Index: xfa/src/fdp/src/fde/fde_object.h |
diff --git a/xfa/src/fdp/src/fde/fde_object.h b/xfa/src/fdp/src/fde/fde_object.h |
index dd56b014af83ee8cd683d3273a9e2532d11a12ba..de973b636afc9bd8c134a4c7c4acf6359491527b 100644 |
--- a/xfa/src/fdp/src/fde/fde_object.h |
+++ b/xfa/src/fdp/src/fde/fde_object.h |
@@ -1,237 +1,237 @@ |
-// Copyright 2014 PDFium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
- |
-#ifndef _FDE_BASEOBJECT_IMP |
-#define _FDE_BASEOBJECT_IMP |
-class CFDE_Pen : public IFDE_Pen, public CFX_Target { |
- public: |
- CFDE_Pen() |
- : m_Color(0), |
- m_iLineCap(0), |
- m_iLineJoin(0), |
- m_iDashStyle(0), |
- m_fDashPhase(0), |
- m_fMiterLimit(10), |
- m_bAutoRelease(FALSE), |
- m_pBrush(NULL) {} |
- |
- ~CFDE_Pen() { |
- if (m_pBrush && m_bAutoRelease) { |
- m_pBrush->Release(); |
- } |
- } |
- virtual void Release() { delete this; } |
- |
- virtual int32_t GetType() const { |
- return m_pBrush ? m_pBrush->GetType() : FDE_PENTYPE_SolidColor; |
- } |
- |
- virtual FX_ARGB GetColor() const { return m_Color; } |
- virtual void SetColor(FX_ARGB color) { m_Color = color; } |
- virtual IFDE_Brush* GetBrush() const { return m_pBrush; } |
- virtual void SetBrush(IFDE_Brush* pBrush, FX_BOOL bAutoRelease) { |
- m_bAutoRelease = bAutoRelease; |
- m_pBrush = pBrush; |
- if (m_pBrush && m_pBrush->GetType() == FDE_BRUSHTYPE_Solid) { |
- m_Color = ((IFDE_SolidBrush*)m_pBrush)->GetColor(); |
- } |
- } |
- virtual int32_t GetLineCap() const { return m_iLineCap; } |
- virtual void SetLineCap(int32_t iLineCap) { m_iLineCap = iLineCap; } |
- virtual int32_t GetDashStyle() const { return m_iDashStyle; } |
- virtual void SetDashStyle(int32_t iDashStyle) { m_iDashStyle = iDashStyle; } |
- virtual FX_FLOAT GetDashPhase() const { return m_fDashPhase; } |
- virtual void SetDashPhase(FX_FLOAT fPhase) { m_fDashPhase = fPhase; } |
- virtual int32_t CountDashArray() const { return m_DashArray.GetSize(); } |
- virtual int32_t GetDashArray(CFX_FloatArray& dashArray) const { |
- dashArray.Copy(m_DashArray); |
- return dashArray.GetSize(); |
- } |
- virtual void SetDashArray(const CFX_FloatArray& dashArray) { |
- m_DashArray.Copy(dashArray); |
- } |
- virtual int32_t GetLineJoin() const { return m_iLineJoin; } |
- virtual void SetLineJoin(int32_t iLineJoin) { m_iLineJoin = iLineJoin; } |
- virtual FX_FLOAT GetMiterLimit() const { return m_fMiterLimit; } |
- virtual void SetMiterLimit(FX_FLOAT fMiterLimit) { |
- m_fMiterLimit = fMiterLimit; |
- } |
- virtual int32_t CountCompoundPatterns() const { |
- return m_CompoundPatterns.GetSize(); |
- } |
- virtual FX_BOOL GetCompoundPatterns( |
- CFDE_CompoundPatterns& compoundPatterns) const { |
- return compoundPatterns.Copy(m_CompoundPatterns), TRUE; |
- } |
- virtual FX_BOOL SetCompoundPatterns( |
- const CFDE_CompoundPatterns& compoundPatterns) { |
- return m_CompoundPatterns.Copy(compoundPatterns), TRUE; |
- } |
- |
- FX_ARGB m_Color; |
- int32_t m_iLineCap; |
- int32_t m_iLineJoin; |
- int32_t m_iDashStyle; |
- FX_FLOAT m_fDashPhase; |
- FX_FLOAT m_fMiterLimit; |
