| Index: xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.h
|
| diff --git a/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.h b/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.h
|
| index 22e90cdc462ecc95c4e0ca7586fb35b173bd2bc9..f53bb00632470c03f89b06c78dd51a86b33d4c93 100644
|
| --- a/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.h
|
| +++ b/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.h
|
| @@ -1,61 +1,61 @@
|
| -// Copyright 2014 PDFium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
|
| -
|
| -#ifndef _BC_COMMONPERSPECTIVETRANSFORM_H_
|
| -#define _BC_COMMONPERSPECTIVETRANSFORM_H_
|
| -class CBC_CommonPerspectiveTransform {
|
| - public:
|
| - CBC_CommonPerspectiveTransform(FX_FLOAT a11,
|
| - FX_FLOAT a21,
|
| - FX_FLOAT a31,
|
| - FX_FLOAT a12,
|
| - FX_FLOAT a22,
|
| - FX_FLOAT a32,
|
| - FX_FLOAT a13,
|
| - FX_FLOAT a23,
|
| - FX_FLOAT a33);
|
| - virtual ~CBC_CommonPerspectiveTransform();
|
| - static CBC_CommonPerspectiveTransform* QuadrilateralToQuadrilateral(
|
| - FX_FLOAT x0,
|
| - FX_FLOAT y0,
|
| - FX_FLOAT x1,
|
| - FX_FLOAT y1,
|
| - FX_FLOAT x2,
|
| - FX_FLOAT y2,
|
| - FX_FLOAT x3,
|
| - FX_FLOAT y3,
|
| - FX_FLOAT x0p,
|
| - FX_FLOAT y0p,
|
| - FX_FLOAT x1p,
|
| - FX_FLOAT y1p,
|
| - FX_FLOAT x2p,
|
| - FX_FLOAT y2p,
|
| - FX_FLOAT x3p,
|
| - FX_FLOAT y3p);
|
| - static CBC_CommonPerspectiveTransform* SquareToQuadrilateral(FX_FLOAT x0,
|
| - FX_FLOAT y0,
|
| - FX_FLOAT x1,
|
| - FX_FLOAT y1,
|
| - FX_FLOAT x2,
|
| - FX_FLOAT y2,
|
| - FX_FLOAT x3,
|
| - FX_FLOAT y3);
|
| - static CBC_CommonPerspectiveTransform* QuadrilateralToSquare(FX_FLOAT x0,
|
| - FX_FLOAT y0,
|
| - FX_FLOAT x1,
|
| - FX_FLOAT y1,
|
| - FX_FLOAT x2,
|
| - FX_FLOAT y2,
|
| - FX_FLOAT x3,
|
| - FX_FLOAT y3);
|
| - CBC_CommonPerspectiveTransform* BuildAdjoint();
|
| - CBC_CommonPerspectiveTransform* Times(CBC_CommonPerspectiveTransform& other);
|
| - void TransformPoints(CFX_FloatArray* points);
|
| -
|
| - private:
|
| - FX_FLOAT m_a11, m_a12, m_a13, m_a21, m_a22, m_a23, m_a31, m_a32, m_a33;
|
| -};
|
| -#endif
|
| +// Copyright 2014 PDFium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
|
| +
|
| +#ifndef _BC_COMMONPERSPECTIVETRANSFORM_H_
|
| +#define _BC_COMMONPERSPECTIVETRANSFORM_H_
|
| +class CBC_CommonPerspectiveTransform {
|
| + public:
|
| + CBC_CommonPerspectiveTransform(FX_FLOAT a11,
|
| + FX_FLOAT a21,
|
| + FX_FLOAT a31,
|
| + FX_FLOAT a12,
|
| + FX_FLOAT a22,
|
| + FX_FLOAT a32,
|
| + FX_FLOAT a13,
|
| + FX_FLOAT a23,
|
| + FX_FLOAT a33);
|
| + virtual ~CBC_CommonPerspectiveTransform();
|
| + static CBC_CommonPerspectiveTransform* QuadrilateralToQuadrilateral(
|
| + FX_FLOAT x0,
|
| + FX_FLOAT y0,
|
| + FX_FLOAT x1,
|
| + FX_FLOAT y1,
|
| + FX_FLOAT x2,
|
| + FX_FLOAT y2,
|
| + FX_FLOAT x3,
|
| + FX_FLOAT y3,
|
| + FX_FLOAT x0p,
|
| + FX_FLOAT y0p,
|
| + FX_FLOAT x1p,
|
| + FX_FLOAT y1p,
|
| + FX_FLOAT x2p,
|
| + FX_FLOAT y2p,
|
| + FX_FLOAT x3p,
|
| + FX_FLOAT y3p);
|
| + static CBC_CommonPerspectiveTransform* SquareToQuadrilateral(FX_FLOAT x0,
|
| + FX_FLOAT y0,
|
| + FX_FLOAT x1,
|
| + FX_FLOAT y1,
|
| + FX_FLOAT x2,
|
| + FX_FLOAT y2,
|
| + FX_FLOAT x3,
|
| + FX_FLOAT y3);
|
| + static CBC_CommonPerspectiveTransform* QuadrilateralToSquare(FX_FLOAT x0,
|
| + FX_FLOAT y0,
|
| + FX_FLOAT x1,
|
| + FX_FLOAT y1,
|
| + FX_FLOAT x2,
|
| + FX_FLOAT y2,
|
| + FX_FLOAT x3,
|
| + FX_FLOAT y3);
|
| + CBC_CommonPerspectiveTransform* BuildAdjoint();
|
| + CBC_CommonPerspectiveTransform* Times(CBC_CommonPerspectiveTransform& other);
|
| + void TransformPoints(CFX_FloatArray* points);
|
| +
|
| + private:
|
| + FX_FLOAT m_a11, m_a12, m_a13, m_a21, m_a22, m_a23, m_a31, m_a32, m_a33;
|
| +};
|
| +#endif
|
|
|