Index: Source/core/rendering/RenderFieldset.cpp |
diff --git a/Source/core/rendering/RenderFieldset.cpp b/Source/core/rendering/RenderFieldset.cpp |
index b3962cf6f0a9e1d4ef5f1daa1078bee95c80f530..2537a9d45d712c6b71f7f9c059f47de17fe81a8f 100644 |
--- a/Source/core/rendering/RenderFieldset.cpp |
+++ b/Source/core/rendering/RenderFieldset.cpp |
@@ -43,7 +43,7 @@ RenderFieldset::RenderFieldset(Element* element) |
void RenderFieldset::computePreferredLogicalWidths() |
{ |
- RenderBlock::computePreferredLogicalWidths(); |
+ RenderBlockFlow::computePreferredLogicalWidths(); |
if (RenderBox* legend = findLegend()) { |
int legendMinWidth = legend->minPreferredLogicalWidth(); |
@@ -143,7 +143,7 @@ void RenderFieldset::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint |
LayoutRect paintRect(paintOffset, size()); |
RenderBox* legend = findLegend(); |
if (!legend) |
- return RenderBlock::paintBoxDecorations(paintInfo, paintOffset); |
+ return RenderBlockFlow::paintBoxDecorations(paintInfo, paintOffset); |
// FIXME: We need to work with "rl" and "bt" block flow directions. In those |
// cases the legend is embedded in the right and bottom borders respectively. |
@@ -194,7 +194,7 @@ void RenderFieldset::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOff |
LayoutRect paintRect = LayoutRect(paintOffset, size()); |
RenderBox* legend = findLegend(); |
if (!legend) |
- return RenderBlock::paintMask(paintInfo, paintOffset); |
+ return RenderBlockFlow::paintMask(paintInfo, paintOffset); |
// FIXME: We need to work with "rl" and "bt" block flow directions. In those |
// cases the legend is embedded in the right and bottom borders respectively. |