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Unified Diff: helloskia/HelloSkia.cpp

Issue 16337012: Smallest possible desktop application that uses Skia to render stuff. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Indentation fixes... Created 7 years, 7 months ago
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Index: helloskia/HelloSkia.cpp
diff --git a/helloskia/HelloSkia.cpp b/helloskia/HelloSkia.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..1abd348de8444336c79bc2ca64a09f885c8fcce8
--- /dev/null
+++ b/helloskia/HelloSkia.cpp
@@ -0,0 +1,90 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ *
+ */
+
+#include "HelloSkia.h"
+
+#include "SkGraphics.h"
+#include "SkDraw.h"
+
+#if HELLOSKIA_USE_GPU
caryclark 2013/06/03 19:02:01 does the GPU version work yet?
sglez 2013/06/03 20:24:07 No, I'm posting the software version for review be
+/*
+#include "gl/GrGLInterface.h"
+#include "gl/GrGLUtil.h"
+*/
caryclark 2013/06/03 19:02:01 Why commented out? If this documentation, include
sglez 2013/06/03 20:24:07 This shouldn't be here, sorry about that.
+#include "GrRenderTarget.h"
+#include "GrContext.h"
+#include "SkGpuDevice.h"
+#endif
+
+SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) {
caryclark 2013/06/03 19:02:01 static
sglez 2013/06/03 20:24:07 These three functions need outside visibility sinc
caryclark 2013/06/04 11:48:12 Yes, you're right. I forgot the historic naming co
+ return new HelloWindow(hwnd, argc, argv);
+}
+
+void application_init() {
+#ifdef SK_BUILD_FOR_MAC
caryclark 2013/06/03 19:02:01 I assume this is if SK_BUILD_FOR_ANDROID
sglez 2013/06/03 20:24:07 I had copied this from SampleApp. I just now del
+ setenv("ANDROID_ROOT", "/android/device/data", 0);
+#endif
+ SkGraphics::Init();
+ SkEvent::Init();
+}
+
+void application_term() {
+ SkEvent::Term();
+ SkGraphics::Term();
+}
+
+HelloWindow::HelloWindow(void* hWnd, int argc, char** argv)
+ : INHERITED(hWnd)
+{
+ this->setConfig(SkBitmap::kARGB_8888_Config);
+ this->setVisibleP(true);
+ this->setClipToBounds(false);
+
+ fBGColor = 0xffffffff;
caryclark 2013/06/03 19:02:01 Use SK_ColorWHITE
sglez 2013/06/03 20:24:07 Done.
+ fRotationAngle = 0.0;
caryclark 2013/06/03 19:02:01 Declare fRotationAngle as an SkScalar (if you have
sglez 2013/06/03 20:24:08 Done.
+}
+
+void HelloWindow::draw(SkCanvas* canvas) {
+ // Clear background
+ canvas->drawColor(fBGColor);
+
+ SkPaint paint;
+ paint.setColor(0xff0000ff); // SkColor is ARGB
+
caryclark 2013/06/03 19:02:01 Use SK_ColorBLUE etc
sglez 2013/06/03 20:24:08 Done.
+ // Draw a rectangle with blue paint
+ SkRect rect = {10, 10, 128, 128};
+ canvas->drawRect(rect, paint);
caryclark 2013/06/03 19:02:01 I assume you wanted to draw the rect aliased
sglez 2013/06/03 20:24:08 Yes, it was intentional.
+
+ // Draw a circle with anti aliased red paint
+ paint.setFlags(SkPaint::kAntiAlias_Flag);
+ paint.setColor(0xff00ff00);
+
+ canvas->drawCircle(200,200,64,paint);
caryclark 2013/06/03 19:02:01 put spaces after the commas (to be consistent with
sglez 2013/06/03 20:24:08 Done.
+
+ // Draw a message with a nice paint.
+ paint.setFlags(
+ SkPaint::kAntiAlias_Flag |
+ SkPaint::kUnderlineText_Flag |
+ SkPaint::kSubpixelText_Flag /* Do this to avoid waggly text when rotating. */);
+ paint.setColor(0xff000000);
+ paint.setTextSize(SkIntToScalar(20));
caryclark 2013/06/03 19:02:01 Consider bracketing all SkScalars like this
+
+ canvas->save();
+ static const char message[] = "Hello Skia!!!";
+ canvas->translate(300, 300);
+ fRotationAngle += 0.2;
caryclark 2013/06/03 19:02:01 You can use SkFloatToScalar here
sglez 2013/06/03 20:24:08 Done.
+ if (fRotationAngle > 360.0) {
+ fRotationAngle -= 360.0;
+ }
+ canvas->rotate(fRotationAngle);
+ canvas->drawText(message, strlen(message), 0, 0, paint);
+ canvas->restore();
+ this->inval(NULL);
+}
+
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