Index: media/audio/win/audio_unified_win.cc |
diff --git a/media/audio/win/audio_unified_win.cc b/media/audio/win/audio_unified_win.cc |
deleted file mode 100644 |
index 901c8b897fa8f5bfd99f30a94ad24bf2ef63e453..0000000000000000000000000000000000000000 |
--- a/media/audio/win/audio_unified_win.cc |
+++ /dev/null |
@@ -1,984 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "media/audio/win/audio_unified_win.h" |
- |
-#include <Functiondiscoverykeys_devpkey.h> |
- |
-#include "base/debug/trace_event.h" |
-#ifndef NDEBUG |
-#include "base/file_util.h" |
-#include "base/path_service.h" |
-#endif |
-#include "base/time/time.h" |
-#include "base/win/scoped_com_initializer.h" |
-#include "media/audio/win/audio_manager_win.h" |
-#include "media/audio/win/avrt_wrapper_win.h" |
-#include "media/audio/win/core_audio_util_win.h" |
- |
-using base::win::ScopedComPtr; |
-using base::win::ScopedCOMInitializer; |
-using base::win::ScopedCoMem; |
- |
-// Smoothing factor in exponential smoothing filter where 0 < alpha < 1. |
-// Larger values of alpha reduce the level of smoothing. |
-// See http://en.wikipedia.org/wiki/Exponential_smoothing for details. |
-static const double kAlpha = 0.1; |
- |
-// Compute a rate compensation which always attracts us back to a specified |
-// target level over a period of |kCorrectionTimeSeconds|. |
-static const double kCorrectionTimeSeconds = 0.1; |
- |
-#ifndef NDEBUG |
-// Max number of columns in the output text file |kUnifiedAudioDebugFileName|. |
-// See LogElementNames enumerator for details on what each column represents. |
-static const size_t kMaxNumSampleTypes = 4; |
- |
-static const size_t kMaxNumParams = 2; |
- |
-// Max number of rows in the output file |kUnifiedAudioDebugFileName|. |
-// Each row corresponds to one set of sample values for (approximately) the |
-// same time instant (stored in the first column). |
-static const size_t kMaxFileSamples = 10000; |
- |
-// Name of output debug file used for off-line analysis of measurements which |
-// can be utilized for performance tuning of this class. |
-static const char kUnifiedAudioDebugFileName[] = "unified_win_debug.txt"; |
- |
-// Name of output debug file used for off-line analysis of measurements. |
-// This file will contain a list of audio parameters. |
-static const char kUnifiedAudioParamsFileName[] = "unified_win_params.txt"; |
-#endif |
- |
-// Use the acquired IAudioClock interface to derive a time stamp of the audio |
-// sample which is currently playing through the speakers. |
-static double SpeakerStreamPosInMilliseconds(IAudioClock* clock) { |
- UINT64 device_frequency = 0, position = 0; |
- if (FAILED(clock->GetFrequency(&device_frequency)) || |
- FAILED(clock->GetPosition(&position, NULL))) { |
- return 0.0; |
- } |
- return base::Time::kMillisecondsPerSecond * |
- (static_cast<double>(position) / device_frequency); |
-} |
- |
-// Get a time stamp in milliseconds given number of audio frames in |num_frames| |
-// using the current sample rate |fs| as scale factor. |
-// Example: |num_frames| = 960 and |fs| = 48000 => 20 [ms]. |
-static double CurrentStreamPosInMilliseconds(UINT64 num_frames, DWORD fs) { |
- return base::Time::kMillisecondsPerSecond * |
- (static_cast<double>(num_frames) / fs); |
-} |
- |
-// Convert a timestamp in milliseconds to byte units given the audio format |
-// in |format|. |
-// Example: |ts_milliseconds| equals 10, sample rate is 48000 and frame size |
-// is 4 bytes per audio frame => 480 * 4 = 1920 [bytes]. |
-static int MillisecondsToBytes(double ts_milliseconds, |
- const WAVEFORMATPCMEX& format) { |
- double seconds = ts_milliseconds / base::Time::kMillisecondsPerSecond; |
- return static_cast<int>(seconds * format.Format.nSamplesPerSec * |
- format.Format.nBlockAlign + 0.5); |
-} |
- |
-// Convert frame count to milliseconds given the audio format in |format|. |
-static double FrameCountToMilliseconds(int num_frames, |
- const WAVEFORMATPCMEX& format) { |
- return (base::Time::kMillisecondsPerSecond * num_frames) / |
- static_cast<double>(format.Format.nSamplesPerSec); |
-} |
- |
-namespace media { |
- |
-WASAPIUnifiedStream::WASAPIUnifiedStream(AudioManagerWin* manager, |
- const AudioParameters& params, |
- const std::string& input_device_id) |
- : creating_thread_id_(base::PlatformThread::CurrentId()), |
- manager_(manager), |
- params_(params), |
- input_channels_(params.input_channels()), |
- output_channels_(params.channels()), |
- input_device_id_(input_device_id), |
- share_mode_(CoreAudioUtil::GetShareMode()), |
- opened_(false), |
- volume_(1.0), |
- output_buffer_size_frames_(0), |
- input_buffer_size_frames_(0), |
- endpoint_render_buffer_size_frames_(0), |
- endpoint_capture_buffer_size_frames_(0), |
- num_written_frames_(0), |
- total_delay_ms_(0.0), |
- total_delay_bytes_(0), |
- source_(NULL), |
- input_callback_received_(false), |
