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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_RENDER_TEXT_H_ | 5 #ifndef UI_GFX_RENDER_TEXT_H_ |
6 #define UI_GFX_RENDER_TEXT_H_ | 6 #define UI_GFX_RENDER_TEXT_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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57 explicit SkiaTextRenderer(Canvas* canvas); | 57 explicit SkiaTextRenderer(Canvas* canvas); |
58 virtual ~SkiaTextRenderer(); | 58 virtual ~SkiaTextRenderer(); |
59 | 59 |
60 void SetDrawLooper(sk_sp<SkDrawLooper> draw_looper); | 60 void SetDrawLooper(sk_sp<SkDrawLooper> draw_looper); |
61 void SetFontRenderParams(const FontRenderParams& params, | 61 void SetFontRenderParams(const FontRenderParams& params, |
62 bool subpixel_rendering_suppressed); | 62 bool subpixel_rendering_suppressed); |
63 void SetTypeface(sk_sp<SkTypeface> typeface); | 63 void SetTypeface(sk_sp<SkTypeface> typeface); |
64 void SetTextSize(SkScalar size); | 64 void SetTextSize(SkScalar size); |
65 void SetForegroundColor(SkColor foreground); | 65 void SetForegroundColor(SkColor foreground); |
66 void SetShader(sk_sp<SkShader> shader); | 66 void SetShader(sk_sp<SkShader> shader); |
| 67 void SetHaloEffect(); |
67 // Sets underline metrics to use if the text will be drawn with an underline. | 68 // Sets underline metrics to use if the text will be drawn with an underline. |
68 // If not set, default values based on the size of the text will be used. The | 69 // If not set, default values based on the size of the text will be used. The |
69 // two metrics must be set together. | 70 // two metrics must be set together. |
70 void SetUnderlineMetrics(SkScalar thickness, SkScalar position); | 71 void SetUnderlineMetrics(SkScalar thickness, SkScalar position); |
71 void DrawSelection(const std::vector<Rect>& selection, SkColor color); | 72 void DrawSelection(const std::vector<Rect>& selection, SkColor color); |
72 virtual void DrawPosText(const SkPoint* pos, | 73 virtual void DrawPosText(const SkPoint* pos, |
73 const uint16_t* glyphs, | 74 const uint16_t* glyphs, |
74 size_t glyph_count); | 75 size_t glyph_count); |
75 // Draw underline and strike-through text decorations. | 76 // Draw underline and strike-through text decorations. |
76 // Based on |SkCanvas::DrawTextDecorations()| and constants from: | 77 // Based on |SkCanvas::DrawTextDecorations()| and constants from: |
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308 const Rect& display_rect() const { return display_rect_; } | 309 const Rect& display_rect() const { return display_rect_; } |
309 void SetDisplayRect(const Rect& r); | 310 void SetDisplayRect(const Rect& r); |
310 | 311 |
311 bool subpixel_rendering_suppressed() const { | 312 bool subpixel_rendering_suppressed() const { |
312 return subpixel_rendering_suppressed_; | 313 return subpixel_rendering_suppressed_; |
313 } | 314 } |
314 void set_subpixel_rendering_suppressed(bool suppressed) { | 315 void set_subpixel_rendering_suppressed(bool suppressed) { |
315 subpixel_rendering_suppressed_ = suppressed; | 316 subpixel_rendering_suppressed_ = suppressed; |
316 } | 317 } |
317 | 318 |
| 319 bool halo_effect() const { return halo_effect_; } |
| 320 void set_halo_effect(bool halo_effect) { halo_effect_ = halo_effect; } |
| 321 |
318 const SelectionModel& selection_model() const { return selection_model_; } | 322 const SelectionModel& selection_model() const { return selection_model_; } |
319 | 323 |
320 const Range& selection() const { return selection_model_.selection(); } | 324 const Range& selection() const { return selection_model_.selection(); } |
321 | 325 |
322 size_t cursor_position() const { return selection_model_.caret_pos(); } | 326 size_t cursor_position() const { return selection_model_.caret_pos(); } |
323 void SetCursorPosition(size_t position); | 327 void SetCursorPosition(size_t position); |
324 | 328 |
325 // Moves the cursor left or right. Cursor movement is visual, meaning that | 329 // Moves the cursor left or right. Cursor movement is visual, meaning that |
326 // left and right are relative to screen, not the directionality of the text. | 330 // left and right are relative to screen, not the directionality of the text. |
327 // If |select| is false, the selection start is moved to the same position. | 331 // If |select| is false, the selection start is moved to the same position. |
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832 // The cached bounds and offset are invalidated by changes to the cursor, | 836 // The cached bounds and offset are invalidated by changes to the cursor, |
833 // selection, font, and other operations that adjust the visible text bounds. | 837 // selection, font, and other operations that adjust the visible text bounds. |
834 bool cached_bounds_and_offset_valid_; | 838 bool cached_bounds_and_offset_valid_; |
835 | 839 |
836 // Text shadows to be drawn. | 840 // Text shadows to be drawn. |
837 ShadowValues shadows_; | 841 ShadowValues shadows_; |
838 | 842 |
839 // A list of valid display text line break positions. | 843 // A list of valid display text line break positions. |
840 BreakList<size_t> line_breaks_; | 844 BreakList<size_t> line_breaks_; |
841 | 845 |
| 846 // Draw text with 1px border. |
| 847 bool halo_effect_ = false; |
| 848 |
842 // Lines computed by EnsureLayout. These should be invalidated upon | 849 // Lines computed by EnsureLayout. These should be invalidated upon |
843 // OnLayoutTextAttributeChanged and OnDisplayTextAttributeChanged calls. | 850 // OnLayoutTextAttributeChanged and OnDisplayTextAttributeChanged calls. |
844 std::vector<internal::Line> lines_; | 851 std::vector<internal::Line> lines_; |
845 | 852 |
846 DISALLOW_COPY_AND_ASSIGN(RenderText); | 853 DISALLOW_COPY_AND_ASSIGN(RenderText); |
847 }; | 854 }; |
848 | 855 |
849 } // namespace gfx | 856 } // namespace gfx |
850 | 857 |
851 #endif // UI_GFX_RENDER_TEXT_H_ | 858 #endif // UI_GFX_RENDER_TEXT_H_ |
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