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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/renderer_host/media/audio_sync_reader.h" | 5 #include "content/browser/renderer_host/media/audio_sync_reader.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/memory/shared_memory.h" | 10 #include "base/memory/shared_memory.h" |
| 11 #include "base/metrics/histogram.h" | 11 #include "base/metrics/histogram.h" |
| 12 #include "content/public/common/content_switches.h" | 12 #include "content/public/common/content_switches.h" |
| 13 #include "media/audio/audio_buffers_state.h" | 13 #include "media/audio/audio_buffers_state.h" |
| 14 #include "media/audio/audio_parameters.h" | 14 #include "media/audio/audio_parameters.h" |
| 15 | 15 |
| 16 using media::AudioBus; | 16 using media::AudioBus; |
| 17 | 17 |
| 18 namespace content { | 18 namespace content { |
| 19 | 19 |
| 20 AudioSyncReader::AudioSyncReader(base::SharedMemory* shared_memory, | 20 AudioSyncReader::AudioSyncReader(base::SharedMemory* shared_memory, |
| 21 const media::AudioParameters& params, | 21 const media::AudioParameters& params) |
| 22 int input_channels) | |
| 23 : shared_memory_(shared_memory), | 22 : shared_memory_(shared_memory), |
| 24 input_channels_(input_channels), | |
| 25 mute_audio_(CommandLine::ForCurrentProcess()->HasSwitch( | 23 mute_audio_(CommandLine::ForCurrentProcess()->HasSwitch( |
| 26 switches::kMuteAudio)), | 24 switches::kMuteAudio)), |
| 27 packet_size_(shared_memory_->requested_size()), | 25 packet_size_(shared_memory_->requested_size()), |
| 28 renderer_callback_count_(0), | 26 renderer_callback_count_(0), |
| 29 renderer_missed_callback_count_(0), | 27 renderer_missed_callback_count_(0), |
| 30 #if defined(OS_MACOSX) | 28 #if defined(OS_MACOSX) |
| 31 maximum_wait_time_(params.GetBufferDuration() / 2), | 29 maximum_wait_time_(params.GetBufferDuration() / 2), |
| 32 #else | 30 #else |
| 33 // TODO(dalecurtis): Investigate if we can reduce this on all platforms. | 31 // TODO(dalecurtis): Investigate if we can reduce this on all platforms. |
| 34 maximum_wait_time_(base::TimeDelta::FromMilliseconds(20)), | 32 maximum_wait_time_(base::TimeDelta::FromMilliseconds(20)), |
| 35 #endif | 33 #endif |
| 36 buffer_index_(0) { | 34 buffer_index_(0) { |
| 37 int input_memory_size = 0; | 35 DCHECK_EQ(packet_size_, AudioBus::CalculateMemorySize(params)); |
| 38 int output_memory_size = AudioBus::CalculateMemorySize(params); | |
| 39 if (input_channels_ > 0) { | |
| 40 // The input storage is after the output storage. | |
| 41 int frames = params.frames_per_buffer(); | |
| 42 input_memory_size = AudioBus::CalculateMemorySize(input_channels_, frames); | |
| 43 char* input_data = | |
| 44 static_cast<char*>(shared_memory_->memory()) + output_memory_size; | |
| 45 input_bus_ = AudioBus::WrapMemory(input_channels_, frames, input_data); | |
| 46 input_bus_->Zero(); | |
| 47 } | |
| 48 DCHECK_EQ(packet_size_, output_memory_size + input_memory_size); | |
| 49 output_bus_ = AudioBus::WrapMemory(params, shared_memory->memory()); | 36 output_bus_ = AudioBus::WrapMemory(params, shared_memory->memory()); |
| 50 output_bus_->Zero(); | 37 output_bus_->Zero(); |
| 51 } | 38 } |
| 52 | 39 |
| 53 AudioSyncReader::~AudioSyncReader() { | 40 AudioSyncReader::~AudioSyncReader() { |
| 54 if (!renderer_callback_count_) | 41 if (!renderer_callback_count_) |
| 55 return; | 42 return; |
| 56 | 43 |
| 57 // Recording the percentage of deadline misses gives us a rough overview of | 44 // Recording the percentage of deadline misses gives us a rough overview of |
| 58 // how many users might be running into audio glitches. | 45 // how many users might be running into audio glitches. |
| (...skipping 13 matching lines...) Expand all Loading... |
| 72 } | 59 } |
| 73 | 60 |
| 74 void AudioSyncReader::Read(const AudioBus* source, AudioBus* dest) { | 61 void AudioSyncReader::Read(const AudioBus* source, AudioBus* dest) { |
| 75 ++renderer_callback_count_; | 62 ++renderer_callback_count_; |
| 76 if (!WaitUntilDataIsReady()) { | 63 if (!WaitUntilDataIsReady()) { |
| 77 ++renderer_missed_callback_count_; | 64 ++renderer_missed_callback_count_; |
| 78 dest->Zero(); | 65 dest->Zero(); |
| 79 return; | 66 return; |
| 80 } | 67 } |
| 81 | 68 |
| 82 // Copy optional synchronized live audio input for consumption by renderer | |
| 83 // process. | |
| 84 if (input_bus_) { | |
| 85 if (source) | |
| 86 source->CopyTo(input_bus_.get()); | |
| 87 else | |
| 88 input_bus_->Zero(); | |
| 89 } | |
| 90 | |
| 91 if (mute_audio_) | 69 if (mute_audio_) |
| 92 dest->Zero(); | 70 dest->Zero(); |
| 93 else | 71 else |
| 94 output_bus_->CopyTo(dest); | 72 output_bus_->CopyTo(dest); |
| 95 } | 73 } |
| 96 | 74 |
| 97 void AudioSyncReader::Close() { | 75 void AudioSyncReader::Close() { |
| 98 socket_->Close(); | 76 socket_->Close(); |
| 99 } | 77 } |
| 100 | 78 |
| (...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 169 base::TimeDelta::FromMilliseconds(1), | 147 base::TimeDelta::FromMilliseconds(1), |
| 170 base::TimeDelta::FromMilliseconds(1000), | 148 base::TimeDelta::FromMilliseconds(1000), |
| 171 50); | 149 50); |
| 172 return false; | 150 return false; |
| 173 } | 151 } |
| 174 | 152 |
| 175 return true; | 153 return true; |
| 176 } | 154 } |
| 177 | 155 |
| 178 } // namespace content | 156 } // namespace content |
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