- io_sample_rate_ratio_(1), |
- target_fifo_frames_(0), |
- average_delta_(0), |
- fifo_rate_compensation_(1), |
- update_output_delay_(false), |
- capture_delay_ms_(0) { |
- TRACE_EVENT0("audio", "WASAPIUnifiedStream::WASAPIUnifiedStream"); |
- VLOG(1) << "WASAPIUnifiedStream::WASAPIUnifiedStream()"; |
- DCHECK(manager_); |
- |
- VLOG(1) << "Input channels : " << input_channels_; |
- VLOG(1) << "Output channels: " << output_channels_; |
- VLOG(1) << "Sample rate : " << params_.sample_rate(); |
- VLOG(1) << "Buffer size : " << params.frames_per_buffer(); |
- |
-#ifndef NDEBUG |
- input_time_stamps_.reset(new int64[kMaxFileSamples]); |
- num_frames_in_fifo_.reset(new int[kMaxFileSamples]); |
- resampler_margin_.reset(new int[kMaxFileSamples]); |
- fifo_rate_comps_.reset(new double[kMaxFileSamples]); |
- num_elements_.reset(new int[kMaxNumSampleTypes]); |
- std::fill(num_elements_.get(), num_elements_.get() + kMaxNumSampleTypes, 0); |
- input_params_.reset(new int[kMaxNumParams]); |
- output_params_.reset(new int[kMaxNumParams]); |
-#endif |
- |
- DVLOG_IF(1, share_mode_ == AUDCLNT_SHAREMODE_EXCLUSIVE) |
- << "Core Audio (WASAPI) EXCLUSIVE MODE is enabled."; |
- |
- // Load the Avrt DLL if not already loaded. Required to support MMCSS. |
- bool avrt_init = avrt::Initialize(); |
- DCHECK(avrt_init) << "Failed to load the avrt.dll"; |
- |
- // All events are auto-reset events and non-signaled initially. |
- |
- // Create the event which the audio engine will signal each time a buffer |
- // has been recorded. |
- capture_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); |
- |
- // Create the event which will be set in Stop() when straeming shall stop. |
- stop_streaming_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); |
-} |
- |
-WASAPIUnifiedStream::~WASAPIUnifiedStream() { |
- VLOG(1) << "WASAPIUnifiedStream::~WASAPIUnifiedStream()"; |
-#ifndef NDEBUG |
- base::FilePath data_file_name; |
- PathService::Get(base::DIR_EXE, &data_file_name); |
- data_file_name = data_file_name.AppendASCII(kUnifiedAudioDebugFileName); |
- data_file_ = base::OpenFile(data_file_name, "wt"); |
- DVLOG(1) << ">> Output file " << data_file_name.value() << " is created."; |
- |
- size_t n = 0; |
- size_t elements_to_write = *std::min_element( |
- num_elements_.get(), num_elements_.get() + kMaxNumSampleTypes); |
- while (n < elements_to_write) { |
- fprintf(data_file_, "%I64d %d %d %10.9f\n", |
- input_time_stamps_[n], |
- num_frames_in_fifo_[n], |
- resampler_margin_[n], |
- fifo_rate_comps_[n]); |
- ++n; |
- } |
- base::CloseFile(data_file_); |
- |
- base::FilePath param_file_name; |
- PathService::Get(base::DIR_EXE, ¶m_file_name); |
- param_file_name = param_file_name.AppendASCII(kUnifiedAudioParamsFileName); |
- param_file_ = base::OpenFile(param_file_name, "wt"); |
- DVLOG(1) << ">> Output file " << param_file_name.value() << " is created."; |
- fprintf(param_file_, "%d %d\n", input_params_[0], input_params_[1]); |
- fprintf(param_file_, "%d %d\n", output_params_[0], output_params_[1]); |
- base::CloseFile(param_file_); |
-#endif |
-} |
- |
-bool WASAPIUnifiedStream::Open() { |
- TRACE_EVENT0("audio", "WASAPIUnifiedStream::Open"); |
- DVLOG(1) << "WASAPIUnifiedStream::Open()"; |
- DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); |
- if (opened_) |
- return true; |
- |
- AudioParameters hw_output_params; |
- HRESULT hr = CoreAudioUtil::GetPreferredAudioParameters( |
- eRender, eConsole, &hw_output_params); |
- if (FAILED(hr)) { |
- LOG(ERROR) << "Failed to get preferred output audio parameters."; |
- return false; |
- } |
- |
- AudioParameters hw_input_params; |
- if (input_device_id_ == AudioManagerBase::kDefaultDeviceId) { |
- // Query native parameters for the default capture device. |
- hr = CoreAudioUtil::GetPreferredAudioParameters( |
- eCapture, eConsole, &hw_input_params); |
- } else { |
- // Query native parameters for the capture device given by |
- // |input_device_id_|. |
- hr = CoreAudioUtil::GetPreferredAudioParameters( |
- input_device_id_, &hw_input_params); |
- } |
- if (FAILED(hr)) { |
- LOG(ERROR) << "Failed to get preferred input audio parameters."; |
- return false; |
- } |
- |
- // It is currently only possible to open up the output audio device using |
- // the native number of channels. |
- if (output_channels_ != hw_output_params.channels()) { |
- LOG(ERROR) << "Audio device does not support requested output channels."; |
- return false; |
- } |
- |
- // It is currently only possible to open up the input audio device using |
- // the native number of channels. If the client asks for a higher channel |
- // count, we will do channel upmixing in this class. The most typical |
- // example is that the client provides stereo but the hardware can only be |
- // opened in mono mode. We will do mono to stereo conversion in this case. |
