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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 163913007: Implement support for CHROMIUM_NV_path_rendering pseudo extension (Closed) Base URL: https://skia.googlesource.com/skia.git@nv-pr-00-use-attribs
Patch Set: rebase Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 #include "GrGLContext.h" 10 #include "GrGLContext.h"
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after
110 } else { 110 } else {
111 SkASSERT(kGL_GrGLStandard == standard); 111 SkASSERT(kGL_GrGLStandard == standard);
112 GrGLint max; 112 GrGLint max;
113 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); 113 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
114 fMaxFragmentUniformVectors = max / 4; 114 fMaxFragmentUniformVectors = max / 4;
115 if (version >= GR_GL_VER(3, 2)) { 115 if (version >= GR_GL_VER(3, 2)) {
116 GrGLint profileMask; 116 GrGLint profileMask;
117 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask); 117 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
118 fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_B IT); 118 fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_B IT);
119 } 119 }
120 if (!fIsCoreProfile) {
121 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_COORDS, &fMaxFixedFunctionT extureCoords);
122 // Sanity check
123 SkASSERT(fMaxFixedFunctionTextureCoords > 0 && fMaxFixedFunctionText ureCoords < 128);
124 }
125 } 120 }
121
122
126 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); 123 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
127 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUn its); 124 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUn its);
128 125
129 if (kGL_GrGLStandard == standard) { 126 if (kGL_GrGLStandard == standard) {
130 fRGBA8RenderbufferSupport = true; 127 fRGBA8RenderbufferSupport = true;
131 } else { 128 } else {
132 fRGBA8RenderbufferSupport = version >= GR_GL_VER(3,0) || 129 fRGBA8RenderbufferSupport = version >= GR_GL_VER(3,0) ||
133 ctxInfo.hasExtension("GL_OES_rgb8_rgba8") || 130 ctxInfo.hasExtension("GL_OES_rgb8_rgba8") ||
134 ctxInfo.hasExtension("GL_ARM_rgba8"); 131 ctxInfo.hasExtension("GL_ARM_rgba8");
135 } 132 }
(...skipping 180 matching lines...) Expand 10 before | Expand all | Expand 10 after
316 } 313 }
317 314
318 fHWAALineSupport = (kGL_GrGLStandard == standard); 315 fHWAALineSupport = (kGL_GrGLStandard == standard);
319 316
320 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); 317 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
321 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); 318 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize);
322 // Our render targets are always created with textures as the color 319 // Our render targets are always created with textures as the color
323 // attachment, hence this min: 320 // attachment, hence this min:
324 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); 321 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize);
325 322
326 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering") && 323 fPathRenderingSupport = (ctxInfo.hasExtension("GL_NV_path_rendering") &&
327 ctxInfo.hasExtension("GL_EXT_direct_state_access"); 324 ctxInfo.hasExtension("GL_EXT_direct_state_access"))
325 || ctxInfo.hasExtension("GL_CHROMIUM_path_rendering");
326
327 if (fPathRenderingSupport) {
328 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_COORDS, &fMaxFixedFunctionTextu reCoords);
329 // Sanity check
330 SkASSERT(fMaxFixedFunctionTextureCoords > 0 && fMaxFixedFunctionTextureC oords < 128);
331 }
328 332
329 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); 333 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker");
330 334
331 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; 335 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType;
332 336
333 // Disable scratch texture reuse on Mali and Adreno devices 337 // Disable scratch texture reuse on Mali and Adreno devices
334 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && 338 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() &&
335 kQualcomm_GrGLVendor != ctxInfo.vendor(); 339 kQualcomm_GrGLVendor != ctxInfo.vendor();
336 340
337 // Enable supported shader-related caps 341 // Enable supported shader-related caps
(...skipping 314 matching lines...) Expand 10 before | Expand all | Expand 10 after
652 GR_STATIC_ASSERT(1 == kDiscard_InvalidateFBType); 656 GR_STATIC_ASSERT(1 == kDiscard_InvalidateFBType);
