 // After surface validation, every Surface in this set is valid. | 144 // After surface validation, every Surface in this set is valid. |
140 base::hash_set<SurfaceId> valid_surfaces_; | 145 std::unordered_set<SurfaceId, SurfaceIdHash> valid_surfaces_; |
141 | 146 |
142 // This is the pass list for the aggregated frame. | 147 // This is the pass list for the aggregated frame. |
143 RenderPassList* dest_pass_list_; | 148 RenderPassList* dest_pass_list_; |
144 | 149 |
145 // The root damage rect of the currently-aggregating frame. | 150 // The root damage rect of the currently-aggregating frame. |
146 gfx::Rect root_damage_rect_; | 151 gfx::Rect root_damage_rect_; |
147 | 152 |
148 // True if the frame that's currently being aggregated has copy requests. | 153 // True if the frame that's currently being aggregated has copy requests. |
149 // This is valid during Aggregate after PrewalkTree is called. | 154 // This is valid during Aggregate after PrewalkTree is called. |
150 bool has_copy_requests_; | 155 bool has_copy_requests_; |
151 | 156 |
152 // Resource list for the aggregated frame. | 157 // Resource list for the aggregated frame. |
153 TransferableResourceArray* dest_resource_list_; | 158 TransferableResourceArray* dest_resource_list_; |
154 | 159 |
155 DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator); | 160 DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator); |
156 }; | 161 }; |
157 | 162 |
158 } // namespace cc | 163 } // namespace cc |
159 | 164 |
160 #endif // CC_SURFACES_SURFACE_AGGREGATOR_H_ | 165 #endif // CC_SURFACES_SURFACE_AGGREGATOR_H_ |
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