- if (input_channels_ < hw_input_params.channels()) { |
- LOG(ERROR) << "Audio device does not support requested input channels."; |
- return false; |
- } else if (input_channels_ > hw_input_params.channels()) { |
- ChannelLayout input_layout = |
- GuessChannelLayout(hw_input_params.channels()); |
- ChannelLayout output_layout = GuessChannelLayout(input_channels_); |
- channel_mixer_.reset(new ChannelMixer(input_layout, output_layout)); |
- DVLOG(1) << "Remixing input channel layout from " << input_layout |
- << " to " << output_layout << "; from " |
- << hw_input_params.channels() << " channels to " |
- << input_channels_; |
- } |
- |
- if (hw_output_params.sample_rate() != params_.sample_rate()) { |
- LOG(ERROR) << "Requested sample-rate: " << params_.sample_rate() |
- << " must match the hardware sample-rate: " |
- << hw_output_params.sample_rate(); |
- return false; |
- } |
- |
- if (hw_output_params.frames_per_buffer() != params_.frames_per_buffer()) { |
- LOG(ERROR) << "Requested buffer size: " << params_.frames_per_buffer() |
- << " must match the hardware buffer size: " |
- << hw_output_params.frames_per_buffer(); |
- return false; |
- } |
- |
- // Set up WAVEFORMATPCMEX structures for input and output given the specified |
- // audio parameters. |
- SetIOFormats(hw_input_params, params_); |
- |
- // Create the input and output busses. |
- input_bus_ = AudioBus::Create( |
- hw_input_params.channels(), input_buffer_size_frames_); |
- output_bus_ = AudioBus::Create(params_); |
- |
- // One extra bus is needed for the input channel mixing case. |
- if (channel_mixer_) { |
- DCHECK_LT(hw_input_params.channels(), input_channels_); |
- // The size of the |channel_bus_| must be the same as the size of the |
- // output bus to ensure that the channel manager can deal with both |
- // resampled and non-resampled data as input. |
- channel_bus_ = AudioBus::Create( |
- input_channels_, params_.frames_per_buffer()); |
- } |
- |
- // Check if FIFO and resampling is required to match the input rate to the |
- // output rate. If so, a special thread loop, optimized for this case, will |
- // be used. This mode is also called varispeed mode. |
- // Note that we can also use this mode when input and output rates are the |
- // same but native buffer sizes differ (can happen if two different audio |
- // devices are used). For this case, the resampler uses a target ratio of |
- // 1.0 but SetRatio is called to compensate for clock-drift. The FIFO is |
- // required to compensate for the difference in buffer sizes. |
- // TODO(henrika): we could perhaps improve the performance for the second |
- // case here by only using the FIFO and avoid resampling. Not sure how much |
- // that would give and we risk not compensation for clock drift. |
- if (hw_input_params.sample_rate() != params_.sample_rate() || |
- hw_input_params.frames_per_buffer() != params_.frames_per_buffer()) { |
- DoVarispeedInitialization(hw_input_params, params_); |
- } |
- |
- // Render side (event driven only in varispeed mode): |
- |
- ScopedComPtr<IAudioClient> audio_output_client = |
- CoreAudioUtil::CreateDefaultClient(eRender, eConsole); |
- if (!audio_output_client) |
- return false; |
- |
- if (!CoreAudioUtil::IsFormatSupported(audio_output_client, |
- share_mode_, |
- &output_format_)) { |
- return false; |
- } |
- |
- if (share_mode_ == AUDCLNT_SHAREMODE_SHARED) { |
- // The |render_event_| will be NULL unless varispeed mode is utilized. |
- hr = CoreAudioUtil::SharedModeInitialize( |
- audio_output_client, &output_format_, render_event_.Get(), |
- &endpoint_render_buffer_size_frames_); |
- } else { |
- // TODO(henrika): add support for AUDCLNT_SHAREMODE_EXCLUSIVE. |
- } |
- if (FAILED(hr)) |
- return false; |
- |
- ScopedComPtr<IAudioRenderClient> audio_render_client = |
- CoreAudioUtil::CreateRenderClient(audio_output_client); |
- if (!audio_render_client) |
- return false; |
- |
- // Capture side (always event driven but format depends on varispeed or not): |
- |
- ScopedComPtr<IAudioClient> audio_input_client; |
- if (input_device_id_ == AudioManagerBase::kDefaultDeviceId) { |
- audio_input_client = CoreAudioUtil::CreateDefaultClient(eCapture, eConsole); |
- } else { |
- ScopedComPtr<IMMDevice> audio_input_device( |
- CoreAudioUtil::CreateDevice(input_device_id_)); |
- audio_input_client = CoreAudioUtil::CreateClient(audio_input_device); |
- } |
- if (!audio_input_client) |
- return false; |
- |
- if (!CoreAudioUtil::IsFormatSupported(audio_input_client, |
- share_mode_, |
- &input_format_)) { |
- return false; |
- } |
- |
- if (share_mode_ == AUDCLNT_SHAREMODE_SHARED) { |
- // Include valid event handle for event-driven initialization. |
- // The input side is always event driven independent of if varispeed is |
- // used or not. |
- hr = CoreAudioUtil::SharedModeInitialize( |
- audio_input_client, &input_format_, capture_event_.Get(), |
