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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_io.h" | 5 #include "media/audio/audio_io.h" |
| 6 | 6 |
| 7 #include <windows.h> | 7 #include <windows.h> |
| 8 #include <objbase.h> // This has to be before initguid.h | 8 #include <objbase.h> // This has to be before initguid.h |
| 9 #include <initguid.h> | 9 #include <initguid.h> |
| 10 #include <mmsystem.h> | 10 #include <mmsystem.h> |
| 11 #include <setupapi.h> | 11 #include <setupapi.h> |
| 12 | 12 |
| 13 #include "base/bind.h" | 13 #include "base/bind.h" |
| 14 #include "base/bind_helpers.h" | 14 #include "base/bind_helpers.h" |
| 15 #include "base/command_line.h" | 15 #include "base/command_line.h" |
| 16 #include "base/files/file_path.h" | 16 #include "base/files/file_path.h" |
| 17 #include "base/memory/scoped_ptr.h" | 17 #include "base/memory/scoped_ptr.h" |
| 18 #include "base/message_loop/message_loop.h" | 18 #include "base/message_loop/message_loop.h" |
| 19 #include "base/path_service.h" | 19 #include "base/path_service.h" |
| 20 #include "base/process/launch.h" | 20 #include "base/process/launch.h" |
| 21 #include "base/strings/string_number_conversions.h" | 21 #include "base/strings/string_number_conversions.h" |
| 22 #include "base/strings/string_util.h" | 22 #include "base/strings/string_util.h" |
| 23 #include "base/win/windows_version.h" | 23 #include "base/win/windows_version.h" |
| 24 #include "media/audio/audio_parameters.h" | 24 #include "media/audio/audio_parameters.h" |
| 25 #include "media/audio/win/audio_device_listener_win.h" | 25 #include "media/audio/win/audio_device_listener_win.h" |
| 26 #include "media/audio/win/audio_low_latency_input_win.h" | 26 #include "media/audio/win/audio_low_latency_input_win.h" |
| 27 #include "media/audio/win/audio_low_latency_output_win.h" | 27 #include "media/audio/win/audio_low_latency_output_win.h" |
| 28 #include "media/audio/win/audio_manager_win.h" | 28 #include "media/audio/win/audio_manager_win.h" |
| 29 #include "media/audio/win/audio_unified_win.h" | |
| 30 #include "media/audio/win/core_audio_util_win.h" | 29 #include "media/audio/win/core_audio_util_win.h" |
| 31 #include "media/audio/win/device_enumeration_win.h" | 30 #include "media/audio/win/device_enumeration_win.h" |
| 32 #include "media/audio/win/wavein_input_win.h" | 31 #include "media/audio/win/wavein_input_win.h" |
| 33 #include "media/audio/win/waveout_output_win.h" | 32 #include "media/audio/win/waveout_output_win.h" |
| 34 #include "media/base/bind_to_current_loop.h" | 33 #include "media/base/bind_to_current_loop.h" |
| 35 #include "media/base/channel_layout.h" | 34 #include "media/base/channel_layout.h" |
| 36 #include "media/base/limits.h" | 35 #include "media/base/limits.h" |
| 37 #include "media/base/media_switches.h" | 36 #include "media/base/media_switches.h" |
| 38 | 37 |
| 39 // Libraries required for the SetupAPI and Wbem APIs used here. | 38 // Libraries required for the SetupAPI and Wbem APIs used here. |
| (...skipping 296 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 336 WAVE_MAPPER); | 335 WAVE_MAPPER); |
| 337 } | 336 } |
| 338 | 337 |
| 339 // Factory for the implementations of AudioOutputStream for | 338 // Factory for the implementations of AudioOutputStream for |
| 340 // AUDIO_PCM_LOW_LATENCY mode. Two implementations should suffice most | 339 // AUDIO_PCM_LOW_LATENCY mode. Two implementations should suffice most |
| 341 // windows user's needs. | 340 // windows user's needs. |
| 342 // - PCMWaveOutAudioOutputStream: Based on the waveOut API. | 341 // - PCMWaveOutAudioOutputStream: Based on the waveOut API. |
