| Index: Source/core/rendering/RenderMultiColumnSet.cpp
|
| diff --git a/Source/core/rendering/RenderMultiColumnSet.cpp b/Source/core/rendering/RenderMultiColumnSet.cpp
|
| index d66f8896fc4b1a371ef6a9930c9740cabec2b953..a38addba0e3123d948687590b4078adbcbc74a87 100644
|
| --- a/Source/core/rendering/RenderMultiColumnSet.cpp
|
| +++ b/Source/core/rendering/RenderMultiColumnSet.cpp
|
| @@ -386,7 +386,7 @@ void RenderMultiColumnSet::paintObject(PaintInfo& paintInfo, const LayoutPoint&
|
| if (style()->visibility() != VISIBLE)
|
| return;
|
|
|
| - RenderBlock::paintObject(paintInfo, paintOffset);
|
| + RenderBlockFlow::paintObject(paintInfo, paintOffset);
|
|
|
| // FIXME: Right now we're only painting in the foreground phase.
|
| // Columns should technically respect phases and allow for background/float/foreground overlap etc., just like
|
|
|