- FX_BOOL m_bAutoRelease; |
- IFDE_Brush* m_pBrush; |
- CFX_FloatArray m_DashArray; |
- CFDE_CompoundPatterns m_CompoundPatterns; |
-}; |
-class CFDE_SolidBrush : public IFDE_SolidBrush, public CFX_Target { |
- public: |
- CFDE_SolidBrush() : m_Color(0xFF000000) { m_Matrix.SetIdentity(); } |
- |
- virtual void Release() { delete this; } |
- virtual int32_t GetType() const { return FDE_BRUSHTYPE_Solid; } |
- virtual const CFX_Matrix& GetMatrix() const { return m_Matrix; } |
- virtual void ResetMatrix() { m_Matrix.SetIdentity(); } |
- virtual void TranslateMatrix(FX_FLOAT dx, FX_FLOAT dy) { |
- m_Matrix.Translate(dx, dy); |
- } |
- virtual void RotateMatrix(FX_FLOAT fRadian) { m_Matrix.Rotate(fRadian); } |
- virtual void ScaleMatrix(FX_FLOAT sx, FX_FLOAT sy) { m_Matrix.Scale(sx, sy); } |
- virtual void ConcatMatrix(const CFX_Matrix& matrix) { |
- m_Matrix.Concat(matrix); |
- } |
- virtual void SetMatrix(const CFX_Matrix& matrix) { m_Matrix = matrix; } |
- virtual FX_ARGB GetColor() const { return m_Color; } |
- virtual void SetColor(FX_ARGB color) { m_Color = color; } |
- |
- FX_ARGB m_Color; |
- CFX_Matrix m_Matrix; |
-}; |
-class CFDE_HatchBrush : public IFDE_HatchBrush, public CFX_Target { |
- public: |
- CFDE_HatchBrush() : m_iStyle(-1), m_BackColor(0), m_ForeColor(0) { |
- m_Matrix.SetIdentity(); |
- } |
- |
- virtual void Release() { delete this; } |
- virtual int32_t GetType() const { return FDE_BRUSHTYPE_Hatch; } |
- virtual const CFX_Matrix& GetMatrix() const { return m_Matrix; } |
- virtual void ResetMatrix() { m_Matrix.SetIdentity(); } |
- virtual void TranslateMatrix(FX_FLOAT dx, FX_FLOAT dy) { |
- m_Matrix.Translate(dx, dy); |
- } |
- virtual void RotateMatrix(FX_FLOAT fRadian) { m_Matrix.Rotate(fRadian); } |
- virtual void ScaleMatrix(FX_FLOAT sx, FX_FLOAT sy) { m_Matrix.Scale(sx, sy); } |
- virtual void ConcatMatrix(const CFX_Matrix& matrix) { |
- m_Matrix.Concat(matrix); |
- } |
- virtual void SetMatrix(const CFX_Matrix& matrix) { m_Matrix = matrix; } |
- virtual FX_ARGB GetColor(FX_BOOL bForegroundColor) const { |
- return bForegroundColor ? m_ForeColor : m_BackColor; |
- } |
- virtual void SetColor(FX_ARGB color, FX_BOOL bForegroundColor) { |
- if (bForegroundColor) { |
- m_ForeColor = color; |
- } else { |
- m_BackColor = color; |
- } |
- } |
- |
- virtual int32_t GetHatchStyle() const { return m_iStyle; }; |
- virtual FX_BOOL SetHatchStyle(int32_t iHatchStyle) { |
- m_iStyle = iHatchStyle; |
- return m_iStyle >= FDE_HATCHSTYLE_Min && m_iStyle <= FDE_HATCHSTYLE_Max; |
- } |
- int32_t m_iStyle; |
- FX_ARGB m_BackColor; |
- FX_ARGB m_ForeColor; |
- CFX_Matrix m_Matrix; |
-}; |
-class CFDE_TextureBrush : public IFDE_TextureBrush, public CFX_Target { |
- public: |
- CFDE_TextureBrush() : m_iWrap(0), m_pImage(NULL), m_bAutoRelease(FALSE) { |
- m_Matrix.SetIdentity(); |
- } |
- |
- virtual void Release() { delete this; } |
- virtual int32_t GetType() const { return FDE_BRUSHTYPE_Texture; } |
- virtual const CFX_Matrix& GetMatrix() const { return m_Matrix; } |
