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Issue 16361015: Migrate Compare ICs to new type rep (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Comments Created 7 years, 6 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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41 // obvious primitive types and some predefined unions, the type language also 41 // obvious primitive types and some predefined unions, the type language also
42 // can express class types (a.k.a. specific maps) and singleton types (i.e., 42 // can express class types (a.k.a. specific maps) and singleton types (i.e.,
43 // concrete constants). 43 // concrete constants).
44 // 44 //
45 // The following equations and inequations hold: 45 // The following equations and inequations hold:
46 // 46 //
47 // None <= T 47 // None <= T
48 // T <= Any 48 // T <= Any
49 // 49 //
50 // Oddball = Boolean \/ Null \/ Undefined 50 // Oddball = Boolean \/ Null \/ Undefined
51 // Number = Smi \/ Double 51 // Number = Integer32 \/ Double
52 // Integer31 < Integer32
52 // Name = String \/ Symbol 53 // Name = String \/ Symbol
53 // UniqueName = InternalizedString \/ Symbol 54 // UniqueName = InternalizedString \/ Symbol
54 // InternalizedString < String 55 // InternalizedString < String
55 // 56 //
57 // Allocated = Receiver \/ Number \/ Name
58 // Detectable = Allocated - Undetectable
59 // Undetectable < Object
56 // Receiver = Object \/ Proxy 60 // Receiver = Object \/ Proxy
57 // Array < Object 61 // Array < Object
58 // Function < Object 62 // Function < Object
59 // 63 //
60 // Class(map) < T iff instance_type(map) < T 64 // Class(map) < T iff instance_type(map) < T
61 // Constant(x) < T iff instance_type(map(x)) < T 65 // Constant(x) < T iff instance_type(map(x)) < T
62 // 66 //
63 // Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can 67 // Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can
64 // change! (Its instance type cannot, however.) 68 // change! (Its instance type cannot, however.)
65 // TODO(rossberg): the latter is not currently true for proxies, because of fix, 69 // TODO(rossberg): the latter is not currently true for proxies, because of fix,
66 // but will hold once we implement direct proxies. 70 // but will hold once we implement direct proxies.
67 // 71 //
68 // There are two main functions for testing types: 72 // There are two main functions for testing types:
69 // 73 //
70 // T1->Is(T2) -- tests whether T1 is included in T2 (i.e., T1 <= T2) 74 // T1->Is(T2) -- tests whether T1 is included in T2 (i.e., T1 <= T2)
71 // T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0) 75 // T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0)
72 // 76 //
73 // Typically, the latter should be used to check whether a specific case needs 77 // Typically, the former is to be used to select representations (e.g., via
74 // handling (e.g., via T->Maybe(Number)). 78 // T->Is(Integer31())), and the to check whether a specific case needs handling
79 // (e.g., via T->Maybe(Number())).
75 // 80 //
76 // There is no functionality to discover whether a type is a leaf in the 81 // There is no functionality to discover whether a type is a leaf in the
77 // lattice. That is intentional. It should always be possible to refine the 82 // lattice. That is intentional. It should always be possible to refine the
78 // lattice (e.g., splitting up number types further) without invalidating any 83 // lattice (e.g., splitting up number types further) without invalidating any
79 // existing assumptions or tests. 84 // existing assumptions or tests.
80 // 85 //
81 // Internally, all 'primitive' types, and their unions, are represented as 86 // Internally, all 'primitive' types, and their unions, are represented as
82 // bitsets via smis. Class is a heap pointer to the respective map. Only 87 // bitsets via smis. Class is a heap pointer to the respective map. Only
83 // Constant's, or unions containing Class'es or Constant's, require allocation. 88 // Constant's, or unions containing Class'es or Constant's, require allocation.
84 // 89 //
85 // The type representation is heap-allocated, so cannot (currently) be used in 90 // The type representation is heap-allocated, so cannot (currently) be used in
86 // a parallel compilation context. 91 // a parallel compilation context.
