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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ | |
| 6 #define UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ | |
| 7 | |
| 8 #include <windows.h> | |
| 9 | |
| 10 #include "ui/gfx/display.h" | |
| 11 #include "ui/gfx/geometry/rect.h" | |
| 12 | |
| 13 namespace gfx { | |
| 14 namespace win { | |
| 15 | |
| 16 class DisplayInfo; | |
| 17 | |
| 18 // A display used by gfx::ScreenWin. | |
| 19 // It holds a display and additional parameters used for DPI calculations. | |
| 20 class ScreenWinDisplay { | |
| 21 public: | |
| 22 ScreenWinDisplay(); | |
| 23 explicit ScreenWinDisplay(const DisplayInfo& display_info); | |
| 24 | |
| 25 const Display& display() const; | |
|
oshima
2016/01/30 00:10:33
inline them. (or GetDisplay()/GetPhysicalBounds())
robliao
2016/01/30 01:23:52
These are simple accessors and have to be named di
| |
| 26 const Rect& physical_bounds() const; | |
| 27 | |
| 28 private: | |
| 29 const gfx::Display display_; | |
| 30 const gfx::Rect pixel_bounds_; | |
| 31 }; | |
| 32 | |
| 33 } // namespace win | |
| 34 } // namespace gfx | |
| 35 | |
| 36 #endif // UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ | |
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