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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/bubble/bubble_frame_view.h" | 5 #include "ui/views/bubble/bubble_frame_view.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
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144 return HTSYSMENU; | 144 return HTSYSMENU; |
145 if (point.y() < title_->bounds().bottom()) | 145 if (point.y() < title_->bounds().bottom()) |
146 return HTCAPTION; | 146 return HTCAPTION; |
147 } | 147 } |
148 | 148 |
149 return GetWidget()->client_view()->NonClientHitTest(point); | 149 return GetWidget()->client_view()->NonClientHitTest(point); |
150 } | 150 } |
151 | 151 |
152 void BubbleFrameView::GetWindowMask(const gfx::Size& size, | 152 void BubbleFrameView::GetWindowMask(const gfx::Size& size, |
153 gfx::Path* window_mask) { | 153 gfx::Path* window_mask) { |
154 // NOTE: this only provides implementations for the types used by dialogs. | 154 if (bubble_border_->shadow() != BubbleBorder::SMALL_SHADOW && |
155 if ((bubble_border_->arrow() != BubbleBorder::NONE && | 155 bubble_border_->shadow() != BubbleBorder::NO_SHADOW_OPAQUE_BORDER && |
156 bubble_border_->arrow() != BubbleBorder::FLOAT) || | 156 bubble_border_->shadow() != BubbleBorder::NO_ASSETS) |
157 (bubble_border_->shadow() != BubbleBorder::SMALL_SHADOW && | 157 return; |
158 bubble_border_->shadow() != BubbleBorder::NO_SHADOW_OPAQUE_BORDER)) | 158 |
| 159 // We don't return a mask for windows with arrows unless they use |
| 160 // BubbleBorder::NO_ASSETS. |
| 161 if (bubble_border_->shadow() != BubbleBorder::NO_ASSETS && |
| 162 bubble_border_->arrow() != BubbleBorder::NONE && |
| 163 bubble_border_->arrow() != BubbleBorder::FLOAT) |
159 return; | 164 return; |
160 | 165 |
161 // Use a window mask roughly matching the border in the image assets. | 166 // Use a window mask roughly matching the border in the image assets. |
162 static const int kBorderStrokeSize = 1; | 167 const int kBorderStrokeSize = |
163 static const SkScalar kCornerRadius = SkIntToScalar(6); | 168 bubble_border_->shadow() == BubbleBorder::NO_ASSETS ? 0 : 1; |
| 169 const SkScalar kCornerRadius = |
| 170 SkIntToScalar(bubble_border_->GetBorderCornerRadius()); |
164 const gfx::Insets border_insets = bubble_border_->GetInsets(); | 171 const gfx::Insets border_insets = bubble_border_->GetInsets(); |
165 SkRect rect = { SkIntToScalar(border_insets.left() - kBorderStrokeSize), | 172 SkRect rect = { |
166 SkIntToScalar(border_insets.top() - kBorderStrokeSize), | 173 SkIntToScalar(border_insets.left() - kBorderStrokeSize), |
167 SkIntToScalar(size.width() - border_insets.right() + | 174 SkIntToScalar(border_insets.top() - kBorderStrokeSize), |
168 kBorderStrokeSize), | 175 SkIntToScalar(size.width() - border_insets.right() + kBorderStrokeSize), |
169 SkIntToScalar(size.height() - border_insets.bottom() + | 176 SkIntToScalar(size.height() - border_insets.bottom() + |
170 kBorderStrokeSize) }; | 177 kBorderStrokeSize)}; |
171 if (bubble_border_->shadow() == BubbleBorder::NO_SHADOW_OPAQUE_BORDER) { | 178 |
| 179 if (bubble_border_->shadow() == BubbleBorder::NO_SHADOW_OPAQUE_BORDER || |
| 180 bubble_border_->shadow() == BubbleBorder::NO_ASSETS) { |
172 window_mask->addRoundRect(rect, kCornerRadius, kCornerRadius); | 181 window_mask->addRoundRect(rect, kCornerRadius, kCornerRadius); |
173 } else { | 182 } else { |
174 static const int kBottomBorderShadowSize = 2; | 183 static const int kBottomBorderShadowSize = 2; |
175 rect.fBottom += SkIntToScalar(kBottomBorderShadowSize); | 184 rect.fBottom += SkIntToScalar(kBottomBorderShadowSize); |
176 window_mask->addRect(rect); | 185 window_mask->addRect(rect); |
177 } | 186 } |
| 187 gfx::Path arrow_path; |
| 188 if (bubble_border_->GetArrowPath(gfx::Rect(size), &arrow_path)) |
| 189 window_mask->addPath(arrow_path, 0, 0); |
178 } | 190 } |
179 | 191 |
180 void BubbleFrameView::ResetWindowControls() { | 192 void BubbleFrameView::ResetWindowControls() { |
181 close_->SetVisible(GetWidget()->widget_delegate()->ShouldShowCloseButton()); | 193 close_->SetVisible(GetWidget()->widget_delegate()->ShouldShowCloseButton()); |
182 } | 194 } |
183 | 195 |
184 void BubbleFrameView::UpdateWindowIcon() { | 196 void BubbleFrameView::UpdateWindowIcon() { |
185 gfx::ImageSkia image; | 197 gfx::ImageSkia image; |
186 if (GetWidget()->widget_delegate()->ShouldShowWindowIcon()) | 198 if (GetWidget()->widget_delegate()->ShouldShowWindowIcon()) |
187 image = GetWidget()->widget_delegate()->GetWindowIcon(); | 199 image = GetWidget()->widget_delegate()->GetWindowIcon(); |
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467 if (titlebar_extra_view_ != NULL) | 479 if (titlebar_extra_view_ != NULL) |
468 title_bar_width += titlebar_extra_view_->GetPreferredSize().width(); | 480 title_bar_width += titlebar_extra_view_->GetPreferredSize().width(); |
469 gfx::Size size(client_size); | 481 gfx::Size size(client_size); |
470 size.SetToMax(gfx::Size(title_bar_width, 0)); | 482 size.SetToMax(gfx::Size(title_bar_width, 0)); |
471 const gfx::Insets insets(GetInsets()); | 483 const gfx::Insets insets(GetInsets()); |
472 size.Enlarge(insets.width(), insets.height()); | 484 size.Enlarge(insets.width(), insets.height()); |
473 return size; | 485 return size; |
474 } | 486 } |
475 | 487 |
476 } // namespace views | 488 } // namespace views |
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