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Side by Side Diff: src/core/SkMipMap.cpp

Issue 1639693002: Adding direct access to SkMipMap levels. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Adding unit tests. Restricting ComputeLevelCount to a minimum size of 2x2, like SkMipMap. Fixing a … Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkMipMap.h" 8 #include "SkMipMap.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
11 #include "SkMath.h"
11 #include "SkNx.h" 12 #include "SkNx.h"
13 #include "SkTypes.h"
12 14
13 // 15 //
14 // ColorTypeFilter is the "Type" we pass to some downsample template functions. 16 // ColorTypeFilter is the "Type" we pass to some downsample template functions.
15 // It controls how we expand a pixel into a large type, with space between each component, 17 // It controls how we expand a pixel into a large type, with space between each component,
16 // so we can then perform our simple filter (either box or triangle) and store t he intermediates 18 // so we can then perform our simple filter (either box or triangle) and store t he intermediates
17 // in the expanded type. 19 // in the expanded type.
18 // 20 //
19 21
20 struct ColorTypeFilter_8888 { 22 struct ColorTypeFilter_8888 {
21 typedef uint32_t Type; 23 typedef uint32_t Type;
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365 return nullptr; 367 return nullptr;
366 } 368 }
367 const SkPixmap& srcPixmap = srcUnlocker.pixmap(); 369 const SkPixmap& srcPixmap = srcUnlocker.pixmap();
368 // Try to catch where we might have returned nullptr for src crbug.com/49281 8 370 // Try to catch where we might have returned nullptr for src crbug.com/49281 8
369 if (nullptr == srcPixmap.addr()) { 371 if (nullptr == srcPixmap.addr()) {
370 sk_throw(); 372 sk_throw();
371 } 373 }
372 return Build(srcPixmap, fact); 374 return Build(srcPixmap, fact);
373 } 375 }
374 376
377 int SkMipMap::ComputeLevelCount(int baseWidth, int baseHeight) {
reed1 2016/01/28 02:06:03 Its a little odd that the Build code doesn't call
cblume 2016/02/01 09:31:07 I agree. But when I was writing this I realized th
378 // OpenGL's spec requires that each mipmap level have height/width equal to
379 // max(1, floor(original_height / 2^i)
380 // (or original_width) where i is the mipmap level.
381 // Continue scaling down until both axes are size 1.
382 //
383 // This means when it maintains isotropic space (both axes scaling down
384 // at the same rate) until one axis hits size 1.
385 // At that point, OpenGL continues to scale down into anisotropic space
386 // (where the scales are not the same between axes).
387 //
388 // Skia currently does not go into anisotropic space.
389 // Once an axis hits size 1 we stop.
390 // All this means is rather than use the largest axis we will use the
391 // smallest axis.
392
393 const int smallestAxis = SkTMin(baseWidth, baseHeight);
394 if (smallestAxis < 2) {
395 // SkMipMap::Build requires a minimum size of 2.
396 return 0;
397 }
398 const int leadingZeros = SkCLZ(static_cast<uint32_t>(smallestAxis));
399 // If the value 00011010 has 3 leading 0s then it has 5 significant bits
400 // (the bits which are not leading zeros)
401 const int significantBits = (sizeof(uint32_t) * 8) - leadingZeros;
402 // This is making the assumption that the size of a byte is 8 bits
403 // and that sizeof(uint32_t)'s implementation-defined behavior is 4.
404 const int mipLevelCount = significantBits;
405
406 return mipLevelCount;
407 }
408
409 int SkMipMap::countLevels() const {
410 return fCount;
411 }
412
413 void SkMipMap::getLevel(int index, Level* levelPtr) const {
414 if (NULL == fLevels) {
415 return;
416 }
417 if (index < 0) {
418 return;
419 }
420 if (index > fCount - 1) {
421 return;
422 }
423 if (levelPtr) {
424 *levelPtr = fLevels[index];
425 }
426 }
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