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Side by Side Diff: Source/core/html/HTMLTableRowsCollection.cpp

Issue 163573004: Use ElementTraversal in HTMLTableRowsCollection::rowAfter() (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2008, 2011, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2008, 2011, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 12 matching lines...) Expand all
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */ 27 */
28 28
29 #include "config.h" 29 #include "config.h"
30 #include "core/html/HTMLTableRowsCollection.h" 30 #include "core/html/HTMLTableRowsCollection.h"
31 31
32 #include "HTMLNames.h" 32 #include "HTMLNames.h"
33 #include "core/dom/ElementTraversal.h"
33 #include "core/html/HTMLTableElement.h" 34 #include "core/html/HTMLTableElement.h"
34 #include "core/html/HTMLTableRowElement.h" 35 #include "core/html/HTMLTableRowElement.h"
35 36
36 namespace WebCore { 37 namespace WebCore {
37 38
38 using namespace HTMLNames; 39 using namespace HTMLNames;
39 40
40 static bool isInHead(Element* row) 41 static bool isInHead(Element* row)
41 { 42 {
42 return row->parentNode() && toElement(row->parentNode())->hasLocalName(thead Tag); 43 return row->parentNode() && toElement(row->parentNode())->hasLocalName(thead Tag);
43 } 44 }
44 45
45 static bool isInBody(Element* row) 46 static bool isInBody(Element* row)
46 { 47 {
47 return row->parentNode() && toElement(row->parentNode())->hasLocalName(tbody Tag); 48 return row->parentNode() && toElement(row->parentNode())->hasLocalName(tbody Tag);
48 } 49 }
49 50
50 static bool isInFoot(Element* row) 51 static bool isInFoot(Element* row)
51 { 52 {
52 return row->parentNode() && toElement(row->parentNode())->hasLocalName(tfoot Tag); 53 return row->parentNode() && toElement(row->parentNode())->hasLocalName(tfoot Tag);
53 } 54 }
54 55
55 HTMLTableRowElement* HTMLTableRowsCollection::rowAfter(HTMLTableElement* table, HTMLTableRowElement* previous) 56 HTMLTableRowElement* HTMLTableRowsCollection::rowAfter(HTMLTableElement* table, HTMLTableRowElement* previous)
56 { 57 {
57 Node* child = 0; 58 Element* child;
58 59
59 // Start by looking for the next row in this section. 60 // Start by looking for the next row in this section.
60 // Continue only if there is none. 61 // Continue only if there is none.
61 if (previous && previous->parentNode() != table) { 62 if (previous && previous->parentNode() != table) {
62 for (child = previous->nextSibling(); child; child = child->nextSibling( )) { 63 for (child = ElementTraversal::nextSibling(*previous); child; child = El ementTraversal::nextSibling(*child)) {
adamk 2014/02/13 21:42:58 Any reason not to just use Node::nextElementSiblin
Inactive 2014/02/13 21:51:37 Personally, I'd prefer using ElementTraversal / No
63 if (child->hasTagName(trTag)) 64 if (child->hasTagName(trTag))
64 return toHTMLTableRowElement(child); 65 return toHTMLTableRowElement(child);
65 } 66 }
66 } 67 }
67 68
68 // If still looking at head sections, find the first row in the next head se ction. 69 // If still looking at head sections, find the first row in the next head se ction.
69 if (!previous) 70 if (!previous)
70 child = table->firstChild(); 71 child = ElementTraversal::firstWithin(*table);
71 else if (isInHead(previous)) 72 else if (isInHead(previous))
72 child = previous->parentNode()->nextSibling(); 73 child = ElementTraversal::nextSibling(*previous->parentNode());
73 for (; child; child = child->nextSibling()) { 74 for (; child; child = ElementTraversal::nextSibling(*child)) {
74 if (child->hasTagName(theadTag)) { 75 if (child->hasTagName(theadTag)) {
75 for (Node* grandchild = child->firstChild(); grandchild; grandchild = grandchild->nextSibling()) { 76 for (Element* grandchild = ElementTraversal::firstWithin(*child); gr andchild; grandchild = ElementTraversal::nextSibling(*grandchild)) {
76 if (grandchild->hasTagName(trTag)) 77 if (grandchild->hasTagName(trTag))
77 return toHTMLTableRowElement(grandchild); 78 return toHTMLTableRowElement(grandchild);
78 } 79 }
79 } 80 }
80 } 81 }
81 82
82 // If still looking at top level and bodies, find the next row in top level or the first in the next body section. 83 // If still looking at top level and bodies, find the next row in top level or the first in the next body section.
