Index: media/audio/pulse/pulse_unified.cc |
diff --git a/media/audio/pulse/pulse_unified.cc b/media/audio/pulse/pulse_unified.cc |
deleted file mode 100644 |
index cd17b018705eb767bc3ef84acc3b23c9a1206656..0000000000000000000000000000000000000000 |
--- a/media/audio/pulse/pulse_unified.cc |
+++ /dev/null |
@@ -1,292 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "media/audio/pulse/pulse_unified.h" |
- |
-#include "base/single_thread_task_runner.h" |
-#include "base/time/time.h" |
-#include "media/audio/audio_manager_base.h" |
-#include "media/audio/audio_parameters.h" |
-#include "media/audio/pulse/pulse_util.h" |
-#include "media/base/seekable_buffer.h" |
- |
-namespace media { |
- |
-using pulse::AutoPulseLock; |
-using pulse::WaitForOperationCompletion; |
- |
-static const int kFifoSizeInPackets = 10; |
- |
-// static, pa_stream_notify_cb |
-void PulseAudioUnifiedStream::StreamNotifyCallback(pa_stream* s, |
- void* user_data) { |
- PulseAudioUnifiedStream* stream = |
- static_cast<PulseAudioUnifiedStream*>(user_data); |
- |
- // Forward unexpected failures to the AudioSourceCallback if available. All |
- // these variables are only modified under pa_threaded_mainloop_lock() so this |
- // should be thread safe. |
- if (s && stream->source_callback_ && |
- pa_stream_get_state(s) == PA_STREAM_FAILED) { |
- stream->source_callback_->OnError(stream); |
- } |
- |
- pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); |
-} |
- |
-// static, used by pa_stream_set_read_callback. |
-void PulseAudioUnifiedStream::ReadCallback(pa_stream* handle, size_t length, |
- void* user_data) { |
- static_cast<PulseAudioUnifiedStream*>(user_data)->ReadData(); |
-} |
- |
-PulseAudioUnifiedStream::PulseAudioUnifiedStream( |
- const AudioParameters& params, |
- const std::string& input_device_id, |
- AudioManagerBase* manager) |
- : params_(params), |
- input_device_id_(input_device_id), |
- manager_(manager), |
- pa_context_(NULL), |
- pa_mainloop_(NULL), |
- input_stream_(NULL), |
- output_stream_(NULL), |
- volume_(1.0f), |
- source_callback_(NULL) { |
- DCHECK(manager_->GetTaskRunner()->BelongsToCurrentThread()); |
- CHECK(params_.IsValid()); |
- input_bus_ = AudioBus::Create(params_); |
- output_bus_ = AudioBus::Create(params_); |
-} |
- |
-PulseAudioUnifiedStream::~PulseAudioUnifiedStream() { |
- // All internal structures should already have been freed in Close(), which |
- // calls AudioManagerBase::ReleaseOutputStream() which deletes this object. |
- DCHECK(!input_stream_); |
- DCHECK(!output_stream_); |
- DCHECK(!pa_context_); |
- DCHECK(!pa_mainloop_); |
-} |
- |
-bool PulseAudioUnifiedStream::Open() { |
- DCHECK(manager_->GetTaskRunner()->BelongsToCurrentThread()); |
- // Prepare the recording buffers for the callbacks. |
- fifo_.reset(new media::SeekableBuffer( |
- 0, kFifoSizeInPackets * params_.GetBytesPerBuffer())); |
- input_data_buffer_.reset(new uint8[params_.GetBytesPerBuffer()]); |
- |
- if (!pulse::CreateOutputStream(&pa_mainloop_, &pa_context_, &output_stream_, |
- params_, &StreamNotifyCallback, NULL, this)) |
- return false; |
- |
- if (!pulse::CreateInputStream(pa_mainloop_, pa_context_, &input_stream_, |
- params_, input_device_id_, |
- &StreamNotifyCallback, this)) |
- return false; |
- |
- DCHECK(pa_mainloop_); |
- DCHECK(pa_context_); |
- DCHECK(input_stream_); |
- DCHECK(output_stream_); |
- return true; |
-} |