- &endpoint_capture_buffer_size_frames_); |
- } else { |
- // TODO(henrika): add support for AUDCLNT_SHAREMODE_EXCLUSIVE. |
- } |
- if (FAILED(hr)) |
- return false; |
- |
- ScopedComPtr<IAudioCaptureClient> audio_capture_client = |
- CoreAudioUtil::CreateCaptureClient(audio_input_client); |
- if (!audio_capture_client) |
- return false; |
- |
- // Varispeed mode requires additional preparations. |
- if (VarispeedMode()) |
- ResetVarispeed(); |
- |
- // Store all valid COM interfaces. |
- audio_output_client_ = audio_output_client; |
- audio_render_client_ = audio_render_client; |
- audio_input_client_ = audio_input_client; |
- audio_capture_client_ = audio_capture_client; |
- |
- opened_ = true; |
- return SUCCEEDED(hr); |
-} |
- |
-void WASAPIUnifiedStream::Start(AudioSourceCallback* callback) { |
- TRACE_EVENT0("audio", "WASAPIUnifiedStream::Start"); |
- DVLOG(1) << "WASAPIUnifiedStream::Start()"; |
- DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); |
- CHECK(callback); |
- CHECK(opened_); |
- |
- if (audio_io_thread_) { |
- CHECK_EQ(callback, source_); |
- return; |
- } |
- |
- source_ = callback; |
- |
- if (VarispeedMode()) { |
- ResetVarispeed(); |
- fifo_rate_compensation_ = 1.0; |
- average_delta_ = 0.0; |
- input_callback_received_ = false; |
- update_output_delay_ = false; |
- } |
- |
- // Create and start the thread that will listen for capture events. |
- // We will also listen on render events on the same thread if varispeed |
- // mode is utilized. |
- audio_io_thread_.reset( |
- new base::DelegateSimpleThread(this, "wasapi_io_thread")); |
- audio_io_thread_->Start(); |
- if (!audio_io_thread_->HasBeenStarted()) { |
- DLOG(ERROR) << "Failed to start WASAPI IO thread."; |
- return; |
- } |
- |
- // Start input streaming data between the endpoint buffer and the audio |
- // engine. |
- HRESULT hr = audio_input_client_->Start(); |
- if (FAILED(hr)) { |
- StopAndJoinThread(hr); |
- return; |
- } |
- |
- // Ensure that the endpoint buffer is prepared with silence. |
- if (share_mode_ == AUDCLNT_SHAREMODE_SHARED) { |
- if (!CoreAudioUtil::FillRenderEndpointBufferWithSilence( |
- audio_output_client_, audio_render_client_)) { |
- DLOG(WARNING) << "Failed to prepare endpoint buffers with silence."; |
- return; |
- } |
- } |
- num_written_frames_ = endpoint_render_buffer_size_frames_; |
- |
- // Start output streaming data between the endpoint buffer and the audio |
- // engine. |
- hr = audio_output_client_->Start(); |
- if (FAILED(hr)) { |
- StopAndJoinThread(hr); |
- return; |
- } |
-} |
- |
-void WASAPIUnifiedStream::Stop() { |
- TRACE_EVENT0("audio", "WASAPIUnifiedStream::Stop"); |
- DVLOG(1) << "WASAPIUnifiedStream::Stop()"; |
- DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); |
- if (!audio_io_thread_) |
- return; |
- |
- // Stop input audio streaming. |
- HRESULT hr = audio_input_client_->Stop(); |
- if (FAILED(hr)) { |
- DLOG_IF(ERROR, hr != AUDCLNT_E_NOT_INITIALIZED) |
- << "Failed to stop input streaming: " << std::hex << hr; |
- } |
- |
- // Stop output audio streaming. |
- hr = audio_output_client_->Stop(); |
- if (FAILED(hr)) { |
- DLOG_IF(ERROR, hr != AUDCLNT_E_NOT_INITIALIZED) |
- << "Failed to stop output streaming: " << std::hex << hr; |
- } |
- |
- // Wait until the thread completes and perform cleanup. |
- SetEvent(stop_streaming_event_.Get()); |
- audio_io_thread_->Join(); |
- audio_io_thread_.reset(); |
- |
- // Ensure that we don't quit the main thread loop immediately next |
- // time Start() is called. |
- ResetEvent(stop_streaming_event_.Get()); |
- |
- // Clear source callback, it'll be set again on the next Start() call. |
- source_ = NULL; |
- |
- // Flush all pending data and reset the audio clock stream position to 0. |
- hr = audio_output_client_->Reset(); |
- if (FAILED(hr)) { |
- DLOG_IF(ERROR, hr != AUDCLNT_E_NOT_INITIALIZED) |
- << "Failed to reset output streaming: " << std::hex << hr; |
- } |
- |
- audio_input_client_->Reset(); |
- if (FAILED(hr)) { |
- DLOG_IF(ERROR, hr != AUDCLNT_E_NOT_INITIALIZED) |
- << "Failed to reset input streaming: " << std::hex << hr; |
- } |
- |
- // Extra safety check to ensure that the buffers are cleared. |
- // If the buffers are not cleared correctly, the next call to Start() |
- // would fail with AUDCLNT_E_BUFFER_ERROR at IAudioRenderClient::GetBuffer(). |
- // TODO(henrika): this check is is only needed for shared-mode streams. |
- UINT32 num_queued_frames = 0; |
- audio_output_client_->GetCurrentPadding(&num_queued_frames); |
- DCHECK_EQ(0u, num_queued_frames); |
-} |
- |
-void WASAPIUnifiedStream::Close() { |
- TRACE_EVENT0("audio", "WASAPIUnifiedStream::Close"); |
- DVLOG(1) << "WASAPIUnifiedStream::Close()"; |
- DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); |
- |
- // It is valid to call Close() before calling open or Start(). |
