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Issue 16361015: Migrate Compare ICs to new type rep (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Rebased Created 7 years, 6 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 30 matching lines...) Expand all
41 // obvious primitive types and some predefined unions, the type language also 41 // obvious primitive types and some predefined unions, the type language also
42 // can express class types (a.k.a. specific maps) and singleton types (i.e., 42 // can express class types (a.k.a. specific maps) and singleton types (i.e.,
43 // concrete constants). 43 // concrete constants).
44 // 44 //
45 // The following equations and inequations hold: 45 // The following equations and inequations hold:
46 // 46 //
47 // None <= T 47 // None <= T
48 // T <= Any 48 // T <= Any
49 // 49 //
50 // Oddball = Boolean \/ Null \/ Undefined 50 // Oddball = Boolean \/ Null \/ Undefined
51 // Number = Smi \/ Double 51 // Number = Integer32 \/ Double
52 // Integer31 < Integer32
52 // Name = String \/ Symbol 53 // Name = String \/ Symbol
53 // UniqueName = InternalizedString \/ Symbol 54 // UniqueName = InternalizedString \/ Symbol
54 // InternalizedString < String 55 // InternalizedString < String
55 // 56 //
56 // Receiver = Object \/ Proxy 57 // Receiver = Object \/ Proxy
58 // Undetectable < Object
57 // Array < Object 59 // Array < Object
58 // Function < Object 60 // Function < Object
59 // 61 //
60 // Class(map) < T iff instance_type(map) < T 62 // Class(map) < T iff instance_type(map) < T
61 // Constant(x) < T iff instance_type(map(x)) < T 63 // Constant(x) < T iff instance_type(map(x)) < T
62 // 64 //
63 // Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can 65 // Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can
64 // change! (Its instance type cannot, however.) 66 // change! (Its instance type cannot, however.)
65 // TODO(rossberg): the latter is not currently true for proxies, because of fix, 67 // TODO(rossberg): the latter is not currently true for proxies, because of fix,
66 // but will hold once we implement direct proxies. 68 // but will hold once we implement direct proxies.
67 // 69 //
68 // There are two main functions for testing types: 70 // There are two main functions for testing types:
69 // 71 //
70 // T1->Is(T2) -- tests whether T1 is included in T2 (i.e., T1 <= T2) 72 // T1->Is(T2) -- tests whether T1 is included in T2 (i.e., T1 <= T2)
71 // T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0) 73 // T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0)
72 // 74 //
73 // Typically, the latter should be used to check whether a specific case needs 75 // Typically, the former is to be used to select representations (e.g., via
74 // handling (e.g., via T->Maybe(Number)). 76 // T->Is(Integer31())), and the to check whether a specific case needs handling
77 // (e.g., via T->Maybe(Number())).
75 // 78 //
76 // There is no functionality to discover whether a type is a leaf in the 79 // There is no functionality to discover whether a type is a leaf in the
77 // lattice. That is intentional. It should always be possible to refine the 80 // lattice. That is intentional. It should always be possible to refine the
78 // lattice (e.g., splitting up number types further) without invalidating any 81 // lattice (e.g., splitting up number types further) without invalidating any
79 // existing assumptions or tests. 82 // existing assumptions or tests.
80 // 83 //
81 // Internally, all 'primitive' types, and their unions, are represented as 84 // Internally, all 'primitive' types, and their unions, are represented as
82 // bitsets via smis. Class is a heap pointer to the respective map. Only 85 // bitsets via smis. Class is a heap pointer to the respective map. Only
83 // Constant's, or unions containing Class'es or Constant's, require allocation. 86 // Constant's, or unions containing Class'es or Constant's, require allocation.
84 // 87 //
85 // The type representation is heap-allocated, so cannot (currently) be used in 88 // The type representation is heap-allocated, so cannot (currently) be used in
86 // a parallel compilation context. 89 // a parallel compilation context.