- |
-void PulseAudioUnifiedStream::Reset() { |
- if (!pa_mainloop_) { |
- DCHECK(!input_stream_); |
- DCHECK(!output_stream_); |
- DCHECK(!pa_context_); |
- return; |
- } |
- |
- { |
- AutoPulseLock auto_lock(pa_mainloop_); |
- |
- // Close the input stream. |
- if (input_stream_) { |
- // Disable all the callbacks before disconnecting. |
- pa_stream_set_state_callback(input_stream_, NULL, NULL); |
- pa_stream_flush(input_stream_, NULL, NULL); |
- pa_stream_disconnect(input_stream_); |
- |
- // Release PulseAudio structures. |
- pa_stream_unref(input_stream_); |
- input_stream_ = NULL; |
- } |
- |
- // Close the ouput stream. |
- if (output_stream_) { |
- // Release PulseAudio output stream structures. |
- pa_stream_set_state_callback(output_stream_, NULL, NULL); |
- pa_stream_disconnect(output_stream_); |
- pa_stream_unref(output_stream_); |
- output_stream_ = NULL; |
- } |
- |
- if (pa_context_) { |
- pa_context_disconnect(pa_context_); |
- pa_context_set_state_callback(pa_context_, NULL, NULL); |
- pa_context_unref(pa_context_); |
- pa_context_ = NULL; |
- } |
- } |
- |
- pa_threaded_mainloop_stop(pa_mainloop_); |
- pa_threaded_mainloop_free(pa_mainloop_); |
- pa_mainloop_ = NULL; |
-} |
- |
-void PulseAudioUnifiedStream::Close() { |
- DCHECK(manager_->GetTaskRunner()->BelongsToCurrentThread()); |
- Reset(); |
- |
- // Signal to the manager that we're closed and can be removed. |
- // This should be the last call in the function as it deletes "this". |
- manager_->ReleaseOutputStream(this); |
-} |
- |
-void PulseAudioUnifiedStream::WriteData(size_t requested_bytes) { |
- CHECK_EQ(requested_bytes, static_cast<size_t>(params_.GetBytesPerBuffer())); |
- |
- void* buffer = NULL; |
- int frames_filled = 0; |
- if (source_callback_) { |
- CHECK_GE(pa_stream_begin_write( |
- output_stream_, &buffer, &requested_bytes), 0); |
- uint32 hardware_delay = pulse::GetHardwareLatencyInBytes( |
- output_stream_, params_.sample_rate(), |
- params_.GetBytesPerFrame()); |
- fifo_->Read(input_data_buffer_.get(), requested_bytes); |
- input_bus_->FromInterleaved( |
- input_data_buffer_.get(), params_.frames_per_buffer(), 2); |
- |
- frames_filled = source_callback_->OnMoreIOData( |
- input_bus_.get(), |
- output_bus_.get(), |
- AudioBuffersState(0, hardware_delay)); |
- } |
- |
- // Zero the unfilled data so it plays back as silence. |
- if (frames_filled < output_bus_->frames()) { |
- output_bus_->ZeroFramesPartial( |
- frames_filled, output_bus_->frames() - frames_filled); |
- } |
- |
- // Note: If this ever changes to output raw float the data must be clipped |
- // and sanitized since it may come from an untrusted source such as NaCl. |
- output_bus_->Scale(volume_); |
- output_bus_->ToInterleaved( |
- output_bus_->frames(), params_.bits_per_sample() / 8, buffer); |
- |
- if (pa_stream_write(output_stream_, buffer, requested_bytes, NULL, 0LL, |
- PA_SEEK_RELATIVE) < 0) { |
- if (source_callback_) { |
- source_callback_->OnError(this); |
- } |
- } |
-} |
- |
-void PulseAudioUnifiedStream::ReadData() { |
- do { |
- size_t length = 0; |
- const void* data = NULL; |
- pa_stream_peek(input_stream_, &data, &length); |
- if (!data || length == 0) |
- break; |
- |
- fifo_->Append(reinterpret_cast<const uint8*>(data), length); |
- |
- // Deliver the recording data to the renderer and drive the playout. |
- int packet_size = params_.GetBytesPerBuffer(); |
