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| 1 /* | |
| 2 * Copyright 2013 Google Inc. | |
| 3 * | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 * | |
| 8 */ | |
| 9 | |
| 10 #include "HelloSkia.h" | |
| 11 | |
| 12 #include "SkDraw.h" | |
| 13 #include "SkGradientShader.h" | |
| 14 #include "SkGraphics.h" | |
| 15 #include "SkUnitMappers.h" | |
| 16 | |
| 17 #ifdef SK_HelloSkia_ENABLE_GPU | |
| 18 #include "gl/GrGLInterface.h" | |
| 19 #include "GrContext.h" | |
| 20 #include "SkDevice.h" | |
| 21 #include "SkGpuDevice.h" | |
| 22 #include "GrTypes.h" | |
| 23 #endif | |
| 24 | |
| 25 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { | |
| 26 return new HelloWindow(hwnd, argc, argv); | |
| 27 } | |
| 28 | |
| 29 void application_init() { | |
| 30 SkGraphics::Init(); | |
| 31 SkEvent::Init(); | |
| 32 } | |
| 33 | |
| 34 void application_term() { | |
| 35 SkEvent::Term(); | |
| 36 SkGraphics::Term(); | |
| 37 } | |
| 38 | |
| 39 HelloWindow::HelloWindow(void* hWnd, int argc, char** argv) | |
| 40 : INHERITED(hWnd) | |
| 41 { | |
| 42 this->setConfig(SkBitmap::kARGB_8888_Config); | |
| 43 this->setVisibleP(true); | |
| 44 this->setClipToBounds(false); | |
| 45 | |
| 46 fBGColor = SK_ColorWHITE; | |
| 47 fRotationAngle = SkIntToScalar(0); | |
| 48 | |
| 49 setupBackend(); | |
| 50 } | |
| 51 | |
| 52 HelloWindow::~HelloWindow() { | |
| 53 #ifdef SK_HelloSkia_ENABLE_GPU | |
| 54 SkSafeUnref(fContext); | |
| 55 SkSafeUnref(fInterface); | |
| 56 SkSafeUnref(fRenderTarget); | |
| 57 #endif | |
| 58 } | |
| 59 | |
| 60 void HelloWindow::setupBackend() { | |
| 61 #ifdef SK_HelloSkia_ENABLE_GPU | |
| 62 AttachmentInfo attachmentInfo; | |
| 63 bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &attachmentInfo); | |
| 64 if (false == result) { | |
| 65 SkDebugf("Not possible to create GL backend. Defaulting to raster."); | |
|
caryclark
2013/06/05 11:55:33
this should change the state of the runtime switch
sglez
2013/06/05 16:15:31
Yes, this was incomplete. Thanks.
| |
| 66 } | |
| 67 | |
| 68 const GrGLInterface* interface = GrGLCreateNativeInterface(); | |
| 69 fInterface = const_cast<GrGLInterface*>(interface); | |
| 70 SkASSERT(NULL != interface); | |
| 71 | |
| 72 fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)interface) ; | |
| 73 SkASSERT(NULL != fContext); | |
| 74 | |
| 75 GrBackendRenderTargetDesc desc; | |
| 76 desc.fWidth = SkScalarRound(width()); | |
| 77 desc.fHeight = SkScalarRound(height()); | |
| 78 desc.fConfig = kSkia8888_GrPixelConfig; | |
| 79 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; | |
| 80 desc.fSampleCnt = attachmentInfo.fSampleCount; | |
| 81 desc.fStencilBits = attachmentInfo.fStencilBits; | |
| 82 | |
| 83 GrGLint buffer; | |
| 84 interface->fGetIntegerv(GL_FRAMEBUFFER_BINDING, &buffer); | |
| 85 desc.fRenderTargetHandle = buffer; | |
| 86 | |
| 87 fRenderTarget = fContext->wrapBackendRenderTarget(desc); | |
| 88 | |
| 89 fContext->setRenderTarget(fRenderTarget); | |
| 90 #endif | |
| 91 } | |
| 92 | |
