| Index: Source/core/platform/graphics/ShadowBlur.h
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| diff --git a/Source/core/platform/graphics/ShadowBlur.h b/Source/core/platform/graphics/ShadowBlur.h
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| index 7862d054490eeb563d81076a9bb5d7754142432e..bee32bc500bd2e5577a9c37044991e4966a7d798 100644
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| --- a/Source/core/platform/graphics/ShadowBlur.h
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| +++ b/Source/core/platform/graphics/ShadowBlur.h
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| @@ -30,7 +30,6 @@
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|  #define ShadowBlur_h
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|  
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|  #include "core/platform/graphics/Color.h"
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| -#include "core/platform/graphics/ColorSpace.h"
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|  #include "core/platform/graphics/FloatSize.h"
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|  
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|  #include <wtf/Noncopyable.h>
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| @@ -46,17 +45,16 @@ public:
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|          BlurShadow
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|      };
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|  
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| -    ShadowBlur(const FloatSize& radius, const FloatSize& offset, const Color&, ColorSpace);
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| +    ShadowBlur(const FloatSize& radius, const FloatSize& offset, const Color&);
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|  
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|      void blurLayerImage(unsigned char*, const IntSize&, int stride);
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|  
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|  private:
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|      void updateShadowBlurValues();
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| -    
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| +
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|      ShadowType m_type;
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|  
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|      Color m_color;
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| -    ColorSpace m_colorSpace;
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|      FloatSize m_blurRadius;
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|      FloatSize m_offset;
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|  
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| 
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