| 343 // - WASAPIAudioOutputStream: Based on Core Audio (WASAPI) API. | 342 // - WASAPIAudioOutputStream: Based on Core Audio (WASAPI) API. |
| 344 AudioOutputStream* AudioManagerWin::MakeLowLatencyOutputStream( | 343 AudioOutputStream* AudioManagerWin::MakeLowLatencyOutputStream( |
| 345 const AudioParameters& params, | 344 const AudioParameters& params, |
| 346 const std::string& device_id, | 345 const std::string& device_id) { |
| 347 const std::string& input_device_id) { | |
| 348 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); | 346 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); |
| 349 if (params.channels() > kWinMaxChannels) | 347 if (params.channels() > kWinMaxChannels) |
| 350 return NULL; | 348 return NULL; |
| 351 | 349 |
| 352 if (!core_audio_supported()) { | 350 if (!core_audio_supported()) { |
| 353 // Fall back to Windows Wave implementation on Windows XP or lower. | 351 // Fall back to Windows Wave implementation on Windows XP or lower. |
| 354 DLOG_IF(ERROR, !device_id.empty() && | 352 DLOG_IF(ERROR, !device_id.empty() && |
| 355 device_id != AudioManagerBase::kDefaultDeviceId) | 353 device_id != AudioManagerBase::kDefaultDeviceId) |
| 356 << "Opening by device id not supported by PCMWaveOutAudioOutputStream"; | 354 << "Opening by device id not supported by PCMWaveOutAudioOutputStream"; |
| 357 DVLOG(1) << "Using WaveOut since WASAPI requires at least Vista."; | 355 DVLOG(1) << "Using WaveOut since WASAPI requires at least Vista."; |
| 358 return new PCMWaveOutAudioOutputStream( | 356 return new PCMWaveOutAudioOutputStream( |
| 359 this, params, NumberOfWaveOutBuffers(), WAVE_MAPPER); | 357 this, params, NumberOfWaveOutBuffers(), WAVE_MAPPER); |
| 360 } | 358 } |
| 361 | 359 |
| 362 // TODO(rtoy): support more than stereo input. | |
| 363 if (params.input_channels() > 0) { | |
| 364 DVLOG(1) << "WASAPIUnifiedStream is created."; | |
| 365 DLOG_IF(ERROR, !device_id.empty() && | |
| 366 device_id != AudioManagerBase::kDefaultDeviceId) | |
| 367 << "Opening by device id not supported by WASAPIUnifiedStream"; | |
| 368 return new WASAPIUnifiedStream(this, params, input_device_id); | |
| 369 } | |
| 370 | |
| 371 // Pass an empty string to indicate that we want the default device | 360 // Pass an empty string to indicate that we want the default device |
| 372 // since we consistently only check for an empty string in | 361 // since we consistently only check for an empty string in |
| 373 // WASAPIAudioOutputStream. | 362 // WASAPIAudioOutputStream. |
| 374 return new WASAPIAudioOutputStream(this, | 363 return new WASAPIAudioOutputStream(this, |
| 375 device_id == AudioManagerBase::kDefaultDeviceId ? | 364 device_id == AudioManagerBase::kDefaultDeviceId ? |
| 376 std::string() : device_id, | 365 std::string() : device_id, |
| 377 params, eConsole); | 366 params, eConsole); |
| 378 } | 367 } |
| 379 | 368 |
| 380 // Factory for the implementations of AudioInputStream for AUDIO_PCM_LINEAR | 369 // Factory for the implementations of AudioInputStream for AUDIO_PCM_LINEAR |
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| 518 return new PCMWaveInAudioInputStream(this, params, kNumInputBuffers, | 507 return new PCMWaveInAudioInputStream(this, params, kNumInputBuffers, |
| 519 xp_device_id); | 508 xp_device_id); |
| 520 } | 509 } |
| 521 | 510 |
| 522 /// static | 511 /// static |
| 523 AudioManager* CreateAudioManager(AudioLogFactory* audio_log_factory) { | 512 AudioManager* CreateAudioManager(AudioLogFactory* audio_log_factory) { |
| 524 return new AudioManagerWin(audio_log_factory); | 513 return new AudioManagerWin(audio_log_factory); |
| 525 } | 514 } |
| 526 | 515 |
| 527 } // namespace media | 516 } // namespace media |
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