| Index: src/core/SkMipMap.cpp
|
| diff --git a/src/core/SkMipMap.cpp b/src/core/SkMipMap.cpp
|
| index c037865fd49b3f25c555a1eb19d5aa217cd8c6bb..91c755ec8085d1b4575ea80d8a9edf453a55d582 100644
|
| --- a/src/core/SkMipMap.cpp
|
| +++ b/src/core/SkMipMap.cpp
|
| @@ -8,7 +8,9 @@
|
| #include "SkMipMap.h"
|
| #include "SkBitmap.h"
|
| #include "SkColorPriv.h"
|
| +#include "SkMath.h"
|
| #include "SkNx.h"
|
| +#include "SkTypes.h"
|
|
|
| //
|
| // ColorTypeFilter is the "Type" we pass to some downsample template functions.
|
| @@ -372,3 +374,42 @@ SkMipMap* SkMipMap::Build(const SkBitmap& src, SkDiscardableFactoryProc fact) {
|
| return Build(srcPixmap, fact);
|
| }
|
|
|
| +int SkMipMap::countLevels() const {
|
| + return fCount;
|
| +}
|
| +
|
| +void SkMipMap::getLevel(int index, Level* levelPtr) const {
|
| + if (NULL == fLevels) {
|
| + return;
|
| + }
|
| + if (index < 0) {
|
| + return;
|
| + }
|
| + if (index > fCount - 1) {
|
| + return;
|
| + }
|
| + if (levelPtr) {
|
| + *levelPtr = fLevels[index];
|
| + }
|
| +}
|
| +
|
| +int SkGetMipMapLevelCount(int baseWidth, int baseHeight) {
|
| + // OpenGL's spec requires that each mipmap level have height/width equal to
|
| + // max(1, floor(original_height / 2^i)
|
| + // (or original_width) where i is the mipmap level.
|
| + // Continue scaling down until both axes are size 1.
|
| +
|
| + const int largestAxis = SkTMax(baseWidth, baseHeight);
|
| + if (largestAxis < 0) {
|
| + return 0;
|
| + }
|
| + const int leadingZeros = SkCLZ(static_cast<uint32_t>(largestAxis));
|
| + // If the value 00011010 has 3 leading 0s then it has 5 significant bits
|
| + // (the bits which are not leading zeros)
|
| + const int significantBits = (sizeof(uint32_t) * 8) - leadingZeros;
|
| + // This is making the assumption that the size of a byte is 8 bits
|
| + // and that sizeof(uint32_t)'s implementation-defined behavior is 4.
|
| + const int mipLevelCount = significantBits;
|
| +
|
| + return mipLevelCount;
|
| +}
|
|
|