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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #import "ui/views/cocoa/bridged_content_view.h" | 5 #import "ui/views/cocoa/bridged_content_view.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #import "base/mac/mac_util.h" | |
8 #import "base/mac/scoped_nsobject.h" | 9 #import "base/mac/scoped_nsobject.h" |
9 #include "base/strings/sys_string_conversions.h" | 10 #include "base/strings/sys_string_conversions.h" |
10 #include "skia/ext/skia_utils_mac.h" | 11 #include "skia/ext/skia_utils_mac.h" |
11 #include "ui/base/ime/input_method.h" | 12 #include "ui/base/ime/input_method.h" |
12 #include "ui/base/ime/text_input_client.h" | 13 #include "ui/base/ime/text_input_client.h" |
13 #include "ui/compositor/canvas_painter.h" | 14 #include "ui/compositor/canvas_painter.h" |
14 #import "ui/events/cocoa/cocoa_event_utils.h" | 15 #import "ui/events/cocoa/cocoa_event_utils.h" |
15 #include "ui/events/keycodes/dom/dom_code.h" | 16 #include "ui/events/keycodes/dom/dom_code.h" |
16 #import "ui/events/keycodes/keyboard_code_conversion_mac.h" | 17 #import "ui/events/keycodes/keyboard_code_conversion_mac.h" |
17 #include "ui/gfx/canvas_paint_mac.h" | 18 #include "ui/gfx/canvas_paint_mac.h" |
18 #include "ui/gfx/geometry/rect.h" | 19 #include "ui/gfx/geometry/rect.h" |
20 #include "ui/gfx/path.h" | |
21 #import "ui/gfx/path_mac.h" | |
22 #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" | |
19 #include "ui/strings/grit/ui_strings.h" | 23 #include "ui/strings/grit/ui_strings.h" |
20 #include "ui/views/controls/menu/menu_config.h" | 24 #include "ui/views/controls/menu/menu_config.h" |
21 #include "ui/views/controls/menu/menu_controller.h" | 25 #include "ui/views/controls/menu/menu_controller.h" |
22 #include "ui/views/view.h" | 26 #include "ui/views/view.h" |
23 #include "ui/views/widget/widget.h" | 27 #include "ui/views/widget/widget.h" |
24 | 28 |
25 using views::MenuController; | 29 using views::MenuController; |
26 | 30 |
27 namespace { | 31 namespace { |
28 | 32 |
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313 return; | 317 return; |
314 | 318 |
315 if (drawMenuBackgroundForBlur_) { | 319 if (drawMenuBackgroundForBlur_) { |
316 const CGFloat radius = views::MenuConfig::instance().corner_radius; | 320 const CGFloat radius = views::MenuConfig::instance().corner_radius; |
317 [skia::SkColorToSRGBNSColor(0x01000000) set]; | 321 [skia::SkColorToSRGBNSColor(0x01000000) set]; |
318 [[NSBezierPath bezierPathWithRoundedRect:[self bounds] | 322 [[NSBezierPath bezierPathWithRoundedRect:[self bounds] |
319 xRadius:radius | 323 xRadius:radius |
320 yRadius:radius] fill]; | 324 yRadius:radius] fill]; |
321 } | 325 } |
322 | 326 |
327 views::Widget* widget = hostedView_->GetWidget(); | |
328 | |
329 // On OS versions earlier than Yosemite, to generate a drop shadow, we set an | |
330 // opaque background. This distorts windows with non rectangular shapes. To | |
331 // get around this, fill the path outside the window boundary with clearColor | |
332 // and tell Cococa to regenerate drop shadow. See crbug.com/543671. | |
333 // TODO(karandeepb) check how this can be optimised. | |
tapted
2016/01/28 05:59:22
It might be possible to paint this directly into [
karandeepb
2016/02/04 03:39:28
Giving background_layer a background color with th
| |
334 if (widget->non_client_view() && base::mac::IsOSMavericksOrEarlier()) { | |
335 const NSRect frameRect = [self bounds]; | |