- // It is also valid to call Close() after Start() has been called. |
- Stop(); |
- |
- // Inform the audio manager that we have been closed. This will cause our |
- // destruction. |
- manager_->ReleaseOutputStream(this); |
-} |
- |
-void WASAPIUnifiedStream::SetVolume(double volume) { |
- DVLOG(1) << "SetVolume(volume=" << volume << ")"; |
- if (volume < 0 || volume > 1) |
- return; |
- volume_ = volume; |
-} |
- |
-void WASAPIUnifiedStream::GetVolume(double* volume) { |
- DVLOG(1) << "GetVolume()"; |
- *volume = static_cast<double>(volume_); |
-} |
- |
- |
-void WASAPIUnifiedStream::ProvideInput(int frame_delay, AudioBus* audio_bus) { |
- // TODO(henrika): utilize frame_delay? |
- // A non-zero framed delay means multiple callbacks were necessary to |
- // fulfill the requested number of frames. |
- if (frame_delay > 0) |
- DVLOG(3) << "frame_delay: " << frame_delay; |
- |
-#ifndef NDEBUG |
- resampler_margin_[num_elements_[RESAMPLER_MARGIN]] = |
- fifo_->frames() - audio_bus->frames(); |
- num_elements_[RESAMPLER_MARGIN]++; |
-#endif |
- |
- if (fifo_->frames() < audio_bus->frames()) { |
- DVLOG(ERROR) << "Not enough data in the FIFO (" |
- << fifo_->frames() << " < " << audio_bus->frames() << ")"; |
- audio_bus->Zero(); |
- return; |
- } |
- |
- fifo_->Consume(audio_bus, 0, audio_bus->frames()); |
-} |
- |
-void WASAPIUnifiedStream::SetIOFormats(const AudioParameters& input_params, |
- const AudioParameters& output_params) { |
- for (int n = 0; n < 2; ++n) { |
- const AudioParameters& params = (n == 0) ? input_params : output_params; |
- WAVEFORMATPCMEX* xformat = (n == 0) ? &input_format_ : &output_format_; |
- WAVEFORMATEX* format = &xformat->Format; |
- |
- // Begin with the WAVEFORMATEX structure that specifies the basic format. |
- format->wFormatTag = WAVE_FORMAT_EXTENSIBLE; |
- format->nChannels = params.channels(); |
- format->nSamplesPerSec = params.sample_rate(); |
- format->wBitsPerSample = params.bits_per_sample(); |
- format->nBlockAlign = (format->wBitsPerSample / 8) * format->nChannels; |
- format->nAvgBytesPerSec = format->nSamplesPerSec * format->nBlockAlign; |
- format->cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); |
- |
- // Add the parts which are unique to WAVE_FORMAT_EXTENSIBLE. |
- // Note that we always open up using the native channel layout. |
- (*xformat).Samples.wValidBitsPerSample = format->wBitsPerSample; |
- (*xformat).dwChannelMask = |
- CoreAudioUtil::GetChannelConfig( |
- std::string(), n == 0 ? eCapture : eRender); |
- (*xformat).SubFormat = KSDATAFORMAT_SUBTYPE_PCM; |
- } |
- |
- input_buffer_size_frames_ = input_params.frames_per_buffer(); |
- output_buffer_size_frames_ = output_params.frames_per_buffer(); |
- VLOG(1) << "#audio frames per input buffer : " << input_buffer_size_frames_; |
- VLOG(1) << "#audio frames per output buffer: " << output_buffer_size_frames_; |
- |
-#ifndef NDEBUG |
- input_params_[0] = input_format_.Format.nSamplesPerSec; |
- input_params_[1] = input_buffer_size_frames_; |
- output_params_[0] = output_format_.Format.nSamplesPerSec; |
- output_params_[1] = output_buffer_size_frames_; |
-#endif |
-} |
- |
-void WASAPIUnifiedStream::DoVarispeedInitialization( |
- const AudioParameters& input_params, const AudioParameters& output_params) { |
- DVLOG(1) << "WASAPIUnifiedStream::DoVarispeedInitialization()"; |
- |
- // A FIFO is required in this mode for input to output buffering. |
- // Note that it will add some latency. |
- fifo_.reset(new AudioFifo(input_params.channels(), kFifoSize)); |
- VLOG(1) << "Using FIFO of size " << fifo_->max_frames() |
- << " (#channels=" << input_params.channels() << ")"; |
- |
- // Create the multi channel resampler using the initial sample rate ratio. |
- // We will call MultiChannelResampler::SetRatio() during runtime to |
- // allow arbitrary combinations of input and output devices running off |
- // different clocks and using different drivers, with potentially |
- // differing sample-rates. Note that the requested block size is given by |
- // the native input buffer size |input_buffer_size_frames_|. |
- io_sample_rate_ratio_ = input_params.sample_rate() / |
- static_cast<double>(output_params.sample_rate()); |
- DVLOG(2) << "io_sample_rate_ratio: " << io_sample_rate_ratio_; |
- resampler_.reset(new MultiChannelResampler( |
- input_params.channels(), io_sample_rate_ratio_, input_buffer_size_frames_, |
- base::Bind(&WASAPIUnifiedStream::ProvideInput, base::Unretained(this)))); |
- VLOG(1) << "Resampling from " << input_params.sample_rate() << " to " |
- << output_params.sample_rate(); |
- |
- // The optimal number of frames we'd like to keep in the FIFO at all times. |
- // The actual size will vary but the goal is to ensure that the average size |
- // is given by this value. |
- target_fifo_frames_ = kTargetFifoSafetyFactor * input_buffer_size_frames_; |
