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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSWMaskHelper.h" | 8 #include "GrSWMaskHelper.h" |
| 9 | 9 |
| 10 #include "GrCaps.h" | 10 #include "GrCaps.h" |
| (...skipping 267 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 278 } | 278 } |
| 279 | 279 |
| 280 /** | 280 /** |
| 281 * Move the result of the software mask generation back to the gpu | 281 * Move the result of the software mask generation back to the gpu |
| 282 */ | 282 */ |
| 283 void GrSWMaskHelper::toTexture(GrTexture *texture) { | 283 void GrSWMaskHelper::toTexture(GrTexture *texture) { |
| 284 GrSurfaceDesc desc; | 284 GrSurfaceDesc desc; |
| 285 desc.fWidth = fPixels.width(); | 285 desc.fWidth = fPixels.width(); |
| 286 desc.fHeight = fPixels.height(); | 286 desc.fHeight = fPixels.height(); |
| 287 desc.fConfig = texture->config(); | 287 desc.fConfig = texture->config(); |
| 288 | 288 |
| 289 // First see if we should compress this texture before uploading. | 289 // First see if we should compress this texture before uploading. |
| 290 switch (fCompressionMode) { | 290 switch (fCompressionMode) { |
| 291 case kNone_CompressionMode: | 291 case kNone_CompressionMode: |
| 292 this->sendTextureData(texture, desc, fPixels.addr(), fPixels.rowByte
s()); | 292 this->sendTextureData(texture, desc, fPixels.addr(), fPixels.rowByte
s()); |
| 293 break; | 293 break; |
| 294 | 294 |
| 295 case kCompress_CompressionMode: | 295 case kCompress_CompressionMode: |
| 296 this->compressTextureData(texture, desc); | 296 this->compressTextureData(texture, desc); |
| 297 break; | 297 break; |
| 298 | 298 |
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| 368 pipelineBuilder->addCoverageFragmentProcessor( | 368 pipelineBuilder->addCoverageFragmentProcessor( |
| 369 GrSimpleTextureEffect::Create(texture, | 369 GrSimpleTextureEffect::Create(texture, |
| 370 maskMatrix, | 370 maskMatrix, |
| 371 GrTextureParams::kNone_Fi
lterMode, | 371 GrTextureParams::kNone_Fi
lterMode, |
| 372 kDevice_GrCoordSet))->unr
ef(); | 372 kDevice_GrCoordSet))->unr
ef(); |
| 373 | 373 |
| 374 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateNonAAFill(color, S
kMatrix::I(), | 374 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateNonAAFill(color, S
kMatrix::I(), |
| 375 dstRect,
nullptr, &invert)); | 375 dstRect,
nullptr, &invert)); |
| 376 target->drawBatch(*pipelineBuilder, batch); | 376 target->drawBatch(*pipelineBuilder, batch); |
| 377 } | 377 } |
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