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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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57 void discard(GrRenderTarget*) override; | 57 void discard(GrRenderTarget*) override; |
58 | 58 |
59 // Used by GrGLProgram to configure OpenGL state. | 59 // Used by GrGLProgram to configure OpenGL state. |
60 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); | 60 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); |
61 | 61 |
62 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 62 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
63 GrPixelConfig readConfig, DrawPreference*, | 63 GrPixelConfig readConfig, DrawPreference*, |
64 ReadPixelTempDrawInfo*) override; | 64 ReadPixelTempDrawInfo*) override; |
65 | 65 |
66 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, | 66 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
67 size_t rowBytes, GrPixelConfig srcConfig, DrawPref
erence*, | 67 GrPixelConfig srcConfig, DrawPreference*, |
68 WritePixelTempDrawInfo*) override; | 68 WritePixelTempDrawInfo*) override; |
69 | 69 |
70 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; | 70 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; |
71 | 71 |
72 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant | 72 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant |
73 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. | 73 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. |
74 void bindVertexArray(GrGLuint id) { | 74 void bindVertexArray(GrGLuint id) { |
75 fHWGeometryState.setVertexArrayID(this, id); | 75 fHWGeometryState.setVertexArrayID(this, id); |
76 } | 76 } |
77 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { | 77 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { |
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585 } fPLSSetupProgram; | 585 } fPLSSetupProgram; |
586 | 586 |
587 bool fHWPLSEnabled; | 587 bool fHWPLSEnabled; |
588 bool fPLSHasBeenUsed; | 588 bool fPLSHasBeenUsed; |
589 | 589 |
590 typedef GrGpu INHERITED; | 590 typedef GrGpu INHERITED; |
591 friend class GrGLPathRendering; // For accessing setTextureUnit. | 591 friend class GrGLPathRendering; // For accessing setTextureUnit. |
592 }; | 592 }; |
593 | 593 |
594 #endif | 594 #endif |
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