- VLOG(1) << "Target FIFO size: " << target_fifo_frames_; |
- |
- // Create the event which the audio engine will signal each time it |
- // wants an audio buffer to render. |
- render_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); |
- |
- // Allocate memory for temporary audio bus used to store resampled input |
- // audio. |
- resampled_bus_ = AudioBus::Create( |
- input_params.channels(), output_buffer_size_frames_); |
- |
- // Buffer initial silence corresponding to target I/O buffering. |
- ResetVarispeed(); |
-} |
- |
-void WASAPIUnifiedStream::ResetVarispeed() { |
- DCHECK(VarispeedMode()); |
- |
- // Buffer initial silence corresponding to target I/O buffering. |
- fifo_->Clear(); |
- scoped_ptr<AudioBus> silence = |
- AudioBus::Create(input_format_.Format.nChannels, |
- target_fifo_frames_); |
- silence->Zero(); |
- fifo_->Push(silence.get()); |
- resampler_->Flush(); |
-} |
- |
-void WASAPIUnifiedStream::Run() { |
- ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA); |
- |
- // Increase the thread priority. |
- audio_io_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); |
- |
- // Enable MMCSS to ensure that this thread receives prioritized access to |
- // CPU resources. |
- // TODO(henrika): investigate if it is possible to include these additional |
- // settings in SetThreadPriority() as well. |
- DWORD task_index = 0; |
- HANDLE mm_task = avrt::AvSetMmThreadCharacteristics(L"Pro Audio", |
- &task_index); |
- bool mmcss_is_ok = |
- (mm_task && avrt::AvSetMmThreadPriority(mm_task, AVRT_PRIORITY_CRITICAL)); |
- if (!mmcss_is_ok) { |
- // Failed to enable MMCSS on this thread. It is not fatal but can lead |
- // to reduced QoS at high load. |
- DWORD err = GetLastError(); |
- LOG(WARNING) << "Failed to enable MMCSS (error code=" << err << ")."; |
- } |
- |
- // The IAudioClock interface enables us to monitor a stream's data |
- // rate and the current position in the stream. Allocate it before we |
- // start spinning. |
- ScopedComPtr<IAudioClock> audio_output_clock; |
- HRESULT hr = audio_output_client_->GetService( |
- __uuidof(IAudioClock), audio_output_clock.ReceiveVoid()); |
- LOG_IF(WARNING, FAILED(hr)) << "Failed to create IAudioClock: " |
- << std::hex << hr; |
- |
- bool streaming = true; |
- bool error = false; |
- |
- HANDLE wait_array[3]; |
- size_t num_handles = 0; |
- wait_array[num_handles++] = stop_streaming_event_; |
- wait_array[num_handles++] = capture_event_; |
- if (render_event_) { |
- // One extra event handle is needed in varispeed mode. |
- wait_array[num_handles++] = render_event_; |
- } |
- |
- // Keep streaming audio until stop event is signaled. |
- // Capture events are always used but render events are only active in |
- // varispeed mode. |
- while (streaming && !error) { |
- // Wait for a close-down event, or a new capture event. |
- DWORD wait_result = WaitForMultipleObjects(num_handles, |
- wait_array, |
- FALSE, |
- INFINITE); |
- switch (wait_result) { |
- case WAIT_OBJECT_0 + 0: |
- // |stop_streaming_event_| has been set. |
- streaming = false; |
- break; |
- case WAIT_OBJECT_0 + 1: |
- // |capture_event_| has been set |
- if (VarispeedMode()) { |
- ProcessInputAudio(); |
- } else { |
- ProcessInputAudio(); |
- ProcessOutputAudio(audio_output_clock); |
- } |
- break; |
- case WAIT_OBJECT_0 + 2: |
- DCHECK(VarispeedMode()); |
- // |render_event_| has been set |
- ProcessOutputAudio(audio_output_clock); |
- break; |
- default: |
- error = true; |
- break; |
- } |
- } |
- |
- if (streaming && error) { |
- // Stop audio streaming since something has gone wrong in our main thread |
- // loop. Note that, we are still in a "started" state, hence a Stop() call |
- // is required to join the thread properly. |
- audio_input_client_->Stop(); |
- audio_output_client_->Stop(); |
- PLOG(ERROR) << "WASAPI streaming failed."; |
- } |
- |
- // Disable MMCSS. |
- if (mm_task && !avrt::AvRevertMmThreadCharacteristics(mm_task)) { |
- PLOG(WARNING) << "Failed to disable MMCSS"; |
- } |
-} |
- |
-void WASAPIUnifiedStream::ProcessInputAudio() { |
- TRACE_EVENT0("audio", "WASAPIUnifiedStream::ProcessInputAudio"); |
- |
- BYTE* data_ptr = NULL; |
- UINT32 num_captured_frames = 0; |
- DWORD flags = 0; |
- UINT64 device_position = 0; |
- UINT64 capture_time_stamp = 0; |
- |
- const int bytes_per_sample = input_format_.Format.wBitsPerSample >> 3; |
- |
- base::TimeTicks now_tick = base::TimeTicks::HighResNow(); |
- |
-#ifndef NDEBUG |
- if (VarispeedMode()) { |
- input_time_stamps_[num_elements_[INPUT_TIME_STAMP]] = |
- now_tick.ToInternalValue(); |
- num_elements_[INPUT_TIME_STAMP]++; |
- } |
-#endif |
- |
- // Retrieve the amount of data in the capture endpoint buffer. |
- // |endpoint_capture_time_stamp| is the value of the performance |
- // counter at the time that the audio endpoint device recorded |
- // the device position of the first audio frame in the data packet. |