83 if (!previous || isInHead(previous)) 84 if (!previous || isInHead(previous))
84 child = table->firstChild(); 85 child = ElementTraversal::firstWithin(*table);
85 else if (previous->parentNode() == table) 86 else if (previous->parentNode() == table)
86 child = previous->nextSibling(); 87 child = ElementTraversal::nextSibling(*previous);
87 else if (isInBody(previous)) 88 else if (isInBody(previous))
88 child = previous->parentNode()->nextSibling(); 89 child = ElementTraversal::nextSibling(*previous->parentNode());
89 for (; child; child = child->nextSibling()) { 90 for (; child; child = ElementTraversal::nextSibling(*child)) {
90 if (child->hasTagName(trTag)) 91 if (child->hasTagName(trTag))
91 return toHTMLTableRowElement(child); 92 return toHTMLTableRowElement(child);
92 if (child->hasTagName(tbodyTag)) { 93 if (child->hasTagName(tbodyTag)) {
93 for (Node* grandchild = child->firstChild(); grandchild; grandchild = grandchild->nextSibling()) { 94 for (Element* grandchild = ElementTraversal::firstWithin(*child); gr andchild; grandchild = ElementTraversal::nextSibling(*grandchild)) {
94 if (grandchild->hasTagName(trTag)) 95 if (grandchild->hasTagName(trTag))
95 return toHTMLTableRowElement(grandchild); 96 return toHTMLTableRowElement(grandchild);
96 } 97 }
97 } 98 }
98 } 99 }
99 100
100 // Find the first row in the next foot section. 101 // Find the first row in the next foot section.
101 if (!previous || !isInFoot(previous)) 102 if (!previous || !isInFoot(previous))
102 child = table->firstChild(); 103 child = ElementTraversal::firstWithin(*table);
103 else 104 else
104 child = previous->parentNode()->nextSibling(); 105 child = ElementTraversal::nextSibling(*previous->parentNode());
105 for (; child; child = child->nextSibling()) { 106 for (; child; child = ElementTraversal::nextSibling(*child)) {
106 if (child->hasTagName(tfootTag)) { 107 if (child->hasTagName(tfootTag)) {
107 for (Node* grandchild = child->firstChild(); grandchild; grandchild = grandchild->nextSibling()) { 108 for (Element* grandchild = ElementTraversal::firstWithin(*child); gr andchild; grandchild = ElementTraversal::nextSibling(*grandchild)) {
108 if (grandchild->hasTagName(trTag)) 109 if (grandchild->hasTagName(trTag))
109 return toHTMLTableRowElement(grandchild); 110 return toHTMLTableRowElement(grandchild);
110 } 111 }
111 } 112 }
112 } 113 }
113 114
114 return 0; 115 return 0;
115 } 116 }
116 117
117 HTMLTableRowElement* HTMLTableRowsCollection::lastRow(HTMLTableElement* table) 118 HTMLTableRowElement* HTMLTableRowsCollection::lastRow(HTMLTableElement* table)
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161 { 162 {
162 return adoptRef(new HTMLTableRowsCollection(table)); 163 return adoptRef(new HTMLTableRowsCollection(table));
163 } 164 }
164 165
165 Element* HTMLTableRowsCollection::virtualItemAfter(Element* previous) const 166 Element* HTMLTableRowsCollection::virtualItemAfter(Element* previous) const
166 { 167 {
167 return rowAfter(toHTMLTableElement(ownerNode()), toHTMLTableRowElement(previ ous)); 168 return rowAfter(toHTMLTableElement(ownerNode()), toHTMLTableRowElement(previ ous));
168 } 169 }
169 170
170 } 171 }
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