Index: xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.h |
diff --git a/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.h b/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.h |
index 22e90cdc462ecc95c4e0ca7586fb35b173bd2bc9..f53bb00632470c03f89b06c78dd51a86b33d4c93 100644 |
--- a/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.h |
+++ b/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.h |
@@ -1,61 +1,61 @@ |
-// Copyright 2014 PDFium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
- |
-#ifndef _BC_COMMONPERSPECTIVETRANSFORM_H_ |
-#define _BC_COMMONPERSPECTIVETRANSFORM_H_ |
-class CBC_CommonPerspectiveTransform { |
- public: |
- CBC_CommonPerspectiveTransform(FX_FLOAT a11, |
- FX_FLOAT a21, |
- FX_FLOAT a31, |
- FX_FLOAT a12, |
- FX_FLOAT a22, |
- FX_FLOAT a32, |
- FX_FLOAT a13, |
- FX_FLOAT a23, |
- FX_FLOAT a33); |
- virtual ~CBC_CommonPerspectiveTransform(); |
- static CBC_CommonPerspectiveTransform* QuadrilateralToQuadrilateral( |
- FX_FLOAT x0, |
- FX_FLOAT y0, |
- FX_FLOAT x1, |
- FX_FLOAT y1, |
- FX_FLOAT x2, |
- FX_FLOAT y2, |
- FX_FLOAT x3, |
- FX_FLOAT y3, |
- FX_FLOAT x0p, |
- FX_FLOAT y0p, |
- FX_FLOAT x1p, |
- FX_FLOAT y1p, |
- FX_FLOAT x2p, |
- FX_FLOAT y2p, |
- FX_FLOAT x3p, |
- FX_FLOAT y3p); |
- static CBC_CommonPerspectiveTransform* SquareToQuadrilateral(FX_FLOAT x0, |
- FX_FLOAT y0, |
- FX_FLOAT x1, |
- FX_FLOAT y1, |
- FX_FLOAT x2, |
- FX_FLOAT y2, |
- FX_FLOAT x3, |
- FX_FLOAT y3); |
- static CBC_CommonPerspectiveTransform* QuadrilateralToSquare(FX_FLOAT x0, |
- FX_FLOAT y0, |
- FX_FLOAT x1, |
- FX_FLOAT y1, |
- FX_FLOAT x2, |
- FX_FLOAT y2, |
- FX_FLOAT x3, |
- FX_FLOAT y3); |
- CBC_CommonPerspectiveTransform* BuildAdjoint(); |
- CBC_CommonPerspectiveTransform* Times(CBC_CommonPerspectiveTransform& other); |
- void TransformPoints(CFX_FloatArray* points); |
- |
- private: |
- FX_FLOAT m_a11, m_a12, m_a13, m_a21, m_a22, m_a23, m_a31, m_a32, m_a33; |
-}; |
-#endif |
+// Copyright 2014 PDFium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
+ |
+#ifndef _BC_COMMONPERSPECTIVETRANSFORM_H_ |
+#define _BC_COMMONPERSPECTIVETRANSFORM_H_ |
+class CBC_CommonPerspectiveTransform { |
+ public: |
+ CBC_CommonPerspectiveTransform(FX_FLOAT a11, |
+ FX_FLOAT a21, |
+ FX_FLOAT a31, |
+ FX_FLOAT a12, |
+ FX_FLOAT a22, |
+ FX_FLOAT a32, |
+ FX_FLOAT a13, |
+ FX_FLOAT a23, |
+ FX_FLOAT a33); |
+ virtual ~CBC_CommonPerspectiveTransform(); |
+ static CBC_CommonPerspectiveTransform* QuadrilateralToQuadrilateral( |
+ FX_FLOAT x0, |
+ FX_FLOAT y0, |
+ FX_FLOAT x1, |
+ FX_FLOAT y1, |
+ FX_FLOAT x2, |
+ FX_FLOAT y2, |
+ FX_FLOAT x3, |
+ FX_FLOAT y3, |
+ FX_FLOAT x0p, |
+ FX_FLOAT y0p, |
+ FX_FLOAT x1p, |
+ FX_FLOAT y1p, |
+ FX_FLOAT x2p, |
+ FX_FLOAT y2p, |
+ FX_FLOAT x3p, |
+ FX_FLOAT y3p); |
+ static CBC_CommonPerspectiveTransform* SquareToQuadrilateral(FX_FLOAT x0, |
+ FX_FLOAT y0, |
+ FX_FLOAT x1, |
+ FX_FLOAT y1, |
+ FX_FLOAT x2, |
+ FX_FLOAT y2, |
+ FX_FLOAT x3, |
+ FX_FLOAT y3); |
+ static CBC_CommonPerspectiveTransform* QuadrilateralToSquare(FX_FLOAT x0, |
+ FX_FLOAT y0, |
+ FX_FLOAT x1, |
+ FX_FLOAT y1, |
+ FX_FLOAT x2, |
+ FX_FLOAT y2, |
+ FX_FLOAT x3, |
+ FX_FLOAT y3); |
+ CBC_CommonPerspectiveTransform* BuildAdjoint(); |
+ CBC_CommonPerspectiveTransform* Times(CBC_CommonPerspectiveTransform& other); |
+ void TransformPoints(CFX_FloatArray* points); |
+ |
+ private: |
+ FX_FLOAT m_a11, m_a12, m_a13, m_a21, m_a22, m_a23, m_a31, m_a32, m_a33; |
+}; |
+#endif |