| 93 SkCanvas* HelloWindow::createCanvas() { | |
| 94 #ifdef SK_HelloSkia_ENABLE_GPU | |
|
caryclark
2013/06/05 11:55:33
It looks like the only runtime decision is here (e
| |
| 95 if (fContext && fRenderTarget) { | |
| 96 SkASSERT(NULL != fContext && NULL != fRenderTarget); | |
| 97 SkAutoTUnref<SkDevice> device(new SkGpuDevice(fContext, fRenderTarget)); | |
| 98 return new SkCanvas(device); | |
| 99 } else { | |
| 100 SkDebugf("Not using GPU canvas.\n"); | |
| 101 return INHERITED::createCanvas(); | |
| 102 } | |
| 103 #else | |
| 104 return INHERITED::createCanvas(); | |
| 105 #endif | |
| 106 } | |
| 107 | |
| 108 void HelloWindow::draw(SkCanvas* canvas) { | |
| 109 // Clear background | |
| 110 canvas->drawColor(fBGColor); | |
| 111 | |
| 112 SkPaint paint; | |
| 113 paint.setColor(SK_ColorRED); // SkColor is ARGB | |
| 114 | |
| 115 // Draw a rectangle with blue paint | |
| 116 SkRect rect = {10, 10, 128, 128}; | |
| 117 canvas->drawRect(rect, paint); | |
| 118 | |
| 119 // Set up a linear gradient and draw a circle | |
| 120 { | |
| 121 SkPoint linearPoints[] = {{0, 0}, {SkIntToScalar(300), SkIntToScalar(300 )}}; | |
| 122 SkColor linearColors[] = {SK_ColorGREEN, SK_ColorBLACK}; | |
| 123 | |
| 124 SkUnitMapper* linearMapper = new SkDiscreteMapper(100); | |
| 125 SkAutoUnref lm_deleter(linearMapper); | |
| 126 | |
| 127 SkShader* shader = SkGradientShader::CreateLinear( | |
| 128 linearPoints, linearColors, NULL, 2, SkShader::kMirror_TileMode, linearMapper); | |
| 129 SkAutoUnref shader_deleter(shader); | |
| 130 | |
| 131 paint.setShader(shader); | |
| 132 paint.setFlags(SkPaint::kAntiAlias_Flag); | |
| 133 | |
| 134 canvas->drawCircle(200, 200, 64, paint); | |
| 135 | |
| 136 // Detach shader | |
| 137 paint.setShader(NULL); | |
| 138 } | |
| 139 | |
| 140 | |
| 141 // Draw a message with a nice black paint. | |
| 142 paint.setFlags( | |
| 143 SkPaint::kAntiAlias_Flag | | |
| 144 SkPaint::kSubpixelText_Flag | // ... avoid waggly text when rotatin g. | |
| 145 SkPaint::kUnderlineText_Flag); | |
| 146 paint.setColor(SK_ColorBLACK); | |
| 147 paint.setTextSize(SkIntToScalar(20)); | |
| 148 | |
| 149 canvas->save(); | |
| 150 | |
| 151 static const char message[] = "Hello Skia!!!"; | |
| 152 | |
| 153 // Translate and rotate | |
| 154 canvas->translate(300, 300); | |
| 155 fRotationAngle += SkFloatToScalar(0.2); | |
| 156 if (fRotationAngle > SkFloatToScalar(360.0)) { | |
| 157 fRotationAngle -= SkFloatToScalar(360.0); | |
| 158 } | |
| 159 canvas->rotate(fRotationAngle); | |
| 160 | |
| 161 // Draw the text: | |
| 162 canvas->drawText(message, strlen(message), 0, 0, paint); | |
| 163 | |
| 164 canvas->restore(); | |
| 165 | |
| 166 // Invalidate the window to force a redraw. Poor man's animation mechanism. | |
| 167 this->inval(NULL); | |
| 168 canvas->flush(); | |
| 169 #ifdef SK_HelloSkia_ENABLE_GPU | |
| 170 // Swap buffers if we are using GL. | |
| 171 present(); | |
| 172 #endif | |
| 173 } | |
| 174 | |
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