- while (fifo_->forward_bytes() >= packet_size) { |
- WriteData(packet_size); |
- } |
- |
- // Checks if we still have data. |
- pa_stream_drop(input_stream_); |
- } while (pa_stream_readable_size(input_stream_) > 0); |
- |
- pa_threaded_mainloop_signal(pa_mainloop_, 0); |
-} |
- |
-void PulseAudioUnifiedStream::Start(AudioSourceCallback* callback) { |
- DCHECK(manager_->GetTaskRunner()->BelongsToCurrentThread()); |
- CHECK(callback); |
- CHECK(input_stream_); |
- CHECK(output_stream_); |
- AutoPulseLock auto_lock(pa_mainloop_); |
- |
- // Ensure the context and stream are ready. |
- if (pa_context_get_state(pa_context_) != PA_CONTEXT_READY && |
- pa_stream_get_state(output_stream_) != PA_STREAM_READY && |
- pa_stream_get_state(input_stream_) != PA_STREAM_READY) { |
- callback->OnError(this); |
- return; |
- } |
- |
- source_callback_ = callback; |
- |
- fifo_->Clear(); |
- |
- // Uncork (resume) the input stream. |
- pa_stream_set_read_callback(input_stream_, &ReadCallback, this); |
- pa_stream_readable_size(input_stream_); |
- pa_operation* operation = pa_stream_cork(input_stream_, 0, NULL, NULL); |
- WaitForOperationCompletion(pa_mainloop_, operation); |
- |
- // Uncork (resume) the output stream. |
- // We use the recording stream to drive the playback, so we do not need to |
- // register the write callback using pa_stream_set_write_callback(). |
- operation = pa_stream_cork(output_stream_, 0, |
- &pulse::StreamSuccessCallback, pa_mainloop_); |
- WaitForOperationCompletion(pa_mainloop_, operation); |
-} |
- |
-void PulseAudioUnifiedStream::Stop() { |
- DCHECK(manager_->GetTaskRunner()->BelongsToCurrentThread()); |
- |
- // Cork (pause) the stream. Waiting for the main loop lock will ensure |
- // outstanding callbacks have completed. |
- AutoPulseLock auto_lock(pa_mainloop_); |
- |
- // Set |source_callback_| to NULL so all FulfillWriteRequest() calls which may |
- // occur while waiting on the flush and cork exit immediately. |
- source_callback_ = NULL; |
- |
- // Set the read callback to NULL before flushing the stream, otherwise it |
- // will cause deadlock on the operation. |
- pa_stream_set_read_callback(input_stream_, NULL, NULL); |
- pa_operation* operation = pa_stream_flush( |
- input_stream_, &pulse::StreamSuccessCallback, pa_mainloop_); |
- WaitForOperationCompletion(pa_mainloop_, operation); |
- |
- operation = pa_stream_cork(input_stream_, 1, &pulse::StreamSuccessCallback, |
- pa_mainloop_); |
- WaitForOperationCompletion(pa_mainloop_, operation); |
- |
- // Flush the stream prior to cork, doing so after will cause hangs. Write |
- // callbacks are suspended while inside pa_threaded_mainloop_lock() so this |
- // is all thread safe. |
- operation = pa_stream_flush( |
- output_stream_, &pulse::StreamSuccessCallback, pa_mainloop_); |
- WaitForOperationCompletion(pa_mainloop_, operation); |
- |
- operation = pa_stream_cork(output_stream_, 1, &pulse::StreamSuccessCallback, |
- pa_mainloop_); |
- WaitForOperationCompletion(pa_mainloop_, operation); |
-} |
- |
-void PulseAudioUnifiedStream::SetVolume(double volume) { |
- DCHECK(manager_->GetTaskRunner()->BelongsToCurrentThread()); |
- |
- volume_ = static_cast<float>(volume); |
-} |
- |
-void PulseAudioUnifiedStream::GetVolume(double* volume) { |
- DCHECK(manager_->GetTaskRunner()->BelongsToCurrentThread()); |
- |
- *volume = volume_; |
-} |
- |
-} // namespace media |