| Index: Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp
|
| diff --git a/Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp b/Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp
|
| index 9492147ba38bcf0d64c13b82b5ab0943792baf09..6c12bccb7048db6bf46c1ecee414aec519394be5 100644
|
| --- a/Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp
|
| +++ b/Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp
|
| @@ -49,7 +49,7 @@ WebGLVertexArrayObjectOES::WebGLVertexArrayObjectOES(WebGLRenderingContextBase*
|
| case VaoTypeDefault:
|
| break;
|
| default:
|
| - setObject(context()->webGraphicsContext3D()->createVertexArrayOES());
|
| + setObject(context()->webContext()->createVertexArrayOES());
|
| break;
|
| }
|
| }
|
| @@ -65,7 +65,7 @@ void WebGLVertexArrayObjectOES::deleteObjectImpl(blink::WebGraphicsContext3D* co
|
| case VaoTypeDefault:
|
| break;
|
| default:
|
| - context()->webGraphicsContext3D()->deleteVertexArrayOES(object);
|
| + context()->webContext()->deleteVertexArrayOES(object);
|
| break;
|
| }
|
|
|
| @@ -84,7 +84,7 @@ void WebGLVertexArrayObjectOES::setElementArrayBuffer(PassRefPtr<WebGLBuffer> bu
|
| if (buffer)
|
| buffer->onAttached();
|
| if (m_boundElementArrayBuffer)
|
| - m_boundElementArrayBuffer->onDetached(context()->webGraphicsContext3D());
|
| + m_boundElementArrayBuffer->onDetached(context()->webContext());
|
| m_boundElementArrayBuffer = buffer;
|
|
|
| }
|
| @@ -99,7 +99,7 @@ void WebGLVertexArrayObjectOES::setVertexAttribState(
|
| if (buffer)
|
| buffer->onAttached();
|
| if (state.bufferBinding)
|
| - state.bufferBinding->onDetached(context()->webGraphicsContext3D());
|
| + state.bufferBinding->onDetached(context()->webContext());
|
|
|
| state.bufferBinding = buffer;
|
| state.bytesPerElement = bytesPerElement;
|
| @@ -114,14 +114,14 @@ void WebGLVertexArrayObjectOES::setVertexAttribState(
|
| void WebGLVertexArrayObjectOES::unbindBuffer(PassRefPtr<WebGLBuffer> buffer)
|
| {
|
| if (m_boundElementArrayBuffer == buffer) {
|
| - m_boundElementArrayBuffer->onDetached(context()->webGraphicsContext3D());
|
| + m_boundElementArrayBuffer->onDetached(context()->webContext());
|
| m_boundElementArrayBuffer = nullptr;
|
| }
|
|
|
| for (size_t i = 0; i < m_vertexAttribState.size(); ++i) {
|
| VertexAttribState& state = m_vertexAttribState[i];
|
| if (state.bufferBinding == buffer) {
|
| - buffer->onDetached(context()->webGraphicsContext3D());
|
| + buffer->onDetached(context()->webContext());
|
| state.bufferBinding = nullptr;
|
| }
|
| }
|
|
|