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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_RECT_CONVERSIONS_H_ | 5 #ifndef UI_GFX_RECT_CONVERSIONS_H_ |
6 #define UI_GFX_RECT_CONVERSIONS_H_ | 6 #define UI_GFX_RECT_CONVERSIONS_H_ |
7 | 7 |
8 #include "ui/gfx/rect.h" | 8 #include "ui/gfx/rect.h" |
9 #include "ui/gfx/rect_f.h" | 9 #include "ui/gfx/rect_f.h" |
10 | 10 |
11 namespace gfx { | 11 namespace gfx { |
12 | 12 |
13 // Returns a rect with a truncated origin, while maintaining the size. | |
14 UI_EXPORT Rect ToSizedRect(const RectF& rect); | |
15 | |
kevers
2013/06/06 13:32:33
Don't think this method is used anywhere in the pa
girard
2013/06/10 14:27:56
Agreed. It's gone.
| |
13 // Returns the smallest Rect that encloses the given RectF. | 16 // Returns the smallest Rect that encloses the given RectF. |
14 UI_EXPORT Rect ToEnclosingRect(const RectF& rect); | 17 UI_EXPORT Rect ToEnclosingRect(const RectF& rect); |
15 | 18 |
16 // Returns the largest Rect that is enclosed by the given RectF. | 19 // Returns the largest Rect that is enclosed by the given RectF. |
17 UI_EXPORT Rect ToEnclosedRect(const RectF& rect); | 20 UI_EXPORT Rect ToEnclosedRect(const RectF& rect); |
18 | 21 |
19 // Returns the Rect after snapping the corners of the RectF to an integer grid. | 22 // Returns the Rect after snapping the corners of the RectF to an integer grid. |
20 // This should only be used when the RectF you provide is expected to be an | 23 // This should only be used when the RectF you provide is expected to be an |
21 // integer rect with floating point error. If it is an arbitrary RectF, then | 24 // integer rect with floating point error. If it is an arbitrary RectF, then |
22 // you should use a different method. | 25 // you should use a different method. |
23 UI_EXPORT Rect ToNearestRect(const RectF& rect); | 26 UI_EXPORT Rect ToNearestRect(const RectF& rect); |
24 | 27 |
25 // Returns true if the Rect produced after snapping the corners of the RectF | 28 // Returns true if the Rect produced after snapping the corners of the RectF |
26 // to an integer grid is withing |distance|. | 29 // to an integer grid is withing |distance|. |
27 UI_EXPORT bool IsNearestRectWithinDistance( | 30 UI_EXPORT bool IsNearestRectWithinDistance( |
28 const gfx::RectF& rect, float distance); | 31 const gfx::RectF& rect, float distance); |
29 | 32 |
30 // Returns a Rect obtained by flooring the values of the given RectF. | 33 // Returns a Rect obtained by flooring the values of the given RectF. |
31 // Please prefer the previous two functions in new code. | 34 // Please prefer the previous two functions in new code. |
32 UI_EXPORT Rect ToFlooredRectDeprecated(const RectF& rect); | 35 UI_EXPORT Rect ToFlooredRectDeprecated(const RectF& rect); |
33 | 36 |
34 } // namespace gfx | 37 } // namespace gfx |
35 | 38 |
36 #endif // UI_GFX_RECT_CONVERSIONS_H_ | 39 #endif // UI_GFX_RECT_CONVERSIONS_H_ |
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