- HRESULT hr = audio_capture_client_->GetBuffer(&data_ptr, |
- &num_captured_frames, |
- &flags, |
- &device_position, |
- &capture_time_stamp); |
- if (FAILED(hr)) { |
- DLOG(ERROR) << "Failed to get data from the capture buffer"; |
- return; |
- } |
- |
- if (hr == AUDCLNT_S_BUFFER_EMPTY) { |
- // The return coded is a success code but a new packet is *not* available |
- // and none of the output parameters in the GetBuffer() call contains valid |
- // values. Best we can do is to deliver silence and avoid setting |
- // |input_callback_received_| since this only seems to happen for the |
- // initial event(s) on some devices. |
- input_bus_->Zero(); |
- } else { |
- // Valid data has been recorded and it is now OK to set the flag which |
- // informs the render side that capturing has started. |
- input_callback_received_ = true; |
- } |
- |
- if (num_captured_frames != 0) { |
- if (flags & AUDCLNT_BUFFERFLAGS_SILENT) { |
- // Clear out the capture buffer since silence is reported. |
- input_bus_->Zero(); |
- } else { |
- // Store captured data in an audio bus after de-interleaving |
- // the data to match the audio bus structure. |
- input_bus_->FromInterleaved( |
- data_ptr, num_captured_frames, bytes_per_sample); |
- } |
- } |
- |
- hr = audio_capture_client_->ReleaseBuffer(num_captured_frames); |
- DLOG_IF(ERROR, FAILED(hr)) << "Failed to release capture buffer"; |
- |
- // Buffer input into FIFO if varispeed mode is used. The render event |
- // will drive resampling of this data to match the output side. |
- if (VarispeedMode()) { |
- int available_frames = fifo_->max_frames() - fifo_->frames(); |
- if (input_bus_->frames() <= available_frames) { |
- fifo_->Push(input_bus_.get()); |
- } |
-#ifndef NDEBUG |
- num_frames_in_fifo_[num_elements_[NUM_FRAMES_IN_FIFO]] = |
- fifo_->frames(); |
- num_elements_[NUM_FRAMES_IN_FIFO]++; |
-#endif |
- } |
- |
- // Save resource by not asking for new delay estimates each time. |
- // These estimates are fairly stable and it is perfectly safe to only |
- // sample at a rate of ~1Hz. |
- // TODO(henrika): we might have to increase the update rate in varispeed |
- // mode since the delay variations are higher in this mode. |
- if ((now_tick - last_delay_sample_time_).InMilliseconds() > |
- kTimeDiffInMillisecondsBetweenDelayMeasurements && |
- input_callback_received_) { |
- // Calculate the estimated capture delay, i.e., the latency between |
- // the recording time and the time we when we are notified about |
- // the recorded data. Note that the capture time stamp is given in |
- // 100-nanosecond (0.1 microseconds) units. |
- base::TimeDelta diff = |
- now_tick - base::TimeTicks::FromInternalValue(0.1 * capture_time_stamp); |
- capture_delay_ms_ = diff.InMillisecondsF(); |
- |
- last_delay_sample_time_ = now_tick; |
- update_output_delay_ = true; |
- } |
-} |
- |
-void WASAPIUnifiedStream::ProcessOutputAudio(IAudioClock* audio_output_clock) { |
- TRACE_EVENT0("audio", "WASAPIUnifiedStream::ProcessOutputAudio"); |
- |
- if (!input_callback_received_) { |
- if (share_mode_ == AUDCLNT_SHAREMODE_SHARED) { |
- if (!CoreAudioUtil::FillRenderEndpointBufferWithSilence( |
- audio_output_client_, audio_render_client_)) |
- DLOG(WARNING) << "Failed to prepare endpoint buffers with silence."; |
- } |
- return; |
- } |
- |
- // Rate adjusted resampling is required in varispeed mode. It means that |
- // recorded audio samples will be read from the FIFO, resampled to match the |
- // output sample-rate and then stored in |resampled_bus_|. |
- if (VarispeedMode()) { |
- // Calculate a varispeed rate scalar factor to compensate for drift between |
- // input and output. We use the actual number of frames still in the FIFO |
- // compared with the ideal value of |target_fifo_frames_|. |
- int delta = fifo_->frames() - target_fifo_frames_; |
- |
- // Average |delta| because it can jitter back/forth quite frequently |
- // by +/- the hardware buffer-size *if* the input and output callbacks are |
- // happening at almost exactly the same time. Also, if the input and output |
- // sample-rates are different then |delta| will jitter quite a bit due to |
- // the rate conversion happening in the varispeed, plus the jittering of |
- // the callbacks. The average value is what's important here. |
- // We use an exponential smoothing filter to reduce the variations. |
- average_delta_ += kAlpha * (delta - average_delta_); |
- |
- // Compute a rate compensation which always attracts us back to the |
- // |target_fifo_frames_| over a period of kCorrectionTimeSeconds. |
- double correction_time_frames = |
- kCorrectionTimeSeconds * output_format_.Format.nSamplesPerSec; |
- fifo_rate_compensation_ = |
- (correction_time_frames + average_delta_) / correction_time_frames; |
- |
-#ifndef NDEBUG |
- fifo_rate_comps_[num_elements_[RATE_COMPENSATION]] = |
