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Side by Side Diff: gm/shadertext2.cpp

Issue 163363004: Gyp flag to disable inlining. (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "gm.h" 7 #include "gm.h"
8 #include "SkCanvas.h" 8 #include "SkCanvas.h"
9 #include "SkGradientShader.h" 9 #include "SkGradientShader.h"
10 #include "SkUnitMappers.h" 10 #include "SkUnitMappers.h"
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142 maxLabelW = SkMaxScalar(maxLabelW, labelW); 142 maxLabelW = SkMaxScalar(maxLabelW, labelW);
143 canvas->translate(0.f, 2 * kPointSize + 2.5f * kPadY); 143 canvas->translate(0.f, 2 * kPointSize + 2.5f * kPadY);
144 } 144 }
145 canvas->restore(); 145 canvas->restore();
146 146
147 canvas->translate(maxLabelW + kPadX / 2.f, 0.f); 147 canvas->translate(maxLabelW + kPadX / 2.f, 0.f);
148 148
149 for (int s = 0; s < 2; ++s) { 149 for (int s = 0; s < 2; ++s) {
150 SkPaint& paint = s ? strokePaint : fillPaint; 150 SkPaint& paint = s ? strokePaint : fillPaint;
151 151
152 SkScalar columnH; 152 SkScalar columnH = 0;
153 for (int m = 0; m < matrices.count(); ++m) { 153 for (int m = 0; m < matrices.count(); ++m) {
154 columnH = 0; 154 columnH = 0;
155 canvas->save(); 155 canvas->save();
156 canvas->drawText(matrices[m].fLabel, strlen(matrices[m].fLabel), 156 canvas->drawText(matrices[m].fLabel, strlen(matrices[m].fLabel),
157 0, labelPaint.getTextSize() - 1, labelPaint); 157 0, labelPaint.getTextSize() - 1, labelPaint);
158 canvas->translate(0, kPadY / 2 + kPointSize); 158 canvas->translate(0, kPadY / 2 + kPointSize);
159 columnH += kPadY / 2 + kPointSize; 159 columnH += kPadY / 2 + kPointSize;
160 for (int lm = 0; lm < localMatrices.count(); ++lm) { 160 for (int lm = 0; lm < localMatrices.count(); ++lm) {
161 shader->setLocalMatrix(localMatrices[lm].fMatrix); 161 shader->setLocalMatrix(localMatrices[lm].fMatrix);
162 162
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212 typedef GM INHERITED; 212 typedef GM INHERITED;
213 }; 213 };
214 214
215 /////////////////////////////////////////////////////////////////////////////// 215 ///////////////////////////////////////////////////////////////////////////////
216 216
217 #ifndef SK_BUILD_FOR_ANDROID 217 #ifndef SK_BUILD_FOR_ANDROID
218 static GM* MyFactory(void*) { return new ShaderText2GM; } 218 static GM* MyFactory(void*) { return new ShaderText2GM; }
219 static GMRegistry reg(MyFactory); 219 static GMRegistry reg(MyFactory);
220 #endif 220 #endif
221 } 221 }
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