87 92
88 class Type : public Object { 93 class Type : public Object {
89 public: 94 public:
90 static Type* None() { return from_bitset(kNone); } 95 static Type* None() { return from_bitset(kNone); }
91 static Type* Any() { return from_bitset(kAny); } 96 static Type* Any() { return from_bitset(kAny); }
97 static Type* Allocated() { return from_bitset(kAllocated); }
98 static Type* Detectable() { return from_bitset(kDetectable); }
92 99
93 static Type* Oddball() { return from_bitset(kOddball); } 100 static Type* Oddball() { return from_bitset(kOddball); }
94 static Type* Boolean() { return from_bitset(kBoolean); } 101 static Type* Boolean() { return from_bitset(kBoolean); }
95 static Type* Null() { return from_bitset(kNull); } 102 static Type* Null() { return from_bitset(kNull); }
96 static Type* Undefined() { return from_bitset(kUndefined); } 103 static Type* Undefined() { return from_bitset(kUndefined); }
97 104
98 static Type* Number() { return from_bitset(kNumber); } 105 static Type* Number() { return from_bitset(kNumber); }
99 static Type* Smi() { return from_bitset(kSmi); } 106 static Type* Integer31() { return from_bitset(kInteger31); }
107 static Type* Integer32() { return from_bitset(kInteger32); }
100 static Type* Double() { return from_bitset(kDouble); } 108 static Type* Double() { return from_bitset(kDouble); }
101 109
102 static Type* Name() { return from_bitset(kName); } 110 static Type* Name() { return from_bitset(kName); }
103 static Type* UniqueName() { return from_bitset(kUniqueName); } 111 static Type* UniqueName() { return from_bitset(kUniqueName); }
104 static Type* String() { return from_bitset(kString); } 112 static Type* String() { return from_bitset(kString); }
105 static Type* InternalizedString() { return from_bitset(kInternalizedString); } 113 static Type* InternalizedString() { return from_bitset(kInternalizedString); }
106 static Type* Symbol() { return from_bitset(kSymbol); } 114 static Type* Symbol() { return from_bitset(kSymbol); }
107 115
108 static Type* Receiver() { return from_bitset(kReceiver); } 116 static Type* Receiver() { return from_bitset(kReceiver); }
109 static Type* Object() { return from_bitset(kObject); } 117 static Type* Object() { return from_bitset(kObject); }
118 static Type* Undetectable() { return from_bitset(kUndetectable); }
110 static Type* Array() { return from_bitset(kArray); } 119 static Type* Array() { return from_bitset(kArray); }
111 static Type* Function() { return from_bitset(kFunction); } 120 static Type* Function() { return from_bitset(kFunction); }
112 static Type* Proxy() { return from_bitset(kProxy); } 121 static Type* Proxy() { return from_bitset(kProxy); }
113 122
114 static Type* Class(Handle<Map> map) { return from_handle(map); } 123 static Type* Class(Handle<Map> map) { return from_handle(map); }
115 static Type* Constant(Handle<HeapObject> value) { 124 static Type* Constant(Handle<HeapObject> value) {
116 return Constant(value, value->GetIsolate()); 125 return Constant(value, value->GetIsolate());
117 } 126 }
118 static Type* Constant(Handle<v8::internal::Object> value, Isolate* isolate) { 127 static Type* Constant(Handle<v8::internal::Object> value, Isolate* isolate) {
119 return from_handle(isolate->factory()->NewBox(value)); 128 return from_handle(isolate->factory()->NewBox(value));
120 } 129 }
121 130
122 static Type* Union(Handle<Type> type1, Handle<Type> type2); 131 static Type* Union(Handle<Type> type1, Handle<Type> type2);
123 static Type* Optional(Handle<Type> type); // type \/ Undefined 132 static Type* Optional(Handle<Type> type); // type \/ Undefined
124 133
125 bool Is(Handle<Type> that); 134 bool Is(Type* that);
126 bool Maybe(Handle<Type> that); 135 bool Is(Handle<Type> that) { return this->Is(*that); }
136 bool Maybe(Type* that);
137 bool Maybe(Handle<Type> that) { return this->Maybe(*that); }
127 138
128 // TODO(rossberg): method to iterate unions? 139 bool IsClass() { return is_class(); }
140 bool IsConstant() { return is_constant(); }
141 Handle<Map> AsClass() { return as_class(); }
142 Handle<v8::internal::Object> AsConstant() { return as_constant(); }
143
144 int NumClasses();
145 int NumConstants();
146
147 template<class T>
148 class Iterator {
149 public:
150 bool Done() const { return index_ < 0; }
151 Handle<T> Current();
152 void Advance();
153
154 private:
155 friend class Type;
156
157 Iterator() : index_(-1) {}
158 explicit Iterator(Handle<Type> type) : type_(type), index_(-1) {
159 Advance();
160 }
161
162 inline bool matches(Handle<Type> type);
163 inline Handle<Type> get_type();
164
165 Handle<Type> type_;
166 int index_;
167 };
168
169 Iterator<Map> Classes() {
170 if (this->is_bitset()) return Iterator<Map>();
171 return Iterator<Map>(this->handle());
