| Index: experimental/SkiaExamples/HelloSkiaExample.cpp
|
| diff --git a/experimental/SkiaExamples/HelloSkiaExample.cpp b/experimental/SkiaExamples/HelloSkiaExample.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8fb9ace26f6727a031beb2836229dac6c1c024b3
|
| --- /dev/null
|
| +++ b/experimental/SkiaExamples/HelloSkiaExample.cpp
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| @@ -0,0 +1,113 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + *
|
| + */
|
| +
|
| +#include "BaseExample.h"
|
| +
|
| +#include "SkApplication.h"
|
| +#include "SkDraw.h"
|
| +#include "SkGradientShader.h"
|
| +#include "SkGraphics.h"
|
| +#include "SkUnitMappers.h"
|
| +
|
| +class HelloSkia : public BaseExample {
|
| + public:
|
| + HelloSkia(void* hWnd, int argc, char** argv)
|
| + : INHERITED(hWnd, argc, argv)
|
| + {
|
| + fBGColor = SK_ColorWHITE;
|
| + fRotationAngle = SkIntToScalar(0);
|
| +
|
| + setupBackend(kGPU_DeviceType);
|
| + // Another option is software rendering:
|
| + // setupBackend(kRaster_DeviceType);
|
| + }
|
| +
|
| + protected:
|
| + virtual void draw(SkCanvas* canvas) SK_OVERRIDE {
|
| + // Clear background
|
| + canvas->drawColor(fBGColor);
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| +
|
| + SkPaint paint;
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| + paint.setColor(SK_ColorRED);
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| +
|
| + // Draw a rectangle with blue paint
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| + SkRect rect = {
|
| + SkIntToScalar(10), SkIntToScalar(10),
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| + SkIntToScalar(128), SkIntToScalar(128)
|
| + };
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| + canvas->drawRect(rect, paint);
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| +
|
| + // Set up a linear gradient and draw a circle
|
| + {
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| + SkPoint linearPoints[] = {
|
| + {SkIntToScalar(0), SkIntToScalar(0)},
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| + {SkIntToScalar(300), SkIntToScalar(300)}
|
| + };
|
| + SkColor linearColors[] = {SK_ColorGREEN, SK_ColorBLACK};
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| +
|
| + SkUnitMapper* linearMapper = new SkDiscreteMapper(100);
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| + SkAutoUnref lm_deleter(linearMapper);
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| +
|
| + SkShader* shader = SkGradientShader::CreateLinear(
|
| + linearPoints, linearColors, NULL, 2,
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| + SkShader::kMirror_TileMode, linearMapper);
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| + SkAutoUnref shader_deleter(shader);
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| +
|
| + paint.setShader(shader);
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| + paint.setFlags(SkPaint::kAntiAlias_Flag);
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| +
|
| + canvas->drawCircle(SkIntToScalar(200), SkIntToScalar(200),
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| + SkIntToScalar(64), paint);
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| +
|
| + // Detach shader
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| + paint.setShader(NULL);
|
| + }
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| +
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| +
|
| + // Draw a message with a nice black paint.
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| + paint.setFlags(
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| + SkPaint::kAntiAlias_Flag |
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| + SkPaint::kSubpixelText_Flag | // ... avoid waggly text when rotating.
|
| + SkPaint::kUnderlineText_Flag);
|
| + paint.setColor(SK_ColorBLACK);
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| + paint.setTextSize(SkIntToScalar(20));
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| +
|
| + canvas->save();
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| +
|
| + static const char message[] = "Hello Skia!!!";
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| +
|
| + // Translate and rotate
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| + canvas->translate(SkIntToScalar(300), SkIntToScalar(300));
|
| + fRotationAngle += SkDoubleToScalar(0.2);
|
| + if (fRotationAngle > SkDoubleToScalar(360.0)) {
|
| + fRotationAngle -= SkDoubleToScalar(360.0);
|
| + }
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| + canvas->rotate(fRotationAngle);
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| +
|
| + // Draw the text:
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| + canvas->drawText(message, strlen(message), SkIntToScalar(0), SkIntToScalar(0), paint);
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| +
|
| + canvas->restore();
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| +
|
| + // Invalidate the window to force a redraw. Poor man's animation mechanism.
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| + this->inval(NULL);
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| +
|
| + INHERITED::draw(canvas);
|
| + }
|
| +
|
| + private:
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| + SkScalar fRotationAngle;
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| + SkColor fBGColor;
|
| + typedef BaseExample INHERITED;
|
| +};
|
| +
|
| +SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) {
|
| + return new HelloSkia(hwnd, argc, argv);
|
| +}
|
| +
|
|
|