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1 <html> | |
2 <head> | |
3 | |
4 <script src="../../http/tests/inspector/inspector-test.js"></script> | |
5 <script src="../../http/tests/inspector/elements-test.js"></script> | |
6 <script src="device-emulation-test.js"></script> | |
7 | |
8 <script> | |
9 // This test is based on http://jsbin.com/urowoh/latest. | |
10 setMetaViewport(); | |
11 </script> | |
12 | |
13 <style> | |
14 html { | |
15 overflow-x: hidden; | |
16 } | |
17 | |
18 body { | |
19 margin: 0; | |
20 min-height: 1000px; | |
21 overflow-x: hidden; | |
22 } | |
23 </style> | |
24 | |
25 <script> | |
26 function test() | |
27 { | |
28 // 980px viewport loaded into a 490x320 screen should load at 0.5 scale. | |
29 InspectorTest.testDeviceEmulation("device-emulation-initial-scale.html", 490
, 320, 3, "w=980"); | |
30 } | |
31 </script> | |
32 | |
33 </head> | |
34 <body onload="runTest()"> | |
35 <p> | |
36 Tests that turning on device emulation with a non-1 device pixel ratio sets the | |
37 appropriate initial scale. Page scale is reflected by the innerWidth and | |
38 innerHeight properties. Since the layout width is set to 980 (in the viewport | |
39 meta tag), and the emulated viewport width is 490 px, the initial scale should | |
40 be 490/980 = 0.5. i.e. innerWidth=980 innerHeight=640. | |
41 </p> | |
42 </body> | |
43 </html> | |
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