Index: xfa/src/fxgraphics/src/fx_path_generator.h |
diff --git a/xfa/src/fxgraphics/src/fx_path_generator.h b/xfa/src/fxgraphics/src/fx_path_generator.h |
index 601f562fdcad6080f7fe57f2d5ba4e447dcd039a..af6181683c6c5d891dedf3dc290042cf1d179dc4 100644 |
--- a/xfa/src/fxgraphics/src/fx_path_generator.h |
+++ b/xfa/src/fxgraphics/src/fx_path_generator.h |
@@ -1,63 +1,63 @@ |
-// Copyright 2014 PDFium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
- |
-#ifndef __H_FX_PATH_GENERATOR__ |
-#define __H_FX_PATH_GENERATOR__ |
- |
-#include "core/include/fxge/fx_ge.h" |
- |
-class CFX_PathGenerator { |
- public: |
- CFX_PathGenerator(); |
- void Create(); |
- ~CFX_PathGenerator(); |
- CFX_PathData* GetPathData() const { return m_pPathData; } |
- void AddPathData(CFX_PathData* path_data); |
- void AddPathData(FX_PATHPOINT* points, int count); |
- void MoveTo(FX_FLOAT x, FX_FLOAT y); |
- void LineTo(FX_FLOAT x, FX_FLOAT y); |
- void BezierTo(FX_FLOAT ctrl_x1, |
- FX_FLOAT ctrl_y1, |
- FX_FLOAT ctrl_x2, |
- FX_FLOAT ctrl_y2, |
- FX_FLOAT to_x, |
- FX_FLOAT to_y); |
- void Close(); |
- void ArcTo(FX_FLOAT x, |
- FX_FLOAT y, |
- FX_FLOAT width, |
- FX_FLOAT height, |
- FX_FLOAT start_angle, |
- FX_FLOAT sweep_angle); |
- |
- void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); |
- void AddBezier(FX_FLOAT start_x, |
- FX_FLOAT start_y, |
- FX_FLOAT ctrl_x1, |
- FX_FLOAT ctrl_y1, |
- FX_FLOAT ctrl_x2, |
- FX_FLOAT ctrl_y2, |
- FX_FLOAT end_x, |
- FX_FLOAT end_y); |
- void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); |
- void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height); |
- void AddArc(FX_FLOAT x, |
- FX_FLOAT y, |
- FX_FLOAT width, |
- FX_FLOAT height, |
- FX_FLOAT start_angle, |
- FX_FLOAT sweep_angle); |
- void AddPie(FX_FLOAT x, |
- FX_FLOAT y, |
- FX_FLOAT width, |
- FX_FLOAT height, |
- FX_FLOAT start_angle, |
- FX_FLOAT sweep_angle); |
- |
- protected: |
- CFX_PathData* m_pPathData; |
-}; |
-#endif |
+// Copyright 2014 PDFium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
+ |
+#ifndef __H_FX_PATH_GENERATOR__ |
+#define __H_FX_PATH_GENERATOR__ |
+ |
+#include "core/include/fxge/fx_ge.h" |
+ |
+class CFX_PathGenerator { |
+ public: |
+ CFX_PathGenerator(); |
+ void Create(); |
+ ~CFX_PathGenerator(); |
+ CFX_PathData* GetPathData() const { return m_pPathData; } |
+ void AddPathData(CFX_PathData* path_data); |
+ void AddPathData(FX_PATHPOINT* points, int count); |
+ void MoveTo(FX_FLOAT x, FX_FLOAT y); |
+ void LineTo(FX_FLOAT x, FX_FLOAT y); |
+ void BezierTo(FX_FLOAT ctrl_x1, |
+ FX_FLOAT ctrl_y1, |
+ FX_FLOAT ctrl_x2, |
+ FX_FLOAT ctrl_y2, |
+ FX_FLOAT to_x, |
+ FX_FLOAT to_y); |
+ void Close(); |
+ void ArcTo(FX_FLOAT x, |
+ FX_FLOAT y, |
+ FX_FLOAT width, |
+ FX_FLOAT height, |
+ FX_FLOAT start_angle, |
+ FX_FLOAT sweep_angle); |
+ |
+ void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); |
+ void AddBezier(FX_FLOAT start_x, |
+ FX_FLOAT start_y, |
+ FX_FLOAT ctrl_x1, |
+ FX_FLOAT ctrl_y1, |
+ FX_FLOAT ctrl_x2, |
+ FX_FLOAT ctrl_y2, |
+ FX_FLOAT end_x, |
+ FX_FLOAT end_y); |
+ void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); |
+ void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height); |
+ void AddArc(FX_FLOAT x, |
+ FX_FLOAT y, |
+ FX_FLOAT width, |
+ FX_FLOAT height, |
+ FX_FLOAT start_angle, |
+ FX_FLOAT sweep_angle); |
+ void AddPie(FX_FLOAT x, |
+ FX_FLOAT y, |
+ FX_FLOAT width, |
+ FX_FLOAT height, |
+ FX_FLOAT start_angle, |
+ FX_FLOAT sweep_angle); |
+ |
+ protected: |
+ CFX_PathData* m_pPathData; |
+}; |
+#endif |