- virtual void ResetMatrix() { m_Matrix.SetIdentity(); } |
- virtual void TranslateMatrix(FX_FLOAT dx, FX_FLOAT dy) { |
- m_Matrix.Translate(dx, dy); |
- } |
- virtual void RotateMatrix(FX_FLOAT fRadian) { m_Matrix.Rotate(fRadian); } |
- virtual void ScaleMatrix(FX_FLOAT sx, FX_FLOAT sy) { m_Matrix.Scale(sx, sy); } |
- virtual void ConcatMatrix(const CFX_Matrix& matrix) { |
- m_Matrix.Concat(matrix); |
- } |
- virtual void SetMatrix(const CFX_Matrix& matrix) { m_Matrix = matrix; } |
- virtual IFDE_Image* GetImage() const { return m_pImage; } |
- virtual void SetImage(IFDE_Image* pImage, FX_BOOL bAutoRelease) { |
- m_pImage = pImage; |
- m_bAutoRelease = bAutoRelease; |
- } |
- virtual int32_t GetWrapMode() const { return m_iWrap; } |
- virtual void SetWrapMode(int32_t iWrapMode) { m_iWrap = iWrapMode; } |
- int32_t m_iWrap; |
- IFDE_Image* m_pImage; |
- FX_BOOL m_bAutoRelease; |
- CFX_Matrix m_Matrix; |
-}; |
-class CFDE_LinearBrush : public IFDE_LinearGradientBrush, public CFX_Target { |
- public: |
- CFDE_LinearBrush() : m_EndColor(0), m_StartColor(0), m_iWrapMode(0) { |
- m_StartPoint.x = m_StartPoint.y = m_EndPoint.x = m_EndPoint.y = 0; |
- m_Matrix.SetIdentity(); |
- } |
- |
- virtual void Release() { delete this; } |
- virtual int32_t GetType() const { return FDE_BRUSHTYPE_LinearGradient; } |
- virtual const CFX_Matrix& GetMatrix() const { return m_Matrix; } |
- virtual void ResetMatrix() { m_Matrix.SetIdentity(); } |
- virtual void TranslateMatrix(FX_FLOAT dx, FX_FLOAT dy) { |
- m_Matrix.Translate(dx, dy); |
- } |
- virtual void RotateMatrix(FX_FLOAT fRadian) { m_Matrix.Rotate(fRadian); } |
- virtual void ScaleMatrix(FX_FLOAT sx, FX_FLOAT sy) { m_Matrix.Scale(sx, sy); } |
- virtual void ConcatMatrix(const CFX_Matrix& matrix) { |
- m_Matrix.Concat(matrix); |
- } |
- virtual void SetMatrix(const CFX_Matrix& matrix) { m_Matrix = matrix; } |
- virtual void GetLinearPoints(CFX_PointF& startingPoint, |
- CFX_PointF& endingPoint) const { |
- startingPoint = m_StartPoint; |
- endingPoint = m_EndPoint; |
- } |
- virtual void SetLinearPoints(const CFX_PointF& startingPoint, |
- const CFX_PointF& endingPoint) { |
- m_StartPoint = startingPoint; |
- m_EndPoint = endingPoint; |
- } |
- virtual void GetLinearColors(FX_ARGB& startingColor, |
- FX_ARGB& endingColor) const { |
- startingColor = m_StartColor; |
- endingColor = m_EndColor; |
- } |
- virtual void SetLinearColors(const FX_ARGB& startingColor, |
- const FX_ARGB& endingColor) { |
- m_StartColor = startingColor; |
- m_EndColor = endingColor; |
- } |
- virtual int32_t CountGradientColors() const { return m_GradColors.GetSize(); } |
- virtual FX_BOOL GetGradientColors(CFDE_GradientColors& colors) const { |
- return colors.Copy(m_GradColors), TRUE; |
- } |
- virtual FX_BOOL SetGradientColors(const CFDE_GradientColors& colors) { |
- return m_GradColors.Copy(colors), TRUE; |
- } |
- |
- virtual int32_t GetWrapMode() const { return m_iWrapMode; } |
- virtual void SetWrapMode(int32_t iWrapMode) { m_iWrapMode = iWrapMode; } |
- CFX_PointF m_EndPoint; |
- CFX_PointF m_StartPoint; |
