Index: experimental/SkiaExamples/BaseExample.cpp |
diff --git a/experimental/SkiaExamples/BaseExample.cpp b/experimental/SkiaExamples/BaseExample.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0bc8e800d5c2ee0506da8044f82edbf363e7bfbf |
--- /dev/null |
+++ b/experimental/SkiaExamples/BaseExample.cpp |
@@ -0,0 +1,89 @@ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ * |
+ */ |
+ |
+#include "BaseExample.h" |
+ |
+#include "gl/GrGLInterface.h" |
+#include "SkGpuDevice.h" |
+ |
+BaseExample::BaseExample(void* hWnd, int argc, char** argv) |
+ : INHERITED(hWnd) |
+{ |
+ this->setConfig(SkBitmap::kARGB_8888_Config); |
+ this->setVisibleP(true); |
+ this->setClipToBounds(false); |
+ |
+ // Software rendering by default |
+ fType = kRaster_DeviceType; |
+ |
+ setupBackend(fType); |
+} |
+ |
+BaseExample::~BaseExample() { |
+ if (fType == kGPU_DeviceType) { |
+ SkSafeUnref(fContext); |
+ SkSafeUnref(fInterface); |
+ SkSafeUnref(fRenderTarget); |
+ } |
+} |
+ |
+void BaseExample::setupBackend(DeviceType type) { |
+ fType = type; |
+ if(type == kGPU_DeviceType) { |
+ AttachmentInfo attachmentInfo; |
+ bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &attachmentInfo); |
+ |
+ if (false == result) { |
+ SkDebugf("Not possible to create GL backend. Defaulting to raster."); |
+ fType = kRaster_DeviceType; |
+ detach(); |
+ return; |
+ } |
+ |
+ const GrGLInterface* interface = GrGLCreateNativeInterface(); |
+ fInterface = const_cast<GrGLInterface*>(interface); |
+ SkASSERT(NULL != interface); |
+ |
+ fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)interface); |
+ SkASSERT(NULL != fContext); |
+ |
+ GrBackendRenderTargetDesc desc; |
+ desc.fWidth = SkScalarRound(width()); |
+ desc.fHeight = SkScalarRound(height()); |
+ desc.fConfig = kSkia8888_GrPixelConfig; |
+ desc.fOrigin = kBottomLeft_GrSurfaceOrigin; |
+ desc.fSampleCnt = attachmentInfo.fSampleCount; |
+ desc.fStencilBits = attachmentInfo.fStencilBits; |
+ |
+ GrGLint buffer; |
+ interface->fGetIntegerv(GL_FRAMEBUFFER_BINDING, &buffer); |
+ desc.fRenderTargetHandle = buffer; |
+ |
+ fRenderTarget = fContext->wrapBackendRenderTarget(desc); |
+ |
+ fContext->setRenderTarget(fRenderTarget); |
+ } |
+} |
+ |
+SkCanvas* BaseExample::createCanvas() { |
+ if (fType == kGPU_DeviceType && |
+ NULL != fContext && NULL != fRenderTarget) { |
+ SkAutoTUnref<SkDevice> device(new SkGpuDevice(fContext, fRenderTarget)); |
+ return new SkCanvas(device); |
+ } else { |
+ return INHERITED::createCanvas(); |
+ } |
+} |
+ |
+void BaseExample::draw(SkCanvas* canvas) { |
+ if (getDeviceType() == kGPU_DeviceType) { |
+ present(); |
+ } |
+} |
+ |