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1 /* | |
2 * Copyright 2013 Google Inc. | |
3 * | |
4 * | |
5 * Use of this source code is governed by a BSD-style license that can be | |
6 * found in the LICENSE file. | |
7 * | |
8 */ | |
9 | |
10 #include "BaseExample.h" | |
11 | |
12 #include "gl/GrGLInterface.h" | |
13 #include "SkGpuDevice.h" | |
14 | |
15 BaseExample::BaseExample(void* hWnd, int argc, char** argv) | |
16 : INHERITED(hWnd) | |
17 { | |
18 this->setConfig(SkBitmap::kARGB_8888_Config); | |
19 this->setVisibleP(true); | |
20 this->setClipToBounds(false); | |
21 | |
22 // Software rendering by default | |
23 fType = kRaster_DeviceType; | |
caryclark
2013/06/10 15:48:40
setupBackend also sets fType -- pick one or the ot
sglez
2013/06/11 04:24:38
Removed this and also the call to setupBackend bel
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24 | |
25 setupBackend(fType); | |
26 } | |
27 | |
28 BaseExample::~BaseExample() { | |
29 if (fType == kGPU_DeviceType) { | |
caryclark
2013/06/10 15:48:40
This style is OK and we (Skia) are not very consis
sglez
2013/06/11 04:24:38
Actually I have been trying to keep to that style,
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30 SkSafeUnref(fContext); | |
31 SkSafeUnref(fInterface); | |
32 SkSafeUnref(fRenderTarget); | |
33 } | |
34 } | |
35 | |
36 void BaseExample::setupBackend(DeviceType type) { | |
37 fType = type; | |
38 if(type == kGPU_DeviceType) { | |
caryclark
2013/06/10 15:48:40
for long blocks like this, I'd rather see
if (kGP
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39 AttachmentInfo attachmentInfo; | |
40 bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &attachmentInfo) ; | |
41 | |
42 if (false == result) { | |
43 SkDebugf("Not possible to create GL backend. Defaulting to raster.") ; | |
44 fType = kRaster_DeviceType; | |
45 detach(); | |
46 return; | |
caryclark
2013/06/10 15:48:40
does the caller need to know that this failed? (e.
sglez
2013/06/11 04:24:38
The caller would probably like to know this.
Chan
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47 } | |
48 | |
49 const GrGLInterface* interface = GrGLCreateNativeInterface(); | |
50 fInterface = const_cast<GrGLInterface*>(interface); | |
caryclark
2013/06/10 15:48:40
Throwing away a const is a red flag. Either the in
sglez
2013/06/11 04:24:38
Sorry about the const_cast, fixed by setting the c
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51 SkASSERT(NULL != interface); | |
52 | |
53 fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)interf ace); | |
54 SkASSERT(NULL != fContext); | |
55 | |
56 GrBackendRenderTargetDesc desc; | |
57 desc.fWidth = SkScalarRound(width()); | |
58 desc.fHeight = SkScalarRound(height()); | |
59 desc.fConfig = kSkia8888_GrPixelConfig; | |
60 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; | |
61 desc.fSampleCnt = attachmentInfo.fSampleCount; | |
62 desc.fStencilBits = attachmentInfo.fStencilBits; | |
63 | |
64 GrGLint buffer; | |
65 interface->fGetIntegerv(GL_FRAMEBUFFER_BINDING, &buffer); | |
66 desc.fRenderTargetHandle = buffer; | |
67 | |
68 fRenderTarget = fContext->wrapBackendRenderTarget(desc); | |
69 | |
70 fContext->setRenderTarget(fRenderTarget); | |
71 } | |
72 } | |
73 | |
74 SkCanvas* BaseExample::createCanvas() { | |
75 if (fType == kGPU_DeviceType && | |
76 NULL != fContext && NULL != fRenderTarget) { | |
caryclark
2013/06/10 15:48:40
indent by 4 more so it doesn't look like the body
caryclark
2013/06/10 15:48:40
When can fContext be NULL?
If fRenderTarget retur
sglez
2013/06/11 04:24:38
Done.
sglez
2013/06/11 04:24:38
The fContext is just a precaution.
You are right.
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77 SkAutoTUnref<SkDevice> device(new SkGpuDevice(fContext, fRenderTarget)); | |
78 return new SkCanvas(device); | |
79 } else { | |
80 return INHERITED::createCanvas(); | |
81 } | |
82 } | |
83 | |
84 void BaseExample::draw(SkCanvas* canvas) { | |
85 if (getDeviceType() == kGPU_DeviceType) { | |
86 present(); | |
caryclark
2013/06/10 15:48:40
When draw() is overridden by a child, should prese
sglez
2013/06/11 04:24:38
present() should be called at the end. It is a buf
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87 } | |
88 } | |
89 | |
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