87 90
88 class Type : public Object { 91 class Type : public Object {
89 public: 92 public:
90 static Type* None() { return from_bitset(kNone); } 93 static Type* None() { return from_bitset(kNone); }
91 static Type* Any() { return from_bitset(kAny); } 94 static Type* Any() { return from_bitset(kAny); }
95 static Type* Boxed() { return from_bitset(kBoxed); }
Jakob Kummerow 2013/06/11 17:58:07 Why not "HeapObject"? I don't care much either way
rossberg 2013/06/12 17:21:32 Produces annoying name clashes between type and fu
96 static Type* Detectable() { return from_bitset(kDetectable); }
92 97
93 static Type* Oddball() { return from_bitset(kOddball); } 98 static Type* Oddball() { return from_bitset(kOddball); }
94 static Type* Boolean() { return from_bitset(kBoolean); } 99 static Type* Boolean() { return from_bitset(kBoolean); }
95 static Type* Null() { return from_bitset(kNull); } 100 static Type* Null() { return from_bitset(kNull); }
96 static Type* Undefined() { return from_bitset(kUndefined); } 101 static Type* Undefined() { return from_bitset(kUndefined); }
97 102
98 static Type* Number() { return from_bitset(kNumber); } 103 static Type* Number() { return from_bitset(kNumber); }
99 static Type* Smi() { return from_bitset(kSmi); } 104 static Type* Integer31() { return from_bitset(kInteger31); }
105 static Type* Integer32() { return from_bitset(kInteger32); }
100 static Type* Double() { return from_bitset(kDouble); } 106 static Type* Double() { return from_bitset(kDouble); }
101 107
102 static Type* Name() { return from_bitset(kName); } 108 static Type* Name() { return from_bitset(kName); }
103 static Type* UniqueName() { return from_bitset(kUniqueName); } 109 static Type* UniqueName() { return from_bitset(kUniqueName); }
104 static Type* String() { return from_bitset(kString); } 110 static Type* String() { return from_bitset(kString); }
105 static Type* InternalizedString() { return from_bitset(kInternalizedString); } 111 static Type* InternalizedString() { return from_bitset(kInternalizedString); }
106 static Type* Symbol() { return from_bitset(kSymbol); } 112 static Type* Symbol() { return from_bitset(kSymbol); }
107 113
108 static Type* Receiver() { return from_bitset(kReceiver); } 114 static Type* Receiver() { return from_bitset(kReceiver); }
109 static Type* Object() { return from_bitset(kObject); } 115 static Type* Object() { return from_bitset(kObject); }
116 static Type* Undetectable() { return from_bitset(kUndetectable); }
110 static Type* Array() { return from_bitset(kArray); } 117 static Type* Array() { return from_bitset(kArray); }
111 static Type* Function() { return from_bitset(kFunction); } 118 static Type* Function() { return from_bitset(kFunction); }
112 static Type* Proxy() { return from_bitset(kProxy); } 119 static Type* Proxy() { return from_bitset(kProxy); }
113 120
114 static Type* Class(Handle<Map> map) { return from_handle(map); } 121 static Type* Class(Handle<Map> map) { return from_handle(map); }
115 static Type* Constant(Handle<HeapObject> value) { 122 static Type* Constant(Handle<HeapObject> value) {
116 return Constant(value, value->GetIsolate()); 123 return Constant(value, value->GetIsolate());
117 } 124 }
118 static Type* Constant(Handle<v8::internal::Object> value, Isolate* isolate) { 125 static Type* Constant(Handle<v8::internal::Object> value, Isolate* isolate) {
119 return from_handle(isolate->factory()->NewBox(value)); 126 return from_handle(isolate->factory()->NewBox(value));
120 } 127 }
121 128
122 static Type* Union(Handle<Type> type1, Handle<Type> type2); 129 static Type* Union(Handle<Type> type1, Handle<Type> type2);
123 static Type* Optional(Handle<Type> type); // type \/ Undefined 130 static Type* Optional(Handle<Type> type); // type \/ Undefined
124 131
125 bool Is(Handle<Type> that); 132 bool Is(Type* that);
126 bool Maybe(Handle<Type> that); 133 bool Is(Handle<Type> that) { return this->Is(*that); }
134 bool Maybe(Type* that);
135 bool Maybe(Handle<Type> that) { return this->Maybe(*that); }
127 136
128 // TODO(rossberg): method to iterate unions? 137 bool IsClass() { return is_class(); }
138 bool IsConstant() { return is_constant(); }
139 Handle<Map> AsClass() { return as_class(); }
140 Handle<v8::internal::Object> AsConstant() { return as_constant(); }
141
142 int NumClasses();
143 int NumConstants();
144
145 template<class T>
146 class Iterator {
147 public:
148 bool Done() const { return index_ < 0; }
149 Handle<T> Get();
Jakob Kummerow 2013/06/11 17:58:07 nit: most of our iterators use the names "Current(
rossberg 2013/06/12 17:21:32 Done.