- FX_ARGB m_EndColor; |
- FX_ARGB m_StartColor; |
- CFDE_GradientColors m_GradColors; |
- int32_t m_iWrapMode; |
- CFX_Matrix m_Matrix; |
-}; |
-#endif |
+// Copyright 2014 PDFium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
+ |
+#ifndef _FDE_BASEOBJECT_IMP |
+#define _FDE_BASEOBJECT_IMP |
+class CFDE_Pen : public IFDE_Pen, public CFX_Target { |
+ public: |
+ CFDE_Pen() |
+ : m_Color(0), |
+ m_iLineCap(0), |
+ m_iLineJoin(0), |
+ m_iDashStyle(0), |
+ m_fDashPhase(0), |
+ m_fMiterLimit(10), |
+ m_bAutoRelease(FALSE), |
+ m_pBrush(NULL) {} |
+ |
+ ~CFDE_Pen() { |
+ if (m_pBrush && m_bAutoRelease) { |
+ m_pBrush->Release(); |
+ } |
+ } |
+ virtual void Release() { delete this; } |
+ |
+ virtual int32_t GetType() const { |
+ return m_pBrush ? m_pBrush->GetType() : FDE_PENTYPE_SolidColor; |
+ } |
+ |
+ virtual FX_ARGB GetColor() const { return m_Color; } |
+ virtual void SetColor(FX_ARGB color) { m_Color = color; } |
+ virtual IFDE_Brush* GetBrush() const { return m_pBrush; } |
+ virtual void SetBrush(IFDE_Brush* pBrush, FX_BOOL bAutoRelease) { |
+ m_bAutoRelease = bAutoRelease; |
+ m_pBrush = pBrush; |
+ if (m_pBrush && m_pBrush->GetType() == FDE_BRUSHTYPE_Solid) { |
+ m_Color = ((IFDE_SolidBrush*)m_pBrush)->GetColor(); |
+ } |
+ } |
+ virtual int32_t GetLineCap() const { return m_iLineCap; } |
+ virtual void SetLineCap(int32_t iLineCap) { m_iLineCap = iLineCap; } |
+ virtual int32_t GetDashStyle() const { return m_iDashStyle; } |
+ virtual void SetDashStyle(int32_t iDashStyle) { m_iDashStyle = iDashStyle; } |
+ virtual FX_FLOAT GetDashPhase() const { return m_fDashPhase; } |
+ virtual void SetDashPhase(FX_FLOAT fPhase) { m_fDashPhase = fPhase; } |
+ virtual int32_t CountDashArray() const { return m_DashArray.GetSize(); } |
+ virtual int32_t GetDashArray(CFX_FloatArray& dashArray) const { |
+ dashArray.Copy(m_DashArray); |
+ return dashArray.GetSize(); |
+ } |
+ virtual void SetDashArray(const CFX_FloatArray& dashArray) { |
+ m_DashArray.Copy(dashArray); |
+ } |
+ virtual int32_t GetLineJoin() const { return m_iLineJoin; } |
+ virtual void SetLineJoin(int32_t iLineJoin) { m_iLineJoin = iLineJoin; } |
+ virtual FX_FLOAT GetMiterLimit() const { return m_fMiterLimit; } |
+ virtual void SetMiterLimit(FX_FLOAT fMiterLimit) { |
+ m_fMiterLimit = fMiterLimit; |
+ } |
+ virtual int32_t CountCompoundPatterns() const { |
+ return m_CompoundPatterns.GetSize(); |
+ } |
+ virtual FX_BOOL GetCompoundPatterns( |
+ CFDE_CompoundPatterns& compoundPatterns) const { |
+ return compoundPatterns.Copy(m_CompoundPatterns), TRUE; |
+ } |
+ virtual FX_BOOL SetCompoundPatterns( |
+ const CFDE_CompoundPatterns& compoundPatterns) { |
+ return m_CompoundPatterns.Copy(compoundPatterns), TRUE; |
+ } |
+ |
+ FX_ARGB m_Color; |
+ int32_t m_iLineCap; |
+ int32_t m_iLineJoin; |
+ int32_t m_iDashStyle; |
+ FX_FLOAT m_fDashPhase; |
+ FX_FLOAT m_fMiterLimit; |
+ FX_BOOL m_bAutoRelease; |
+ IFDE_Brush* m_pBrush; |
+ CFX_FloatArray m_DashArray; |
+ CFDE_CompoundPatterns m_CompoundPatterns; |
+}; |