336 gfx::Path windowMask; | |
337 widget->non_client_view()->GetWindowMask(gfx::Size(frameRect.size), | |
338 &windowMask); | |
339 if (!windowMask.isEmpty()) { | |
340 gfx::ScopedNSGraphicsContextSaveGState state; | |
341 | |
342 // The outer rectangular path corresponding to the window. | |
343 NSBezierPath* outerPath = [NSBezierPath bezierPathWithRect:frameRect]; | |
344 | |
345 // Path corresponding to windowMask. This is in normal coordinate system | |
346 // (origin at top left of screen). | |
347 NSBezierPath* clippedPath = gfx::CreateNSBezierPathFromSkPath(windowMask); | |
348 | |
349 // Convert to AppKit coordinate system. | |
350 NSAffineTransform* flipTransform = [NSAffineTransform transform]; | |
351 [flipTransform translateXBy:0.0 yBy:frameRect.size.height]; | |
352 [flipTransform scaleXBy:1.0 yBy:-1.0]; | |
353 [clippedPath transformUsingAffineTransform:flipTransform]; | |
354 | |
355 [outerPath appendBezierPath:clippedPath]; | |
356 [outerPath setWindingRule:NSEvenOddWindingRule]; | |
357 [[NSGraphicsContext currentContext] | |
358 setCompositingOperation:NSCompositeCopy]; | |
359 [[NSColor clearColor] set]; | |
360 | |
361 // Fill the region between clippedPath and its outer rectangular path with | |
362 // clear color. This causes the window to have the shape described by | |
363 // clippedPath. | |
364 [outerPath fill]; | |
365 // Regerate drop shadow around the window boundary. | |
366 [[self window] invalidateShadow]; | |
367 } | |
368 } | |
369 | |
323 // If there's a layer, painting occurs in BridgedNativeWidget::OnPaintLayer(). | 370 // If there's a layer, painting occurs in BridgedNativeWidget::OnPaintLayer(). |
324 if (hostedView_->GetWidget()->GetLayer()) | 371 if (widget->GetLayer()) |
325 return; | 372 return; |
326 | 373 |
327 gfx::CanvasSkiaPaint canvas(dirtyRect, false /* opaque */); | 374 gfx::CanvasSkiaPaint canvas(dirtyRect, false /* opaque */); |
328 hostedView_->GetWidget()->OnNativeWidgetPaint( | 375 widget->OnNativeWidgetPaint(ui::CanvasPainter(&canvas, 1.f).context()); |
329 ui::CanvasPainter(&canvas, 1.f).context()); | |
330 } | 376 } |
331 | 377 |
332 - (NSTextInputContext*)inputContext { | 378 - (NSTextInputContext*)inputContext { |
333 // If the textInputClient_ does not exist, return nil since this view does not | 379 // If the textInputClient_ does not exist, return nil since this view does not |
334 // conform to NSTextInputClient protocol. | 380 // conform to NSTextInputClient protocol. |
335 if (!textInputClient_) | 381 if (!textInputClient_) |
336 return nil; | 382 return nil; |
337 | 383 |
338 // If a menu is active, and -[NSView interpretKeyEvents:] asks for the | 384 // If a menu is active, and -[NSView interpretKeyEvents:] asks for the |
339 // input context, return nil. This ensures the action message is sent to | 385 // input context, return nil. This ensures the action message is sent to |
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735 } | 781 } |
736 | 782 |
737 return [super accessibilityAttributeValue:attribute]; | 783 return [super accessibilityAttributeValue:attribute]; |
738 } | 784 } |
739 | 785 |
740 - (id)accessibilityHitTest:(NSPoint)point { | 786 - (id)accessibilityHitTest:(NSPoint)point { |
741 return [hostedView_->GetNativeViewAccessible() accessibilityHitTest:point]; | 787 return [hostedView_->GetNativeViewAccessible() accessibilityHitTest:point]; |
742 } | 788 } |
743 | 789 |
744 @end | 790 @end |
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