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| 1 /* | |
| 2 * Copyright 2013 Google Inc. | |
| 3 * | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 * | |
| 8 */ | |
| 9 | |
| 10 #include "HelloSkiaExample.h" | |
| 11 | |
| 12 #include "SkDraw.h" | |
| 13 #include "SkGradientShader.h" | |
| 14 #include "SkGraphics.h" | |
| 15 #include "SkUnitMappers.h" | |
| 16 | |
| 17 // The following three methods need to be defined so that your example | |
| 18 // runs on Linux and Mac. | |
| 19 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { | |
| 20 return new HelloSkia(hwnd, argc, argv); | |
| 21 } | |
| 22 | |
| 23 void application_init() { | |
| 24 SkGraphics::Init(); | |
| 25 SkEvent::Init(); | |
| 26 } | |
| 27 | |
| 28 void application_term() { | |
| 29 SkEvent::Term(); | |
| 30 SkGraphics::Term(); | |
| 31 } | |
| 32 | |
| 33 HelloSkia::HelloSkia(void* hWnd, int argc, char** argv) | |
| 34 : INHERITED(hWnd, argc, argv) | |
| 35 { | |
| 36 fBGColor = SK_ColorWHITE; | |
| 37 fRotationAngle = SkIntToScalar(0); | |
| 38 | |
| 39 setupBackend(kGPU_DeviceType); | |
| 40 } | |
| 41 | |
| 42 void HelloSkia::draw(SkCanvas* canvas) { | |
| 43 // Clear background | |
| 44 canvas->drawColor(fBGColor); | |
| 45 | |
| 46 SkPaint paint; | |
| 47 paint.setColor(SK_ColorRED); // SkColor is ARGB | |
| 48 | |
| 49 // Draw a rectangle with blue paint | |
| 50 SkRect rect = {10, 10, 128, 128}; | |
|
caryclark
2013/06/10 15:48:40
these need SkIntToScalar functions
sglez
2013/06/11 04:24:38
Thanks; did a regex substitution on the file.
| |
| 51 canvas->drawRect(rect, paint); | |
| 52 | |
| 53 // Set up a linear gradient and draw a circle | |
| 54 { | |
| 55 SkPoint linearPoints[] = {{0, 0}, {SkIntToScalar(300), SkIntToScalar(300 )}}; | |
| 56 SkColor linearColors[] = {SK_ColorGREEN, SK_ColorBLACK}; | |
| 57 | |
| 58 SkUnitMapper* linearMapper = new SkDiscreteMapper(100); | |
| 59 SkAutoUnref lm_deleter(linearMapper); | |
| 60 | |
| 61 SkShader* shader = SkGradientShader::CreateLinear( | |
| 62 linearPoints, linearColors, NULL, 2, SkShader::kMirror_TileMode, linearMapper); | |
| 63 SkAutoUnref shader_deleter(shader); | |
| 64 | |
| 65 paint.setShader(shader); | |
| 66 paint.setFlags(SkPaint::kAntiAlias_Flag); | |
| 67 | |
| 68 canvas->drawCircle(200, 200, 64, paint); | |
|
caryclark
2013/06/10 15:48:40
SkIntToScalar
| |
| 69 | |
| 70 // Detach shader | |
| 71 paint.setShader(NULL); | |
| 72 } | |
| 73 | |
| 74 | |
| 75 // Draw a message with a nice black paint. | |
| 76 paint.setFlags( | |
| 77 SkPaint::kAntiAlias_Flag | | |
| 78 SkPaint::kSubpixelText_Flag | // ... avoid waggly text when rotatin g. | |
| 79 SkPaint::kUnderlineText_Flag); | |
| 80 paint.setColor(SK_ColorBLACK); | |
| 81 paint.setTextSize(SkIntToScalar(20)); | |
| 82 | |
| 83 canvas->save(); | |
| 84 | |
| 85 static const char message[] = "Hello Skia!!!"; | |
| 86 | |
| 87 // Translate and rotate | |
| 88 canvas->translate(300, 300); | |
| 89 fRotationAngle += SkDoubleToScalar(0.2); | |
| 90 if (fRotationAngle > SkDoubleToScalar(360.0)) { | |
| 91 fRotationAngle -= SkDoubleToScalar(360.0); | |
| 92 } | |
| 93 canvas->rotate(fRotationAngle); | |
| 94 | |
| 95 // Draw the text: | |
| 96 canvas->drawText(message, strlen(message), 0, 0, paint); | |
| 97 | |
| 98 canvas->restore(); | |
| 99 | |
| 100 // Invalidate the window to force a redraw. Poor man's animation mechanism. | |
| 101 this->inval(NULL); | |
| 102 canvas->flush(); | |
| 103 | |
| 104 if (getDeviceType() == kGPU_DeviceType) { | |
|
caryclark
2013/06/10 15:48:40
since the base class does this, call it here
sglez
2013/06/11 04:24:38
Done.
| |
| 105 present(); | |
| 106 } | |
| 107 } | |
| 108 | |
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