150 void Next();
151
152 private:
153 friend class Type;
154
155 Iterator() : index_(-1) {}
156 explicit Iterator(Handle<Type> type) : type_(type), index_(-1) {
157 Next();
158 }
159
160 inline bool matches(Handle<Type> type);
161 inline Handle<Type> get_type();
162
163 Handle<Type> type_;
164 int index_;
165 };
166
167 Iterator<Map> Classes() {
168 if (this->is_bitset()) return Iterator<Map>();
169 return Iterator<Map>(this->handle());
170 }
171 Iterator<v8::internal::Object> Constants() {
172 if (this->is_bitset()) return Iterator<v8::internal::Object>();
173 return Iterator<v8::internal::Object>(this->handle());
174 }
129 175
130 private: 176 private:
131 // A union is a fixed array containing types. Invariants: 177 // A union is a fixed array containing types. Invariants:
132 // - its length is at least 2 178 // - its length is at least 2
133 // - at most one field is a bitset, and it must go into index 0 179 // - at most one field is a bitset, and it must go into index 0
134 // - no field is a union 180 // - no field is a union
135 typedef FixedArray Unioned; 181 typedef FixedArray Unioned;
136 182
137 enum { 183 enum {
138 kNull = 1 << 0, 184 kNull = 1 << 0,
139 kUndefined = 1 << 1, 185 kUndefined = 1 << 1,
140 kBoolean = 1 << 2, 186 kBoolean = 1 << 2,
141 kSmi = 1 << 3, 187 kInteger31 = 1 << 3,
142 kDouble = 1 << 4, 188 kOtherInteger = 1 << 4,
143 kSymbol = 1 << 5, 189 kDouble = 1 << 5,
144 kInternalizedString = 1 << 6, 190 kSymbol = 1 << 6,
145 kOtherString = 1 << 7, 191 kInternalizedString = 1 << 7,
146 kArray = 1 << 8, 192 kOtherString = 1 << 8,
147 kFunction = 1 << 9, 193 kUndetectable = 1 << 9,
148 kOtherObject = 1 << 10, 194 kArray = 1 << 10,
149 kProxy = 1 << 11, 195 kFunction = 1 << 11,
196 kOtherObject = 1 << 12,
197 kProxy = 1 << 13,
150 198
151 kOddball = kBoolean | kNull | kUndefined, 199 kOddball = kBoolean | kNull | kUndefined,
152 kNumber = kSmi | kDouble, 200 kInteger32 = kInteger31 | kOtherInteger,
201 kNumber = kInteger32 | kDouble,
153 kString = kInternalizedString | kOtherString, 202 kString = kInternalizedString | kOtherString,
154 kUniqueName = kSymbol | kInternalizedString, 203 kUniqueName = kSymbol | kInternalizedString,
155 kName = kSymbol | kString, 204 kName = kSymbol | kString,
156 kObject = kArray | kFunction | kOtherObject, 205 kObject = kUndetectable | kArray | kFunction | kOtherObject,
157 kReceiver = kObject | kProxy, 206 kReceiver = kObject | kProxy,
158 kAny = kOddball | kNumber | kName | kReceiver, 207 kBoxed = kDouble | kName | kReceiver,
208 kAny = kOddball | kNumber | kBoxed,
209 kDetectable = kBoxed - kUndetectable,
159 kNone = 0 210 kNone = 0
160 }; 211 };
161 212
162 bool is_bitset() { return this->IsSmi(); } 213 bool is_bitset() { return this->IsSmi(); }
163 bool is_class() { return this->IsMap(); } 214 bool is_class() { return this->IsMap(); }
164 bool is_constant() { return this->IsBox(); } 215 bool is_constant() { return this->IsBox(); }
165 bool is_union() { return this->IsFixedArray(); } 216 bool is_union() { return this->IsFixedArray(); }
166 217
167 int as_bitset() { return Smi::cast(this)->value(); } 218 int as_bitset() { return Smi::cast(this)->value(); }
168 Handle<Map> as_class() { return Handle<Map>::cast(handle()); } 219 Handle<Map> as_class() { return Handle<Map>::cast(handle()); }
169 Handle<Box> as_constant() { return Handle<Box>::cast(handle()); } 220 Handle<v8::internal::Object> as_constant() {
221 Handle<Box> box = Handle<Box>::cast(handle());
222 return v8::internal::handle(box->value(), box->GetIsolate());
223 }
170 Handle<Unioned> as_union() { return Handle<Unioned>::cast(handle()); } 224 Handle<Unioned> as_union() { return Handle<Unioned>::cast(handle()); }
171 225
172 Handle<Type> handle() { return handle_via_isolate_of(this); } 226 Handle<Type> handle() { return handle_via_isolate_of(this); }
173 Handle<Type> handle_via_isolate_of(Type* type) { 227 Handle<Type> handle_via_isolate_of(Type* type) {
174 ASSERT(type->IsHeapObject()); 228 ASSERT(type->IsHeapObject());
175 return v8::internal::handle(this, HeapObject::cast(type)->GetIsolate()); 229 return v8::internal::handle(this, HeapObject::cast(type)->GetIsolate());
176 } 230 }
177 231
178 static Type* from_bitset(int bitset) { 232 static Type* from_bitset(int bitset) {
179 return static_cast<Type*>(Object::cast(Smi::FromInt(bitset))); 233 return static_cast<Type*>(Object::cast(Smi::FromInt(bitset)));
(...skipping 10 matching lines...) Expand all
190 244
191 int LubBitset(); // least upper bound that's a bitset 245 int LubBitset(); // least upper bound that's a bitset
192 int GlbBitset(); // greatest lower bound that's a bitset 246 int GlbBitset(); // greatest lower bound that's a bitset
193 bool InUnion(Handle<Unioned> unioned, int current_size); 247 bool InUnion(Handle<Unioned> unioned, int current_size);
194 int ExtendUnion(Handle<Unioned> unioned, int current_size); 248 int ExtendUnion(Handle<Unioned> unioned, int current_size);
195 }; 249 };
196 250
197 } } // namespace v8::internal 251 } } // namespace v8::internal
198 252
199 #endif // V8_TYPES_H_ 253 #endif // V8_TYPES_H_
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