+class CFDE_SolidBrush : public IFDE_SolidBrush, public CFX_Target { |
+ public: |
+ CFDE_SolidBrush() : m_Color(0xFF000000) { m_Matrix.SetIdentity(); } |
+ |
+ virtual void Release() { delete this; } |
+ virtual int32_t GetType() const { return FDE_BRUSHTYPE_Solid; } |
+ virtual const CFX_Matrix& GetMatrix() const { return m_Matrix; } |
+ virtual void ResetMatrix() { m_Matrix.SetIdentity(); } |
+ virtual void TranslateMatrix(FX_FLOAT dx, FX_FLOAT dy) { |
+ m_Matrix.Translate(dx, dy); |
+ } |
+ virtual void RotateMatrix(FX_FLOAT fRadian) { m_Matrix.Rotate(fRadian); } |
+ virtual void ScaleMatrix(FX_FLOAT sx, FX_FLOAT sy) { m_Matrix.Scale(sx, sy); } |
+ virtual void ConcatMatrix(const CFX_Matrix& matrix) { |
+ m_Matrix.Concat(matrix); |
+ } |
+ virtual void SetMatrix(const CFX_Matrix& matrix) { m_Matrix = matrix; } |
+ virtual FX_ARGB GetColor() const { return m_Color; } |
+ virtual void SetColor(FX_ARGB color) { m_Color = color; } |
+ |
+ FX_ARGB m_Color; |
+ CFX_Matrix m_Matrix; |
+}; |
+class CFDE_HatchBrush : public IFDE_HatchBrush, public CFX_Target { |
+ public: |
+ CFDE_HatchBrush() : m_iStyle(-1), m_BackColor(0), m_ForeColor(0) { |
+ m_Matrix.SetIdentity(); |
+ } |
+ |
+ virtual void Release() { delete this; } |
+ virtual int32_t GetType() const { return FDE_BRUSHTYPE_Hatch; } |
+ virtual const CFX_Matrix& GetMatrix() const { return m_Matrix; } |
+ virtual void ResetMatrix() { m_Matrix.SetIdentity(); } |
+ virtual void TranslateMatrix(FX_FLOAT dx, FX_FLOAT dy) { |
+ m_Matrix.Translate(dx, dy); |
+ } |
+ virtual void RotateMatrix(FX_FLOAT fRadian) { m_Matrix.Rotate(fRadian); } |
+ virtual void ScaleMatrix(FX_FLOAT sx, FX_FLOAT sy) { m_Matrix.Scale(sx, sy); } |
+ virtual void ConcatMatrix(const CFX_Matrix& matrix) { |
+ m_Matrix.Concat(matrix); |
+ } |
+ virtual void SetMatrix(const CFX_Matrix& matrix) { m_Matrix = matrix; } |
+ virtual FX_ARGB GetColor(FX_BOOL bForegroundColor) const { |
+ return bForegroundColor ? m_ForeColor : m_BackColor; |
+ } |
+ virtual void SetColor(FX_ARGB color, FX_BOOL bForegroundColor) { |
+ if (bForegroundColor) { |
+ m_ForeColor = color; |
+ } else { |
+ m_BackColor = color; |
+ } |
+ } |
+ |
+ virtual int32_t GetHatchStyle() const { return m_iStyle; }; |
+ virtual FX_BOOL SetHatchStyle(int32_t iHatchStyle) { |
+ m_iStyle = iHatchStyle; |
+ return m_iStyle >= FDE_HATCHSTYLE_Min && m_iStyle <= FDE_HATCHSTYLE_Max; |
+ } |
+ int32_t m_iStyle; |
+ FX_ARGB m_BackColor; |
+ FX_ARGB m_ForeColor; |
+ CFX_Matrix m_Matrix; |
+}; |
+class CFDE_TextureBrush : public IFDE_TextureBrush, public CFX_Target { |
+ public: |
+ CFDE_TextureBrush() : m_iWrap(0), m_pImage(NULL), m_bAutoRelease(FALSE) { |
+ m_Matrix.SetIdentity(); |
+ } |
+ |
+ virtual void Release() { delete this; } |
+ virtual int32_t GetType() const { return FDE_BRUSHTYPE_Texture; } |
+ virtual const CFX_Matrix& GetMatrix() const { return m_Matrix; } |
+ virtual void ResetMatrix() { m_Matrix.SetIdentity(); } |
+ virtual void TranslateMatrix(FX_FLOAT dx, FX_FLOAT dy) { |
+ m_Matrix.Translate(dx, dy); |
+ } |
