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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkMipMap.h" | 8 #include "SkMipMap.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| 11 #include "SkMath.h" | |
| 11 #include "SkNx.h" | 12 #include "SkNx.h" |
| 13 #include "SkTypes.h" | |
| 12 | 14 |
| 13 // | 15 // |
| 14 // ColorTypeFilter is the "Type" we pass to some downsample template functions. | 16 // ColorTypeFilter is the "Type" we pass to some downsample template functions. |
| 15 // It controls how we expand a pixel into a large type, with space between each component, | 17 // It controls how we expand a pixel into a large type, with space between each component, |
| 16 // so we can then perform our simple filter (either box or triangle) and store t he intermediates | 18 // so we can then perform our simple filter (either box or triangle) and store t he intermediates |
| 17 // in the expanded type. | 19 // in the expanded type. |
| 18 // | 20 // |
| 19 | 21 |
| 20 struct ColorTypeFilter_8888 { | 22 struct ColorTypeFilter_8888 { |
| 21 typedef uint32_t Type; | 23 typedef uint32_t Type; |
| (...skipping 220 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 242 break; | 244 break; |
| 243 } | 245 } |
| 244 size += SkColorTypeMinRowBytes(ct, width) * height; | 246 size += SkColorTypeMinRowBytes(ct, width) * height; |
| 245 countLevels += 1; | 247 countLevels += 1; |
| 246 } | 248 } |
| 247 } | 249 } |
| 248 if (0 == countLevels) { | 250 if (0 == countLevels) { |
| 249 return nullptr; | 251 return nullptr; |
| 250 } | 252 } |
| 251 | 253 |
| 254 // We add 1 below because countLevels stores the extra, non-base mipmap | |
| 255 // levels. That is, SkMipMap stores levels 1-x not 0-x. | |
| 256 SkASSERT(countLevels + 1 == SkMipMap::ComputeLevelCount(src.width(), src.hei ght())); | |
| 257 | |
| 252 size_t storageSize = SkMipMap::AllocLevelsSize(countLevels, size); | 258 size_t storageSize = SkMipMap::AllocLevelsSize(countLevels, size); |
| 253 if (0 == storageSize) { | 259 if (0 == storageSize) { |
| 254 return nullptr; | 260 return nullptr; |
| 255 } | 261 } |
| 256 | 262 |
| 257 SkMipMap* mipmap; | 263 SkMipMap* mipmap; |
| 258 if (fact) { | 264 if (fact) { |
| 259 SkDiscardableMemory* dm = fact(storageSize); | 265 SkDiscardableMemory* dm = fact(storageSize); |
| 260 if (nullptr == dm) { | 266 if (nullptr == dm) { |
| 261 return nullptr; | 267 return nullptr; |
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| 360 return nullptr; | 366 return nullptr; |
| 361 } | 367 } |
| 362 const SkPixmap& srcPixmap = srcUnlocker.pixmap(); | 368 const SkPixmap& srcPixmap = srcUnlocker.pixmap(); |
| 363 // Try to catch where we might have returned nullptr for src crbug.com/49281 8 | 369 // Try to catch where we might have returned nullptr for src crbug.com/49281 8 |
| 364 if (nullptr == srcPixmap.addr()) { | 370 if (nullptr == srcPixmap.addr()) { |
| 365 sk_throw(); | 371 sk_throw(); |
| 366 } | 372 } |
| 367 return Build(srcPixmap, fact); | 373 return Build(srcPixmap, fact); |
| 368 } | 374 } |
| 369 | 375 |
| 376 int SkMipMap::ComputeLevelCount(int baseWidth, int baseHeight) { | |
| 377 // OpenGL's spec requires that each mipmap level have height/width equal to | |
| 378 // max(1, floor(original_height / 2^i) | |
| 379 // (or original_width) where i is the mipmap level. | |
| 380 // Continue scaling down until both axes are size 1. | |
| 381 // | |
| 382 // This means when it maintains isotropic space (both axes scaling down | |
| 383 // at the same rate) until one axis hits size 1. | |
| 384 // At that point, OpenGL continues to scale down into anisotropic space | |
| 385 // (where the scales are not the same between axes). | |
| 386 // | |
| 387 // Skia currently does not go into anisotropic space. | |
| 388 // Once an axis hits size 1 we stop. | |
| 389 // All this means is rather than use the largest axis we will use the | |
| 390 // smallest axis. | |
| 391 | |
| 392 const int smallestAxis = SkTMin(baseWidth, baseHeight); | |
| 393 if (smallestAxis < 2) { | |
| 394 // SkMipMap::Build requires a minimum size of 2. | |
| 395 return 0; | |
| 396 } | |
| 397 const int leadingZeros = SkCLZ(static_cast<uint32_t>(smallestAxis)); | |
| 398 // If the value 00011010 has 3 leading 0s then it has 5 significant bits | |
| 399 // (the bits which are not leading zeros) | |
| 400 const int significantBits = (sizeof(uint32_t) * 8) - leadingZeros; | |
| 401 // This is making the assumption that the size of a byte is 8 bits | |
| 402 // and that sizeof(uint32_t)'s implementation-defined behavior is 4. | |
| 403 const int mipLevelCount = significantBits; | |
| 404 | |
| 405 return mipLevelCount; | |
| 406 } | |
| 407 | |
| 408 int SkMipMap::countLevels() const { | |
| 409 return fCount; | |
| 410 } | |
| 411 | |
| 412 void SkMipMap::getLevel(int index, Level* levelPtr) const { | |
| 413 if (NULL == fLevels) { | |
|
reed1
2016/02/05 22:37:11
I think we should either assert or return a bool (
cblume
2016/02/06 13:38:16
Done.
| |
| 414 return; | |
| 415 } | |
| 416 if (index < 0) { | |
| 417 return; | |
| 418 } | |
| 419 if (index > fCount - 1) { | |
| 420 return; | |
| 421 } | |
| 422 if (levelPtr) { | |
| 423 *levelPtr = fLevels[index]; | |
| 424 } | |
| 425 } | |
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