- fifo_rate_compensation_; |
- num_elements_[RATE_COMPENSATION]++; |
-#endif |
- |
- // Adjust for FIFO drift. |
- const double new_ratio = io_sample_rate_ratio_ * fifo_rate_compensation_; |
- resampler_->SetRatio(new_ratio); |
- // Get resampled input audio from FIFO where the size is given by the |
- // output side. |
- resampler_->Resample(resampled_bus_->frames(), resampled_bus_.get()); |
- } |
- |
- // Derive a new total delay estimate if the capture side has set the |
- // |update_output_delay_| flag. |
- if (update_output_delay_) { |
- // Calculate the estimated render delay, i.e., the time difference |
- // between the time when data is added to the endpoint buffer and |
- // when the data is played out on the actual speaker. |
- const double stream_pos = CurrentStreamPosInMilliseconds( |
- num_written_frames_ + output_buffer_size_frames_, |
- output_format_.Format.nSamplesPerSec); |
- const double speaker_pos = |
- SpeakerStreamPosInMilliseconds(audio_output_clock); |
- const double render_delay_ms = stream_pos - speaker_pos; |
- const double fifo_delay_ms = VarispeedMode() ? |
- FrameCountToMilliseconds(target_fifo_frames_, input_format_) : 0; |
- |
- // Derive the total delay, i.e., the sum of the input and output |
- // delays. Also convert the value into byte units. An extra FIFO delay |
- // is added for varispeed usage cases. |
- total_delay_ms_ = VarispeedMode() ? |
- capture_delay_ms_ + render_delay_ms + fifo_delay_ms : |
- capture_delay_ms_ + render_delay_ms; |
- DVLOG(2) << "total_delay_ms : " << total_delay_ms_; |
- DVLOG(3) << " capture_delay_ms: " << capture_delay_ms_; |
- DVLOG(3) << " render_delay_ms : " << render_delay_ms; |
- DVLOG(3) << " fifo_delay_ms : " << fifo_delay_ms; |
- total_delay_bytes_ = MillisecondsToBytes(total_delay_ms_, output_format_); |
- |
- // Wait for new signal from the capture side. |
- update_output_delay_ = false; |
- } |
- |
- // Select source depending on if varispeed is utilized or not. |
- // Also, the source might be the output of a channel mixer if channel mixing |
- // is required to match the native input channels to the number of input |
- // channels used by the client (given by |input_channels_| in this case). |
- AudioBus* input_bus = VarispeedMode() ? |
- resampled_bus_.get() : input_bus_.get(); |
- if (channel_mixer_) { |
- DCHECK_EQ(input_bus->frames(), channel_bus_->frames()); |
- // Most common case is 1->2 channel upmixing. |
- channel_mixer_->Transform(input_bus, channel_bus_.get()); |
- // Use the output from the channel mixer as new input bus. |
- input_bus = channel_bus_.get(); |
- } |
- |
- // Prepare for rendering by calling OnMoreIOData(). |
- int frames_filled = source_->OnMoreIOData( |
- input_bus, |
- output_bus_.get(), |
- AudioBuffersState(0, total_delay_bytes_)); |
- DCHECK_EQ(frames_filled, output_bus_->frames()); |
- |
- // Keep track of number of rendered frames since we need it for |
- // our delay calculations. |
- num_written_frames_ += frames_filled; |
- |
- // Derive the the amount of available space in the endpoint buffer. |
- // Avoid render attempt if there is no room for a captured packet. |
- UINT32 num_queued_frames = 0; |
- audio_output_client_->GetCurrentPadding(&num_queued_frames); |
- if (endpoint_render_buffer_size_frames_ - num_queued_frames < |
- output_buffer_size_frames_) |
- return; |
- |
- // Grab all available space in the rendering endpoint buffer |
- // into which the client can write a data packet. |
- uint8* audio_data = NULL; |
- HRESULT hr = audio_render_client_->GetBuffer(output_buffer_size_frames_, |
- &audio_data); |
- if (FAILED(hr)) { |
- DLOG(ERROR) << "Failed to access render buffer"; |
- return; |
- } |
- |
- const int bytes_per_sample = output_format_.Format.wBitsPerSample >> 3; |
- |
- // Convert the audio bus content to interleaved integer data using |
- // |audio_data| as destination. |
- output_bus_->Scale(volume_); |
- output_bus_->ToInterleaved( |
- output_buffer_size_frames_, bytes_per_sample, audio_data); |
- |
- // Release the buffer space acquired in the GetBuffer() call. |
- audio_render_client_->ReleaseBuffer(output_buffer_size_frames_, 0); |
- DLOG_IF(ERROR, FAILED(hr)) << "Failed to release render buffer"; |
- |
- return; |
-} |
- |
-void WASAPIUnifiedStream::HandleError(HRESULT err) { |
- CHECK((started() && GetCurrentThreadId() == audio_io_thread_->tid()) || |
- (!started() && GetCurrentThreadId() == creating_thread_id_)); |
- NOTREACHED() << "Error code: " << std::hex << err; |
- if (source_) |
- source_->OnError(this); |
-} |
- |
-void WASAPIUnifiedStream::StopAndJoinThread(HRESULT err) { |
- CHECK(GetCurrentThreadId() == creating_thread_id_); |
- DCHECK(audio_io_thread_.get()); |
- SetEvent(stop_streaming_event_.Get()); |
- audio_io_thread_->Join(); |
- audio_io_thread_.reset(); |
- HandleError(err); |
-} |
- |
-} // namespace media |