Index: helloskia/HelloSkia.cpp |
diff --git a/helloskia/HelloSkia.cpp b/helloskia/HelloSkia.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1abd348de8444336c79bc2ca64a09f885c8fcce8 |
--- /dev/null |
+++ b/helloskia/HelloSkia.cpp |
@@ -0,0 +1,90 @@ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ * |
+ */ |
+ |
+#include "HelloSkia.h" |
+ |
+#include "SkGraphics.h" |
+#include "SkDraw.h" |
+ |
+#if HELLOSKIA_USE_GPU |
caryclark
2013/06/03 19:02:01
does the GPU version work yet?
sglez
2013/06/03 20:24:07
No, I'm posting the software version for review be
|
+/* |
+#include "gl/GrGLInterface.h" |
+#include "gl/GrGLUtil.h" |
+*/ |
caryclark
2013/06/03 19:02:01
Why commented out? If this documentation, include
sglez
2013/06/03 20:24:07
This shouldn't be here, sorry about that.
|
+#include "GrRenderTarget.h" |
+#include "GrContext.h" |
+#include "SkGpuDevice.h" |
+#endif |
+ |
+SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { |
caryclark
2013/06/03 19:02:01
static
sglez
2013/06/03 20:24:07
These three functions need outside visibility sinc
caryclark
2013/06/04 11:48:12
Yes, you're right. I forgot the historic naming co
|
+ return new HelloWindow(hwnd, argc, argv); |
+} |
+ |
+void application_init() { |
+#ifdef SK_BUILD_FOR_MAC |
caryclark
2013/06/03 19:02:01
I assume this is if SK_BUILD_FOR_ANDROID
sglez
2013/06/03 20:24:07
I had copied this from SampleApp.
I just now del
|
+ setenv("ANDROID_ROOT", "/android/device/data", 0); |
+#endif |
+ SkGraphics::Init(); |
+ SkEvent::Init(); |
+} |
+ |
+void application_term() { |
+ SkEvent::Term(); |
+ SkGraphics::Term(); |
+} |
+ |
+HelloWindow::HelloWindow(void* hWnd, int argc, char** argv) |
+ : INHERITED(hWnd) |
+{ |
+ this->setConfig(SkBitmap::kARGB_8888_Config); |
+ this->setVisibleP(true); |
+ this->setClipToBounds(false); |
+ |
+ fBGColor = 0xffffffff; |
caryclark
2013/06/03 19:02:01
Use SK_ColorWHITE
sglez
2013/06/03 20:24:07
Done.
|
+ fRotationAngle = 0.0; |
caryclark
2013/06/03 19:02:01
Declare fRotationAngle as an SkScalar (if you have
sglez
2013/06/03 20:24:08
Done.
|
+} |
+ |
+void HelloWindow::draw(SkCanvas* canvas) { |
+ // Clear background |
+ canvas->drawColor(fBGColor); |
+ |
+ SkPaint paint; |
+ paint.setColor(0xff0000ff); // SkColor is ARGB |
+ |
caryclark
2013/06/03 19:02:01
Use SK_ColorBLUE etc
sglez
2013/06/03 20:24:08
Done.
|
+ // Draw a rectangle with blue paint |
+ SkRect rect = {10, 10, 128, 128}; |
+ canvas->drawRect(rect, paint); |
caryclark
2013/06/03 19:02:01
I assume you wanted to draw the rect aliased
sglez
2013/06/03 20:24:08
Yes, it was intentional.
|
+ |
+ // Draw a circle with anti aliased red paint |
+ paint.setFlags(SkPaint::kAntiAlias_Flag); |
+ paint.setColor(0xff00ff00); |
+ |
+ canvas->drawCircle(200,200,64,paint); |
caryclark
2013/06/03 19:02:01
put spaces after the commas (to be consistent with
sglez
2013/06/03 20:24:08
Done.
|
+ |
+ // Draw a message with a nice paint. |
+ paint.setFlags( |
+ SkPaint::kAntiAlias_Flag | |
+ SkPaint::kUnderlineText_Flag | |
+ SkPaint::kSubpixelText_Flag /* Do this to avoid waggly text when rotating. */); |
+ paint.setColor(0xff000000); |
+ paint.setTextSize(SkIntToScalar(20)); |
caryclark
2013/06/03 19:02:01
Consider bracketing all SkScalars like this
|
+ |
+ canvas->save(); |
+ static const char message[] = "Hello Skia!!!"; |
+ canvas->translate(300, 300); |
+ fRotationAngle += 0.2; |
caryclark
2013/06/03 19:02:01
You can use SkFloatToScalar here
sglez
2013/06/03 20:24:08
Done.
|
+ if (fRotationAngle > 360.0) { |
+ fRotationAngle -= 360.0; |
+ } |
+ canvas->rotate(fRotationAngle); |
+ canvas->drawText(message, strlen(message), 0, 0, paint); |
+ canvas->restore(); |
+ this->inval(NULL); |
+} |
+ |