Index: src/types.h |
diff --git a/src/types.h b/src/types.h |
index 7f224090adbd5e03f1a81dfe3d96ac52bb781a58..0c4ef26fff127021332967c838a9e07926687fbe 100644 |
--- a/src/types.h |
+++ b/src/types.h |
@@ -143,14 +143,6 @@ namespace internal { |
// bitsets. Bit 0 is reserved for tagging. Class is a heap pointer to the |
// respective map. Only structured types require allocation. |
// Note that the bitset representation is closed under both Union and Intersect. |
-// |
-// There are two type representations, using different allocation: |
-// |
-// - class Type (zone-allocated, for compiler and concurrent compilation) |
-// - class HeapType (heap-allocated, for persistent types) |
-// |
-// Both provide the same API, and the Convert method can be used to interconvert |
-// them. For zone types, no query method touches the heap, only constructors do. |
// ----------------------------------------------------------------------------- |
@@ -556,10 +548,6 @@ class TypeImpl : public Config::Base { |
static inline TypeImpl* cast(typename Config::Base* object); |
- template<class OtherTypeImpl> |
- static TypeHandle Convert( |
- typename OtherTypeImpl::TypeHandle type, Region* region); |
- |
// Printing. |
enum PrintDimension { BOTH_DIMS, SEMANTIC_DIM, REPRESENTATION_DIM }; |
@@ -1090,70 +1078,6 @@ struct ZoneTypeConfig { |
typedef TypeImpl<ZoneTypeConfig> Type; |
- |
-// ----------------------------------------------------------------------------- |
-// Heap-allocated types; either smis for bitsets, maps for classes, boxes for |
-// constants, or fixed arrays for unions. |
- |
-struct HeapTypeConfig { |
- typedef TypeImpl<HeapTypeConfig> Type; |
- typedef i::Object Base; |
- typedef i::FixedArray Struct; |
- typedef i::FixedArray Range; |
- typedef i::Isolate Region; |
- template<class T> struct Handle { typedef i::Handle<T> type; }; |
- |
- static const int kRangeStructTag = 0xffff; |
- |
- template<class T> static inline i::Handle<T> null_handle() { |
- return i::Handle<T>(); |
- } |
- template<class T> static inline i::Handle<T> handle(T* type); |
- template<class T> static inline i::Handle<T> cast(i::Handle<Type> type); |
- |
- static inline bool is_bitset(Type* type); |
- static inline bool is_class(Type* type); |
- static inline bool is_struct(Type* type, int tag); |
- static inline bool is_range(Type* type); |
- |
- static inline Type::bitset as_bitset(Type* type); |
- static inline i::Handle<i::Map> as_class(Type* type); |
- static inline i::Handle<Struct> as_struct(Type* type); |
- static inline i::Handle<Range> as_range(Type* type); |
- |
- static inline Type* from_bitset(Type::bitset); |
- static inline i::Handle<Type> from_bitset(Type::bitset, Isolate* isolate); |
- static inline i::Handle<Type> from_class( |
- i::Handle<i::Map> map, Isolate* isolate); |
- static inline i::Handle<Type> from_struct(i::Handle<Struct> structure); |
- static inline i::Handle<Type> from_range(i::Handle<Range> range); |
- |
- static inline i::Handle<Struct> struct_create( |
- int tag, int length, Isolate* isolate); |
- static inline void struct_shrink(i::Handle<Struct> structure, int length); |
- static inline int struct_tag(i::Handle<Struct> structure); |
- static inline int struct_length(i::Handle<Struct> structure); |
- static inline i::Handle<Type> struct_get(i::Handle<Struct> structure, int i); |
- static inline void struct_set( |
- i::Handle<Struct> structure, int i, i::Handle<Type> type); |
- template<class V> |
- static inline i::Handle<V> struct_get_value( |
- i::Handle<Struct> structure, int i); |
- template<class V> |
- static inline void struct_set_value( |
- i::Handle<Struct> structure, int i, i::Handle<V> x); |
- |
- static inline i::Handle<Range> range_create(Isolate* isolate); |
- static inline int range_get_bitset(i::Handle<Range> range); |
- static inline void range_set_bitset(i::Handle<Range> range, int value); |
- static inline double range_get_double(i::Handle<Range> range, int index); |
- static inline void range_set_double(i::Handle<Range> range, int index, |
- double value, Isolate* isolate); |
-}; |
- |
-typedef TypeImpl<HeapTypeConfig> HeapType; |
- |
- |
// ----------------------------------------------------------------------------- |
// Type bounds. A simple struct to represent a pair of lower/upper types. |
@@ -1216,6 +1140,57 @@ struct BoundsImpl { |
typedef BoundsImpl<ZoneTypeConfig> Bounds; |
+class FieldType : public Object { |
+ public: |
+ class Iterator; |
+ |
+ // static Handle<FieldType> Create(Isolate* isolate, int length); |
+ static FieldType* None(); |
+ static FieldType* Any(); |
+ static Handle<FieldType> None(Isolate* isolate); |
+ static Handle<FieldType> Any(Isolate* isolate); |
+ static FieldType* Class(i::Map* map); |
+ static Handle<FieldType> Class(i::Handle<i::Map> map, Isolate* isolate); |
+ static FieldType* cast(Object* object); |
+ |
+ bool NowContains(Object* value); |
+ bool NowContains(Handle<Object> value); |
+ bool IsClass(); |
+ Handle<i::Map> AsClass(); |
+ bool IsNone() { return this == None(); } |
+ bool IsAny() { return this == Any(); } |
+ bool NowStable(); |
+ bool NowIs(FieldType* other); |
+ bool NowIs(Handle<FieldType> other); |
+ Type* Convert(Zone* zone); |
+ Iterator Classes(); |
+ int ClassCount() { return IsClass() ? 1 : 0; } |
+ |
+ void PrintTo(std::ostream& os); |
+}; |
+ |
+class FieldType::Iterator { |
+ public: |
+ bool Done() const { return done_; } |
+ i::Handle<i::Map> Current() { |
+ DCHECK(!Done()); |
+ return map_.ToHandleChecked(); |
+ } |
+ void Advance() { |
+ if (!done_) done_ = true; |
+ } |
+ |
+ private: |
+ friend FieldType; |
+ |
+ Iterator() : done_(true) {} |
+ explicit Iterator(MaybeHandle<i::Map> map) |
+ : done_(map.is_null()), map_(map) {} |
+ |
+ bool done_; |
+ MaybeHandle<i::Map> map_; |
+}; |
+ |
} // namespace internal |
} // namespace v8 |