+ virtual void RotateMatrix(FX_FLOAT fRadian) { m_Matrix.Rotate(fRadian); } |
+ virtual void ScaleMatrix(FX_FLOAT sx, FX_FLOAT sy) { m_Matrix.Scale(sx, sy); } |
+ virtual void ConcatMatrix(const CFX_Matrix& matrix) { |
+ m_Matrix.Concat(matrix); |
+ } |
+ virtual void SetMatrix(const CFX_Matrix& matrix) { m_Matrix = matrix; } |
+ virtual IFDE_Image* GetImage() const { return m_pImage; } |
+ virtual void SetImage(IFDE_Image* pImage, FX_BOOL bAutoRelease) { |
+ m_pImage = pImage; |
+ m_bAutoRelease = bAutoRelease; |
+ } |
+ virtual int32_t GetWrapMode() const { return m_iWrap; } |
+ virtual void SetWrapMode(int32_t iWrapMode) { m_iWrap = iWrapMode; } |
+ int32_t m_iWrap; |
+ IFDE_Image* m_pImage; |
+ FX_BOOL m_bAutoRelease; |
+ CFX_Matrix m_Matrix; |
+}; |
+class CFDE_LinearBrush : public IFDE_LinearGradientBrush, public CFX_Target { |
+ public: |
+ CFDE_LinearBrush() : m_EndColor(0), m_StartColor(0), m_iWrapMode(0) { |
+ m_StartPoint.x = m_StartPoint.y = m_EndPoint.x = m_EndPoint.y = 0; |
+ m_Matrix.SetIdentity(); |
+ } |
+ |
+ virtual void Release() { delete this; } |
+ virtual int32_t GetType() const { return FDE_BRUSHTYPE_LinearGradient; } |
+ virtual const CFX_Matrix& GetMatrix() const { return m_Matrix; } |
+ virtual void ResetMatrix() { m_Matrix.SetIdentity(); } |
+ virtual void TranslateMatrix(FX_FLOAT dx, FX_FLOAT dy) { |
+ m_Matrix.Translate(dx, dy); |
+ } |
+ virtual void RotateMatrix(FX_FLOAT fRadian) { m_Matrix.Rotate(fRadian); } |
+ virtual void ScaleMatrix(FX_FLOAT sx, FX_FLOAT sy) { m_Matrix.Scale(sx, sy); } |
+ virtual void ConcatMatrix(const CFX_Matrix& matrix) { |
+ m_Matrix.Concat(matrix); |
+ } |
+ virtual void SetMatrix(const CFX_Matrix& matrix) { m_Matrix = matrix; } |
+ virtual void GetLinearPoints(CFX_PointF& startingPoint, |
+ CFX_PointF& endingPoint) const { |
+ startingPoint = m_StartPoint; |
+ endingPoint = m_EndPoint; |
+ } |
+ virtual void SetLinearPoints(const CFX_PointF& startingPoint, |
+ const CFX_PointF& endingPoint) { |
+ m_StartPoint = startingPoint; |
+ m_EndPoint = endingPoint; |
+ } |
+ virtual void GetLinearColors(FX_ARGB& startingColor, |
+ FX_ARGB& endingColor) const { |
+ startingColor = m_StartColor; |
+ endingColor = m_EndColor; |
+ } |
+ virtual void SetLinearColors(const FX_ARGB& startingColor, |
+ const FX_ARGB& endingColor) { |
+ m_StartColor = startingColor; |
+ m_EndColor = endingColor; |
+ } |
+ virtual int32_t CountGradientColors() const { return m_GradColors.GetSize(); } |
+ virtual FX_BOOL GetGradientColors(CFDE_GradientColors& colors) const { |
+ return colors.Copy(m_GradColors), TRUE; |
+ } |
+ virtual FX_BOOL SetGradientColors(const CFDE_GradientColors& colors) { |
+ return m_GradColors.Copy(colors), TRUE; |
+ } |
+ |
+ virtual int32_t GetWrapMode() const { return m_iWrapMode; } |
+ virtual void SetWrapMode(int32_t iWrapMode) { m_iWrapMode = iWrapMode; } |
+ CFX_PointF m_EndPoint; |
+ CFX_PointF m_StartPoint; |
+ FX_ARGB m_EndColor; |
+ FX_ARGB m_StartColor; |
+ CFDE_GradientColors m_GradColors; |
+ int32_t m_iWrapMode; |
+ CFX_Matrix m_Matrix; |
+}; |
+#endif |