| Index: third_party/WebKit/Source/platform/audio/FFTFrame.cpp
|
| diff --git a/third_party/WebKit/Source/platform/audio/FFTFrame.cpp b/third_party/WebKit/Source/platform/audio/FFTFrame.cpp
|
| index 76534ed65c68d5b1828e1a4353fdaec06b4aa7f2..5abb2e33c09f1f7549a7e742538beab4c3fde0b2 100644
|
| --- a/third_party/WebKit/Source/platform/audio/FFTFrame.cpp
|
| +++ b/third_party/WebKit/Source/platform/audio/FFTFrame.cpp
|
| @@ -180,7 +180,7 @@ double FFTFrame::extractAverageGroupDelay()
|
|
|
| int halfSize = fftSize() / 2;
|
|
|
| - const double kSamplePhaseDelay = (twoPiDouble) / double(fftSize());
|
| + const double samplePhaseDelay = (twoPiDouble) / static_cast<double>(fftSize());
|
|
|
| // Calculate weighted average group delay
|
| for (int i = 0; i < halfSize; i++) {
|
| @@ -203,7 +203,7 @@ double FFTFrame::extractAverageGroupDelay()
|
|
|
| // Note how we invert the phase delta wrt frequency since this is how group delay is defined
|
| double ave = aveSum / weightSum;
|
| - double aveSampleDelay = -ave / kSamplePhaseDelay;
|
| + double aveSampleDelay = -ave / samplePhaseDelay;
|
|
|
| // Leave 20 sample headroom (for leading edge of impulse)
|
| if (aveSampleDelay > 20.0)
|
| @@ -225,9 +225,9 @@ void FFTFrame::addConstantGroupDelay(double sampleFrameDelay)
|
| float* realP = realData();
|
| float* imagP = imagData();
|
|
|
| - const double kSamplePhaseDelay = (twoPiDouble) / double(fftSize());
|
| + const double samplePhaseDelay = (twoPiDouble) / static_cast<double>(fftSize());
|
|
|
| - double phaseAdj = -sampleFrameDelay * kSamplePhaseDelay;
|
| + double phaseAdj = -sampleFrameDelay * samplePhaseDelay;
|
|
|
| // Add constant group delay
|
| for (int i = 1; i < halfSize; i++) {
|
|
|