172 }
173 Iterator<v8::internal::Object> Constants() {
174 if (this->is_bitset()) return Iterator<v8::internal::Object>();
175 return Iterator<v8::internal::Object>(this->handle());
176 }
129 177
130 private: 178 private:
131 // A union is a fixed array containing types. Invariants: 179 // A union is a fixed array containing types. Invariants:
132 // - its length is at least 2 180 // - its length is at least 2
133 // - at most one field is a bitset, and it must go into index 0 181 // - at most one field is a bitset, and it must go into index 0
134 // - no field is a union 182 // - no field is a union
135 typedef FixedArray Unioned; 183 typedef FixedArray Unioned;
136 184
137 enum { 185 enum {
138 kNull = 1 << 0, 186 kNull = 1 << 0,
139 kUndefined = 1 << 1, 187 kUndefined = 1 << 1,
140 kBoolean = 1 << 2, 188 kBoolean = 1 << 2,
141 kSmi = 1 << 3, 189 kInteger31 = 1 << 3,
142 kDouble = 1 << 4, 190 kOtherInteger = 1 << 4,
143 kSymbol = 1 << 5, 191 kDouble = 1 << 5,
144 kInternalizedString = 1 << 6, 192 kSymbol = 1 << 6,
145 kOtherString = 1 << 7, 193 kInternalizedString = 1 << 7,
146 kArray = 1 << 8, 194 kOtherString = 1 << 8,
147 kFunction = 1 << 9, 195 kUndetectable = 1 << 9,
148 kOtherObject = 1 << 10, 196 kArray = 1 << 10,
149 kProxy = 1 << 11, 197 kFunction = 1 << 11,
198 kOtherObject = 1 << 12,
199 kProxy = 1 << 13,
150 200
151 kOddball = kBoolean | kNull | kUndefined, 201 kOddball = kBoolean | kNull | kUndefined,
152 kNumber = kSmi | kDouble, 202 kInteger32 = kInteger31 | kOtherInteger,
203 kNumber = kInteger32 | kDouble,
153 kString = kInternalizedString | kOtherString, 204 kString = kInternalizedString | kOtherString,
154 kUniqueName = kSymbol | kInternalizedString, 205 kUniqueName = kSymbol | kInternalizedString,
155 kName = kSymbol | kString, 206 kName = kSymbol | kString,
156 kObject = kArray | kFunction | kOtherObject, 207 kObject = kUndetectable | kArray | kFunction | kOtherObject,
157 kReceiver = kObject | kProxy, 208 kReceiver = kObject | kProxy,
158 kAny = kOddball | kNumber | kName | kReceiver, 209 kAllocated = kDouble | kName | kReceiver,
210 kAny = kOddball | kNumber | kAllocated,
211 kDetectable = kAllocated - kUndetectable,
159 kNone = 0 212 kNone = 0
160 }; 213 };
161 214
162 bool is_bitset() { return this->IsSmi(); } 215 bool is_bitset() { return this->IsSmi(); }
163 bool is_class() { return this->IsMap(); } 216 bool is_class() { return this->IsMap(); }
164 bool is_constant() { return this->IsBox(); } 217 bool is_constant() { return this->IsBox(); }
165 bool is_union() { return this->IsFixedArray(); } 218 bool is_union() { return this->IsFixedArray(); }
166 219
167 int as_bitset() { return Smi::cast(this)->value(); } 220 int as_bitset() { return Smi::cast(this)->value(); }
168 Handle<Map> as_class() { return Handle<Map>::cast(handle()); } 221 Handle<Map> as_class() { return Handle<Map>::cast(handle()); }
169 Handle<Box> as_constant() { return Handle<Box>::cast(handle()); } 222 Handle<v8::internal::Object> as_constant() {
223 Handle<Box> box = Handle<Box>::cast(handle());
224 return v8::internal::handle(box->value(), box->GetIsolate());
225 }
170 Handle<Unioned> as_union() { return Handle<Unioned>::cast(handle()); } 226 Handle<Unioned> as_union() { return Handle<Unioned>::cast(handle()); }
171 227
172 Handle<Type> handle() { return handle_via_isolate_of(this); } 228 Handle<Type> handle() { return handle_via_isolate_of(this); }
173 Handle<Type> handle_via_isolate_of(Type* type) { 229 Handle<Type> handle_via_isolate_of(Type* type) {
174 ASSERT(type->IsHeapObject()); 230 ASSERT(type->IsHeapObject());
175 return v8::internal::handle(this, HeapObject::cast(type)->GetIsolate()); 231 return v8::internal::handle(this, HeapObject::cast(type)->GetIsolate());
176 } 232 }
177 233
178 static Type* from_bitset(int bitset) { 234 static Type* from_bitset(int bitset) {
179 return static_cast<Type*>(Object::cast(Smi::FromInt(bitset))); 235 return static_cast<Type*>(Object::cast(Smi::FromInt(bitset)));
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190 246
191 int LubBitset(); // least upper bound that's a bitset 247 int LubBitset(); // least upper bound that's a bitset
192 int GlbBitset(); // greatest lower bound that's a bitset 248 int GlbBitset(); // greatest lower bound that's a bitset
193 bool InUnion(Handle<Unioned> unioned, int current_size); 249 bool InUnion(Handle<Unioned> unioned, int current_size);
194 int ExtendUnion(Handle<Unioned> unioned, int current_size); 250 int ExtendUnion(Handle<Unioned> unioned, int current_size);
195 }; 251 };
196 252
197 } } // namespace v8::internal 253 } } // namespace v8::internal
198 254
199 #endif // V8_TYPES_H_ 255 #endif // V8_TYPES_H_
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