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1 /* | |
2 * Copyright 2013 Google Inc. | |
3 * | |
4 * | |
5 * Use of this source code is governed by a BSD-style license that can be | |
6 * found in the LICENSE file. | |
7 * | |
8 */ | |
9 | |
10 #include "HelloSkiaExample.h" | |
11 | |
12 #include "SkDraw.h" | |
13 #include "SkGradientShader.h" | |
14 #include "SkGraphics.h" | |
15 #include "SkUnitMappers.h" | |
16 | |
17 // The following three methods need to be defined so that your example | |
18 // runs on Linux and Mac. | |
19 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { | |
20 return new HelloSkia(hwnd, argc, argv); | |
21 } | |
22 | |
23 void application_init() { | |
24 SkGraphics::Init(); | |
25 SkEvent::Init(); | |
26 } | |
27 | |
28 void application_term() { | |
29 SkEvent::Term(); | |
30 SkGraphics::Term(); | |
31 } | |
32 | |
33 HelloSkia::HelloSkia(void* hWnd, int argc, char** argv) | |
34 : INHERITED(hWnd, argc, argv) | |
35 { | |
36 fBGColor = SK_ColorWHITE; | |
37 fRotationAngle = SkIntToScalar(0); | |
38 | |
39 setupBackend(kGPU_DeviceType); | |
40 } | |
41 | |
42 void HelloSkia::draw(SkCanvas* canvas) { | |
43 // Clear background | |
44 canvas->drawColor(fBGColor); | |
45 | |
46 SkPaint paint; | |
47 paint.setColor(SK_ColorRED); // SkColor is ARGB | |
48 | |
49 // Draw a rectangle with blue paint | |
50 SkRect rect = {10, 10, 128, 128}; | |
caryclark
2013/06/10 15:48:40
these need SkIntToScalar functions
sglez
2013/06/11 04:24:38
Thanks; did a regex substitution on the file.
| |
51 canvas->drawRect(rect, paint); | |
52 | |
53 // Set up a linear gradient and draw a circle | |
54 { | |
55 SkPoint linearPoints[] = {{0, 0}, {SkIntToScalar(300), SkIntToScalar(300 )}}; | |
56 SkColor linearColors[] = {SK_ColorGREEN, SK_ColorBLACK}; | |
57 | |
58 SkUnitMapper* linearMapper = new SkDiscreteMapper(100); | |
59 SkAutoUnref lm_deleter(linearMapper); | |
60 | |
61 SkShader* shader = SkGradientShader::CreateLinear( | |
62 linearPoints, linearColors, NULL, 2, SkShader::kMirror_TileMode, linearMapper); | |
63 SkAutoUnref shader_deleter(shader); | |
64 | |
65 paint.setShader(shader); | |
66 paint.setFlags(SkPaint::kAntiAlias_Flag); | |
67 | |
68 canvas->drawCircle(200, 200, 64, paint); | |
caryclark
2013/06/10 15:48:40
SkIntToScalar
| |
69 | |
70 // Detach shader | |
71 paint.setShader(NULL); | |
72 } | |
73 | |
74 | |
75 // Draw a message with a nice black paint. | |
76 paint.setFlags( | |
77 SkPaint::kAntiAlias_Flag | | |
78 SkPaint::kSubpixelText_Flag | // ... avoid waggly text when rotatin g. | |
79 SkPaint::kUnderlineText_Flag); | |
80 paint.setColor(SK_ColorBLACK); | |
81 paint.setTextSize(SkIntToScalar(20)); | |
82 | |
83 canvas->save(); | |
84 | |
85 static const char message[] = "Hello Skia!!!"; | |
86 | |
87 // Translate and rotate | |
88 canvas->translate(300, 300); | |
89 fRotationAngle += SkDoubleToScalar(0.2); | |
90 if (fRotationAngle > SkDoubleToScalar(360.0)) { | |
91 fRotationAngle -= SkDoubleToScalar(360.0); | |
92 } | |
93 canvas->rotate(fRotationAngle); | |
94 | |
95 // Draw the text: | |
96 canvas->drawText(message, strlen(message), 0, 0, paint); | |
97 | |
98 canvas->restore(); | |
99 | |
100 // Invalidate the window to force a redraw. Poor man's animation mechanism. | |
101 this->inval(NULL); | |
102 canvas->flush(); | |
103 | |
104 if (getDeviceType() == kGPU_DeviceType) { | |
caryclark
2013/06/10 15:48:40
since the base class does this, call it here
sglez
2013/06/11 04:24:38
Done.
| |
105 present(); | |
106 } | |
107 } | |
108 | |
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