653 GR_STATIC_ASSERT(2 == kInvalidate_InvalidateFBType); 657 GR_STATIC_ASSERT(2 == kInvalidate_InvalidateFBType);
654 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kInvalidateFBTypeStr) == kLast_InvalidateFBT ype + 1); 658 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kInvalidateFBTypeStr) == kLast_InvalidateFBT ype + 1);
655 659
656 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO")); 660 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO"));
657 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]); 661 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]);
658 r.appendf("FB Fetch Type: %s\n", kFBFetchTypeStr[fFBFetchType]); 662 r.appendf("FB Fetch Type: %s\n", kFBFetchTypeStr[fFBFetchType]);
659 r.appendf("Invalidate FB Type: %s\n", kInvalidateFBTypeStr[fInvalidateFBType ]); 663 r.appendf("Invalidate FB Type: %s\n", kInvalidateFBTypeStr[fInvalidateFBType ]);
660 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors); 664 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
661 r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits); 665 r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits);
662 if (!fIsCoreProfile) { 666 if (this->pathRenderingSupport()) {
663 r.appendf("Max Fixed Function Texture Coords: %d\n", fMaxFixedFunctionTe xtureCoords); 667 r.appendf("Max Fixed Function Texture Coords: %d\n", fMaxFixedFunctionTe xtureCoords);
664 } 668 }
665 r.appendf("Max Vertex Attributes: %d\n", fMaxVertexAttributes); 669 r.appendf("Max Vertex Attributes: %d\n", fMaxVertexAttributes);
666 r.appendf("Support RGBA8 Render Buffer: %s\n", (fRGBA8RenderbufferSupport ? "YES": "NO")); 670 r.appendf("Support RGBA8 Render Buffer: %s\n", (fRGBA8RenderbufferSupport ? "YES": "NO"));
667 r.appendf("BGRA support: %s\n", (fBGRAFormatSupport ? "YES": "NO")); 671 r.appendf("BGRA support: %s\n", (fBGRAFormatSupport ? "YES": "NO"));
668 r.appendf("BGRA is an internal format: %s\n", (fBGRAIsInternalFormat ? "YES" : "NO")); 672 r.appendf("BGRA is an internal format: %s\n", (fBGRAIsInternalFormat ? "YES" : "NO"));
669 r.appendf("Support texture swizzle: %s\n", (fTextureSwizzleSupport ? "YES": "NO")); 673 r.appendf("Support texture swizzle: %s\n", (fTextureSwizzleSupport ? "YES": "NO"));
670 r.appendf("Unpack Row length support: %s\n", (fUnpackRowLengthSupport ? "YES ": "NO")); 674 r.appendf("Unpack Row length support: %s\n", (fUnpackRowLengthSupport ? "YES ": "NO"));
671 r.appendf("Unpack Flip Y support: %s\n", (fUnpackFlipYSupport ? "YES": "NO") ); 675 r.appendf("Unpack Flip Y support: %s\n", (fUnpackFlipYSupport ? "YES": "NO") );
672 r.appendf("Pack Row length support: %s\n", (fPackRowLengthSupport ? "YES": " NO")); 676 r.appendf("Pack Row length support: %s\n", (fPackRowLengthSupport ? "YES": " NO"));
673 r.appendf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO")); 677 r.appendf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO"));
674 678
675 r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO" )); 679 r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO" ));
676 r.appendf("Texture Storage support: %s\n", (fTexStorageSupport ? "YES": "NO" )); 680 r.appendf("Texture Storage support: %s\n", (fTexStorageSupport ? "YES": "NO" ));
677 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); 681 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO"));
678 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); 682 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
679 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); 683 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
680 r.appendf("Fragment coord conventions support: %s\n", 684 r.appendf("Fragment coord conventions support: %s\n",
681 (fFragCoordsConventionSupport ? "YES": "NO")); 685 (fFragCoordsConventionSupport ? "YES": "NO"));
682 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO")); 686 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
683 r.appendf("Use non-VBO for dynamic data: %s\n", 687 r.appendf("Use non-VBO for dynamic data: %s\n",
684 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); 688 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
685 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO ")); 689 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO "));
686 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO")); 690 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO"));
687 return r; 691 return r;
688 } 692 }
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